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This would also up the chances of one team totally dominating the other. Doesn't get my vote.
This makes it pretty much impossible to keep someone from getting across the map...
Quote from: FliesLikeABrick on February 22, 2007, 09:18:23 pmThis makes it pretty much impossible to keep someone from getting across the map...whaddaya mean?
Quote from: The Geologist on February 22, 2007, 07:22:48 pmThis would also up the chances of one team totally dominating the other. Doesn't get my vote.ight here's the thing: Long time ago (i believe in the old forums) i once spawned an idea of having a game mode called "take over" - you'd have to convert many flags scattered throughout the map to your team's color - taking over a flag is a little bit of a slow process. I was thinking of the same thing for this idea where there are some "checkpoints" throughout the map that a team has to conquer. After a cap, the team that capped would lose all "checkpoints" (spawn points) to prevent constant domination. A good map maker will know where to put these checkpoints...
Quote from: The Geologist on February 22, 2007, 07:22:48 pmThis would also up the chances of one team totally dominating the other. Doesn't get my vote.Amen.CTF is far too vulnerable to this already.