Author Topic: Soldat II / 2  (Read 23139 times)

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Offline Brock

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Soldat II / 2
« on: February 23, 2007, 11:28:29 am »
I've been thinking, what if some day, somehow, from someone (assuming maybe MM will pass the soldat torch on) we got a Soldat 2.  Not 2.0, 2.  As in a new Soldat.  A sequel.

What would you like to see, or what would be interesting to see?

- I think it would have to be "Soldat II"  Roman Numerals FTW.
- Possibly, interactive / destructible environments
- Soldiers made of polys like the environment is
- New musics, the originals were cool.  More of the same kinda stuff would be fantastic.
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Offline Mistercharles

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Re: Soldat II / 2
« Reply #1 on: February 23, 2007, 11:38:22 am »
It would definitely be interesting to see this "soldat II" as something slightly different. Not just the same shoot things and they die idea that this soldat has.

Perhaps it could be a more diverse game, where keeping the tower from the other team is actually important. Perhaps even a single-player/co-op concept could be done, one that would require a hell of a lot more strategy, but still has than run-and-gun feel. A little less action, but more excitement.
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Offline Morik

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Re: Soldat II / 2
« Reply #2 on: February 23, 2007, 11:39:41 am »
There will never be any need for a sequel because soldat will be around for years! (and become more popular as well.)
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Offline GunPowder

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Re: Soldat II / 2
« Reply #3 on: February 23, 2007, 04:30:01 pm »
VEHIKULEZZZZZ
Seriously though, I'd like to see a better network code implemented.

Offline mar77a

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Re: Soldat II / 2
« Reply #4 on: February 23, 2007, 04:46:15 pm »
VEHIKULEZZZZZ
Seriously though, I'd like to see a better network code implemented.

What about those nades that don't hurt you EH?EH?!!




Soldat II would only fit if there were a story or something on soldat.

Offline Zamorak

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Re: Soldat II / 2
« Reply #5 on: February 23, 2007, 04:54:26 pm »
Or enhanced resolution

Well, at least different characters to choose from
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Offline xtishereb

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Re: Soldat II / 2
« Reply #6 on: February 23, 2007, 05:45:56 pm »
I'm thinking, better support for modded weapons. Maybe you could choose the files you want in the menu, and select mods through an option which changes multiple settings at once.
I think the ragdolls in Soldat are fine. No need to make them out of polys, besides, that would give it a cheesy 80s 3D look.
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Re: Soldat II / 2
« Reply #7 on: February 23, 2007, 06:20:16 pm »
- Preserving the simplicity and arcade style, the graphics would be more pixel art as a Metal Slug game
- Cross-platform support
- Registration free

Offline iDante

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Re: Soldat II / 2
« Reply #8 on: February 23, 2007, 06:39:15 pm »
meh, I think if there were a soldat 2 then it would have to be completely different. Like a fps or something...

Offline MofoNofo

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Re: Soldat II / 2
« Reply #9 on: February 23, 2007, 06:49:39 pm »
- Preserving the simplicity and arcade style, the graphics would be more pixel art as a Metal Slug game
- Cross-platform support
- Registration free

How about just NO registration ;)

I think it would be cool if the models were 3d.. Kinda like Mario on DS.

Offline iDante

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Re: Soldat II / 2
« Reply #10 on: February 23, 2007, 06:50:50 pm »
I think it would be cool if the models were 3d.. Kinda like Mario on DS.
Yah, like this

Offline GunPowder

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Re: Soldat II / 2
« Reply #11 on: February 23, 2007, 07:27:05 pm »
Wii port! Imagine playing Soldat with the wii controller.

Offline The Red Guy

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Re: Soldat II / 2
« Reply #12 on: February 23, 2007, 07:28:55 pm »
- Preserving the simplicity and arcade style, the graphics would be more pixel art as a Metal Slug game
- Cross-platform support
- Registration free

Offline Captain Ben

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Re: Soldat II / 2
« Reply #13 on: February 23, 2007, 07:50:27 pm »
there was going to be a soldat 2, but mm said it was up to the fans
like 2 years ago or something, some forumers here did decide to get into making soldat 2... it was called the ouden project
it was going to have vehicles and everything, but i think the idea got abandoned

Offline zyxstand

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Re: Soldat II / 2
« Reply #14 on: February 23, 2007, 08:08:19 pm »
what about being slower-paced?
Can't think of anything original to put here...

Offline Brock

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Re: Soldat II / 2
« Reply #15 on: February 23, 2007, 08:30:41 pm »
Or enhanced resolution

Well, at least different characters to choose from

Enhanced resolution  !!!!     ;D  Winz
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Offline Dascoo

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Re: Soldat II / 2
« Reply #16 on: February 23, 2007, 09:09:08 pm »
Vehicles. Specifically Trains. I mean honestly...A game with trains would be awesome.

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Offline Brock

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Re: Soldat II / 2
« Reply #17 on: February 23, 2007, 09:21:28 pm »
Train Battle.

GO RED TRAIN, USE FLAME ATTACK!!!1one
GO BLUE TRAIN, USE YOUR BATTLE PUNCH!!!

>_>
<_<

"What is the Matrix? Control. The Matrix is a
computer-generated dream world built to keep us
under control in order to - wait, what?"

Offline Chakra

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Re: Soldat II / 2
« Reply #18 on: February 23, 2007, 10:53:17 pm »
From what I understand, isn't Crimson Glory kinda Soldat 2? ...it's got little guys with guns, jets, planes, and in a completely new engine.
MM; seriously Chakra, stop the fisting
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Offline MofoNofo

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Re: Soldat II / 2
« Reply #19 on: February 23, 2007, 11:24:17 pm »
Yeah, I've given up hope that a demo of it is coming out soon.