Author Topic: Moving Polygons  (Read 5654 times)

0 Members and 1 Guest are viewing this topic.

Offline a-4-year-old

  • Veteran
  • *****
  • Posts: 1918
Re: Moving Polygons
« Reply #20 on: June 27, 2006, 01:50:11 pm »
or they just go up and down, but so far* moving polygons are not possible

(as in right now, so yuth doesnt attack the forums)
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline zyxstand

  • Veteran
  • *****
  • Posts: 1106
  • Mother of all Bombs
Re: Moving Polygons
« Reply #21 on: June 27, 2006, 02:10:06 pm »
Zegovia, for that you need TRIGGERS as i described earlier!  TRIGGERS WOOOOO...


- ROTATING POLYGONS!!!
Can't think of anything original to put here...

Offline Stalky

  • Inactive Staff
  • Soldier
  • *****
  • Posts: 216
Re: Moving Polygons
« Reply #22 on: June 28, 2006, 04:58:26 am »
zyxstand, you're verging on spamming by posting this triggers stuff everywhere.