Author Topic: TBW MoD *Upgrade*  (Read 3529 times)

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Offline -Skykanden-

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TBW MoD *Upgrade*
« on: March 07, 2007, 08:51:25 am »
Hi.
(for the pple knows bf2 mod): i know my other mod wasn't nice and really worked but thats different, i working in that 2 mounths ago thats true, well have fun.

TBW litle history:
 Thats a mod of one of my comics i did time ago is a war of 2 'trubus' of the future. In the year 2570 a terrible noise happen. A new race appears, they call the  Ancient have an strage technology and destructive when the anceint appears had created the UAA (Union Anti Ancient) all the world knows was becomening a war, now is your turn select in the game your team and fight to conquer the universe.
   

   Weapons


  The maps:
Deathvalley
http://img300.imageshack.us/my.php?image=deathvalleycz9.png



One Fear Night
http://img263.imageshack.us/my.php?image=onefearnightlh7.png



Enjoy with that thx



DOWNLOAD
http://www.wikiupload.com/download_page.php?id=97800


Special says:
To Field Marshal: Now i dnt copy and now u can saw with ur eies i said it man i do that me more fast possible and the only isnt of my mod are the nades and other things of the interface.

To all read it: If you share an thing you dont like post a coment there and say whats the wrong all can talk.
« Last Edit: March 07, 2007, 02:48:34 pm by -Skykanden- »

Offline Dairy

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Re: TBW MoD *Upgrade*
« Reply #1 on: March 07, 2007, 03:44:16 pm »
Ye...better, but I guess it have to be smoother but I cant tell coz of the image quality, and the shading technique is better but still could be improved. ;)
Otherwise it's nice mod.

Offline -Skykanden-

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Re: TBW MoD *Upgrade*
« Reply #2 on: March 07, 2007, 03:58:51 pm »
thx i dnt know how change the quality of the image say formats plzz

Offline TBDM

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Re: TBW MoD *Upgrade*
« Reply #3 on: March 08, 2007, 11:00:41 am »
looking good, but i suggest making a better interface for it...it doesn't fit the mod, and also does not look sow ell in my opinion, for the rest, kee it up:)

and for the maps, try shading them etc,... :)

Offline -Skykanden-

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Re: TBW MoD *Upgrade*
« Reply #4 on: March 08, 2007, 11:20:25 am »
thx for the opinion, and im not a good interface maker =P

Offline Henito Kisou

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Re: TBW MoD *Upgrade*
« Reply #5 on: March 12, 2007, 01:11:12 am »
I see, this mod have some potential, but you dont see few things. :P
1. Interface-gfx/Guns
1 Little too big
Law (Portable Sile) is too big, it's very disgusting when from one side looking ok, but another you have this at head as somekind of custom-turret.

Weapons-gfx
1 are too big, after throw, they looks as normal guns
2 can be better
3 doesn't looking as at interface
4 -+-+-+ same
5 better, but need some improvements
7 need some corrects with design and functionality (invisible, when you throw)
8 need more work, colors etc.
9 looking good, but make better handle part of weapon
0 Not exactly same as at interface
x1 one side looking same as dual version
x2 one side is wrong, little too dark
x3
x4 weapons is oversized, this cause some bugs= you have this weapon at shoulders
----------------
Dont use more black color than neccessary in weapon-gfx
Some bugs with gosteks.

Offline -Skykanden-

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Re: TBW MoD *Upgrade*
« Reply #6 on: March 12, 2007, 07:53:21 am »
uh?? i know the interface is bad and the law is big. but i dnt undestand things:
x1
x2
x3
x4
what u want to say with it and if u look the errors say me how put that to be nromal plzz