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Personnally the only think that needs to be tweaked is the m79. I have a huge biase against it, I like that the m79 can make some awesome shots it just seems to me that it can be abused way too much and one thing that pisses me off more than anything are those "suicide bombers."
Personnally the only think that needs to be tweaked is the m79. I have a huge biase against it, I like that the m79 can make some awesome shots it just seems to me that it can be abused way too much and one thing that pisses me off more than anything are those "suicide bombers." Instead of adding a delay to the m79 maybe you could make a minimium distance where the shell isn't explosive. I'm not sure if that is at all possible for MM to code but it might be a fun thing to test out. The shell would still cause damage at that small range but it wouldn't be an instant kill unless the victim gets plunked in the head. This probably isn't a practical solution and would cause more problems with the m79 maybe but I just thought I might throw it out there.
Only thing I don't like about the weapon balance is how easy it is to boost with spas. I can get out of almost any situation with it.
Quote from: Xxypher on June 30, 2007, 04:12:24 pmYour acting like your having a duel and your opponent gets a pistol and you get a spork.Isn't that pretty much what it is? I dunno wtf a spork is, I suppose it's way weaker than the pistol since you compared that to this.
Your acting like your having a duel and your opponent gets a pistol and you get a spork.
The delay represents the time it takes to look into the scope and aim the barret. Without aiming you'll have a hard time shooting anything in real life.
i can totally understand that^^^^. it can get annoying when it's a whole team, but that is when it is time to sit back more and take advantage of the short range m79....pull out the barrett or the ol' ruger so you can keep them at bay.
Easy to dodge one, but when the whole team is using M79, it can get a little messy
I really don't like people using the realistic arguement when balancing guns it just seems out of place in a game that allows people to use jets to fly around and survive multiple shots that would kill any real person. Soldat isn't a tactical-realistic (unless you're play realistic mode) game like any Tom Clancy game. The barret can be just as effective as it was before you just have to adapt and get use to it.
I'm suspicious that many Soldat players, for some reason, hate ANY one-hit-kill weapon and won't rest until it's neutered to the point of uselessness.
the steyrs a bit pointless IMO. Its so similar to the AK but you can actually kill more people with the ak74 from one clip.