Author Topic: Soldat 1.4 announced  (Read 85600 times)

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Offline mxyzptlk

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Re: Soldat 1.4 announced
« Reply #420 on: April 25, 2007, 05:22:57 pm »
But you don't realize, there are people who would download OVER AND OVER AND OVER AGAIN until your bandwidth is completely depleted.

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Offline User No. 2

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Re: Soldat 1.4 announced
« Reply #421 on: April 26, 2007, 07:09:19 am »
I`m wandering about one fragment of register manual (from soldat.pl):

Quote from: soldat.pl
Registered players have the option to turn on or off the Soldat minimap with F2 key. The minimap shows the whole map, aswell as the position of your teammates (special indications to show who is chatting at the moment), your flag carrier and flag positions if they are in base.

"special indications to show who is chatting at the moment"

Maybe "Chatting" in this context is ordinary typing (or taunts), but as well it could be something like new "voice taunts" (like standard "voice taunts" as "Roger that!" etc. in CS). It could be big supprice for everyone.
« Last Edit: April 26, 2007, 07:24:58 am by User No. 2 »
Regards, User No. 2

Offline Illuminatus

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Re: Soldat 1.4 announced
« Reply #422 on: April 26, 2007, 01:37:08 pm »
There isn't any chance of MM telling this versions release date.
Ehem...--> 1.4 release date on soldat.pl
It's on Sunday, 29th this month ! :-*
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Offline jakobs

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Re: Soldat 1.4 announced
« Reply #423 on: April 26, 2007, 03:51:23 pm »
"Non-registered version of Soldat allows you to record a demo (F8 key) only for 3 minutes."


WTF IS THAT???

Offline .Long-Range

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Re: Soldat 1.4 announced
« Reply #424 on: April 26, 2007, 05:06:14 pm »
I think it separates the demo files into 3 minute intervals. For example, if you had a 6 minute long demo, there would be 2 demo files in your folder.
I'm not completely sure though.
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Offline blackdevil0742

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Re: Soldat 1.4 announced
« Reply #425 on: April 26, 2007, 05:35:53 pm »
And it IS released on my B-day woot!

OBEY!!!

Offline hiko

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Re: Soldat 1.4 announced
« Reply #426 on: April 26, 2007, 10:36:19 pm »
Quote
PS. Dragonflies will not be included :)

=( Dragonflies was rox =\~~
oasohsa well, Good Job :)
« Last Edit: April 26, 2007, 10:38:37 pm by hiko »

Offline Toumaz

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Re: Soldat 1.4 announced
« Reply #427 on: April 26, 2007, 11:36:06 pm »
"Non-registered version of Soldat allows you to record a demo (F8 key) only for 3 minutes."
WTF IS THAT???

That was the way it used to be, when demo recording was a brand new feature. You can record a demo for any amount of time without being registered in 1.2.1 and later versions.

Offline Shoot Hiyo

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Re: Soldat 1.4 announced
« Reply #428 on: April 28, 2007, 11:28:11 am »
Or it could be released on my B-Day. The 29th April ;P

:o psychic

Offline TbbW

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Re: Soldat 1.4 announced
« Reply #429 on: April 28, 2007, 01:10:53 pm »
i hope they fixed that anoying "invalid integer" bug in linux dedicated server ( hapens more with the 2.4.27 kernel then with 2.6.18 when i tested )
2.4.X it hapend like 3-6 times a day.
2.6.X it hapend once or even less a day.
if the soldat dedicated server actualy wuld quit after putting a log entry about it then restarting it with a simple bash or perl script loop wuld not make it that big of an issue.

it hapend like 3 times in windows with the client aswell ( 3 times ower a period of 4mounts.. so i can live with it )
« Last Edit: April 28, 2007, 01:12:47 pm by TbbW »

Offline Sytrus

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Re: Soldat 1.4 announced
« Reply #430 on: April 28, 2007, 01:20:13 pm »
What I hope to see:

-Team colored Teamchat
-Suicide Weapon
-Wrong map version
-Bouncy Polys

and of course

-Hit Reg

Offline FannyBoy

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Re: Soldat 1.4 announced
« Reply #431 on: April 28, 2007, 01:24:38 pm »
Wow what's Hit Reg ?

Offline TbbW

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Re: Soldat 1.4 announced
« Reply #432 on: April 28, 2007, 01:28:02 pm »
oh yeh "wrong map version" anoys the crap out of me... usaly ends up with me closing soldat and deleting the content of my mapfolder :P

Offline Sytrus

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Re: Soldat 1.4 announced
« Reply #433 on: April 28, 2007, 01:36:00 pm »
Wow what's Hit Reg ?

Hit-Registration. It has many bads at the moment. You see it when you shoot somebody else but he doesn't loose health, that's a hit-reg failure.

Offline .Long-Range

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Re: Soldat 1.4 announced
« Reply #434 on: April 28, 2007, 01:47:30 pm »
Hit-reg is probably the number one thing I want to see fixed.
And MM mentioned that in 1.4 it was fixed so I can't wait to download it.
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Offline FannyBoy

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Re: Soldat 1.4 announced
« Reply #435 on: April 28, 2007, 02:25:55 pm »
Hit-Registration. It has many bads at the moment. You see it when you shoot somebody else but he doesn't loose health, that's a hit-reg failure.
I thought so. thanks

Offline L2o

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Re: Soldat 1.4 announced
« Reply #436 on: April 28, 2007, 06:52:20 pm »
It is 23h52 GMT

Offline mxyzptlk

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Re: Soldat 1.4 announced
« Reply #437 on: April 28, 2007, 09:02:02 pm »
wow, this was pruned a lot.

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking