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This idea has huge mental retardation. no support.
Well, what is the point in holding onto a poly that kills you?
Lol*. You guys just dont get my ''huge mental retardation thing'' do you?
You don't have to automatically grab onto a ledge, just put it in another key, like 'Q', and move the controls so that they still feel intuitive. Grabbing on ledges saved my life countless times in Super Smash Bros. Melee.
Quote from: KingOfPing on March 16, 2007, 06:17:07 pmLol*. You guys just dont get my ''huge mental retardation thing'' do you?Giving people unhelpful and immature comments? Ya I get it.
I think this would fall under that "no changes to the PMS map design" clause. There is no way for the game to detect what would be a "stickable" polygon or what qualifies as a ledge when the button is pressed. Personally, I don't think it'd be useful in a game where most maps have jet packs on its players. Soldat is too fast paced and jet oriented to have much use for grabbing walls, triangle jumped, etc. Plus, I hate the thought of campers scaling the walls high on a map, "grabbing" it, and then sniping from afar in a really difficult to reach location.
I think this would fall under that "no changes to the PMS map design" clause. There is no way for the game to detect what would be a "stickable" polygon or what qualifies as a ledge when the button is pressed.