Author Topic: Killing Arms v1.3  (Read 5194 times)

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Offline Wraithlike

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Killing Arms v1.3
« on: March 18, 2007, 11:33:54 pm »


I've finally gotten this mod somewhat finished, not as much because I'm thouroughly happy with it, but more because I want to start a new mod, one with dual shotguns. Anywhom:

Killing Arms
by Wraithlike



Offline ThunderPantz

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Re: Killing Arms v1.3
« Reply #1 on: March 19, 2007, 12:27:53 am »
I am liking what I am seeing. ;D Download*

Nice Barret... the barrel's so long O_O!

LET THE BASH PIT LIVE ON.
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Offline Slayer DZ

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Re: Killing Arms v1.3
« Reply #2 on: March 19, 2007, 08:49:07 am »
Just nice! your weapons are good, looks like they could be better detailed, you have some of them a little blured. weapons.ini is nothin special. you should decrease the speed of that Prototype AMR, cuz the missiles explode before they punch at something (i say in that way cuz it looks like that). nice idea for that crossbow m79 replacement. you could have found some new sounds, why didn't you?best parts are interface (stylish) and m2, which is from now my best ;)
« Last Edit: March 19, 2007, 09:19:40 am by Slayer DZ »

Offline The Trooper [GN`R]

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Re: Killing Arms v1.3
« Reply #3 on: March 19, 2007, 09:45:13 am »
best parts are interface (stylish) and m2, which is from now my best ;)
No best part Gosteks...Hats :D
Like Mafia :D
I like it but how slayer said Sounds!!! ;D
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Offline Slayer DZ

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Re: Killing Arms v1.3
« Reply #4 on: March 19, 2007, 10:12:48 am »
No best part Gosteks...Hats :D

yeah, first i wrote gosteks, but then i changed my mind with interface. no doubt gosteks are cool, especially becouse of those hats

Offline Joanna

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Re: Killing Arms v1.3
« Reply #5 on: March 19, 2007, 10:31:31 am »
nice ;0
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Offline TBDM

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Re: Killing Arms v1.3
« Reply #6 on: March 19, 2007, 03:00:04 pm »
i like evrything besides the 'killing blade, slaughterers sword, VZ.52 and the interface'
the ak, D&A, Spectre M4,Barrett and Crossbow look sweet!

Offline -Skykanden-

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Re: Killing Arms v1.3
« Reply #7 on: March 19, 2007, 03:02:12 pm »
Rly nice!!!!!!!!!!!!!!!!

Offline xtishereb

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Re: Killing Arms v1.3
« Reply #8 on: March 19, 2007, 04:46:31 pm »
Dual shotguns? Sweet.
I'm letting you know as soon as I download this, I'm changing the weaponnames.txt to fix the Barrett typo.
I'm also letting you know that I'm going to enjoy this more than I enjoyed the beta.
The Steyr ACR has kinda a funky shape, but bullpup weapons are hard to draw.
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Offline Death MachineX350

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Re: Killing Arms v1.3
« Reply #9 on: March 19, 2007, 09:29:15 pm »
Looks nice I'll have to give it a test run then.

Offline wolfbr

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Re: Killing Arms v1.3
« Reply #10 on: March 19, 2007, 10:17:25 pm »
the ak-47 is rox  ;D
nice job
7\10

Offline Keron Cyst

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Re: Killing Arms v1.3
« Reply #11 on: March 19, 2007, 11:49:47 pm »
the ak-47 is rox  ;D
nice job
7\10
C'mon, man; posts like this are just spam. If he really did do great, you would've given him 10/10. Please explain your judging.

Some of the weapons look just amazing (like the Kalashnikov, the Crossbow, the Spectre, and especially the Benelli) but there really was just too much blandness in the rest of the arsenal to achieve a very high score from my perspective. Although I realize you didn't simply paintbucket-dump them, weapons like the VZ.52 and Chang Feng nonetheless look a little flat in components and very much interest. The 1-pixel-tall barrels on the Kalashnikov and VZ.52 (it also looks unrealistic in comparison to the fat bayonet beneath, lol) could be a bit difficult to see on maps with darker BGs.

The Killing Blade (nice name ;P) could use more radical shading in the blade; it looks too bright compared to the rest of the set. As for the other bright weapon, the barrel of the D & A seems to be a bit too slanted, and should be vertically steeper... all in my opinion, of course.

Looooooove that Benelli <3

Offline rayza

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Re: Killing Arms v1.3
« Reply #12 on: March 21, 2007, 11:55:51 pm »
you get 4.5 from me 8)
 great mod

by the way dual shot gunz :o

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Offline Wraithlike

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Re: Killing Arms v1.3
« Reply #13 on: March 22, 2007, 02:21:17 am »
Thanks for all the good feed back guys. I'm not that great at detail , but I try my best, and I was really proud of my work on some guns (ak, shotgun, spectre, crossbow) and less so on others (chang feng, I really butchered it). and my new mod is going well. I already have about 4-5 finished weapons, and they look pretty good in my opinion.
« Last Edit: March 22, 2007, 02:31:44 am by Wraithlike »

Offline tER

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Re: Killing Arms v1.3
« Reply #14 on: March 24, 2007, 02:32:38 pm »
Nice but the pistols look a bit weird

***1/2

Offline [Gundam RiotSquad]

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Re: Killing Arms v1.3
« Reply #15 on: November 17, 2007, 04:23:22 am »
good mod shading is very nice and the gun design is great for the Benelli m4

Date Posted: November 17, 2007, 04:22:19 am
and the prototype AMR looks Hardcoree!