Author Topic: Collider problems  (Read 636 times)

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Offline harold

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Collider problems
« on: March 22, 2007, 08:41:27 pm »
Okay.. I've been making some maps in polyworks and I put some colliders with the default radius of 16 over some crates etc... But I was testing the  map and there is some problem where whole larger areas become active as colliders where bullets cannot fly; does anyone know why this could be happening? thanks


Edit: I removed all the colliders from the map and there are still whole areas acting like they're covered with colliders. What the heck?
« Last Edit: March 22, 2007, 08:45:14 pm by harold »

Offline Eagles_Arrows

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Re: Collider problems
« Reply #1 on: March 22, 2007, 09:00:52 pm »
Do you have more than 500 sceneries on your map?
If so, the map will just place a large collider in the middle of your map once run ingame.  Delete some sceneries until you're within the 500-scenery limit.

If that's not the solution, I don't know what is.  It's been a long time since this problem was last reported.

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Offline harold

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Re: Collider problems
« Reply #2 on: March 22, 2007, 09:11:02 pm »
Hah, yep. 528 scenery items. Thanks  :)