Author Topic: M79 'Flaw' Solution Idea  (Read 6143 times)

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Offline Protoman

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M79 'Flaw' Solution Idea
« on: March 24, 2007, 07:32:18 pm »
I have an Idea to fix the M79. Auto Detonation, Wider Range and Damage Reduction.
The bomb that is dealt from the M79 detonates when it hits a wall, causing death. It also detonates when it hits someone. This gets annoying for shots like these that are made from far away. It causes people to complain and say that theres no way to counteract these shots of pure luck. Now M79 users say to dodge (and yes they should), but to prevent these lucky shots, the bomb should detonate before it flies to that range in which it is cheap.

We can balance this out with a larger blast that deals less damage to those farther around it.

Just an Idea. Respond respectivly. (I think its not my first...)

Offline iDante

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Re: M79 'Flaw' Solution Idea
« Reply #1 on: March 24, 2007, 07:50:46 pm »
dodge it. if you suck so bad as to get hit by an m79 snipe (unless that person is REALLLY good in which case you dont stand a chance against them anyways) then you should go play some race/climb maps.

Offline JonWood007

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Re: M79 'Flaw' Solution Idea
« Reply #2 on: March 24, 2007, 08:03:55 pm »
I tried fooling around with the M79. Lowering the damage wont do anything. It will still be a 1 hit weapon. Trust me, I experimented with it. IMO, the best solution is to make the other weapons more powerful. Even something like 20-30% would be good. It doesnt have to be grossly overpowered, but I think putting more power into them would help balance the playing field.

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Re: M79 'Flaw' Solution Idea
« Reply #3 on: March 24, 2007, 09:58:50 pm »
That situation has nothing to do with the m79's annoyingability, protoman.

MM himself has nayed m79 alterations that would balance/nerf it when rushing. As jonwood said, the best fesable way to balance the m79 niche is to buff the other guns... Tough not by 20-30%. Else we might as well play realistic. =)

Offline {LAW} Gamer_2k4

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Re: M79 'Flaw' Solution Idea
« Reply #4 on: March 25, 2007, 01:02:04 am »
but to prevent these lucky shots, the bomb should detonate before it flies to that range in which it is cheap.

Ok, let me sum this up for you.  The M79 has several ranges:
1. Suicide range
2. Annoying
3. Dodgeable
4. The "If This Hits You Then You Suck" range (sometimes called the "lucky range")

I don't see "Cheap Range" anywhere on that list...

Believe me, I've suffered hits from shots in the #4 range.  You see it coming, think "I should do something...I should do something...I REALLY should do something" because you see it gradually and slowly coming at you.  But if you get hit at that point, the only one to blame (and get mad at) is yourself.
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Offline Hiro

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Re: M79 'Flaw' Solution Idea
« Reply #5 on: March 25, 2007, 01:13:38 am »
I agree with 6th_account.

I had an idea once that probably wouldn't be put in. Basicly: Make the m79 REALLY crap for a while to make all m79 users learn to use another gun, then patch it back up.
All the m79er hopefully would have learned a new gun and would think twice about changing back.
I am but a figment of your imagination. You are creating me to see what perfection is.

Offline iDante

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Re: M79 'Flaw' Solution Idea
« Reply #6 on: March 25, 2007, 01:31:59 am »
Believe me, I've suffered hits from shots in the #4 range.  You see it coming, think "I should do something...I should do something...I REALLY should do something" because you see it gradually and slowly coming at you.  But if you get hit at that point, the only one to blame (and get mad at) is yourself.
You mean like in the soldat veterans movie when he makes that crazy m79 shot on the flagger at nuubia?

Offline Zamorak

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Re: M79 'Flaw' Solution Idea
« Reply #7 on: March 25, 2007, 04:18:24 pm »
Since the range of the m79 is extremely limited(50m~), and the projectile will quickly lose lateral velocity, this is relatively useless, and will not help with anything.

Also, will not solve the so called "flaw" of the m79.

Furthermore, it is a very bad idea to expand the splash radius of the warhead, this will only serve to worsen the "flaw" that already exists, and even though you make the damage smalled, it will still be a one-hit-kill, plus annoying splash damage.
ZamoraK |2Wai|

Offline {LAW} Gamer_2k4

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Re: M79 'Flaw' Solution Idea
« Reply #8 on: March 25, 2007, 07:29:38 pm »
I agree with 6th_account.

I had an idea once that probably wouldn't be put in. Basicly: Make the m79 REALLY crap for a while to make all m79 users learn to use another gun, then patch it back up.
All the m79er hopefully would have learned a new gun and would think twice about changing back.

That won't work, simply because more people play Soldat every day.  It might fix the existing population, but isn't the problem with newbies?  And isn't there an endless supply of those?
Gamer_2k4

Only anime shows I've felt any interest in over the years are Pokemon (original TV series) and various hentai.
so clearly jgrp is a goddamn anime connoisseur. his opinion might as well be law here.

Best Admin: jrgp, he's like the forum mom and a pet dog rolled into one.

Offline Protoman

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Re: M79 'Flaw' Solution Idea
« Reply #9 on: March 26, 2007, 07:49:29 pm »
You mean like in the soldat veterans movie when he makes that crazy m79 shot on the flagger at nuubia?

I don't see "Cheap Range" anywhere on that list...

Thats "Cheap Range". Awesome as it may be, for gameplays sake, he just shouldn't die.

Offline iDante

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Re: M79 'Flaw' Solution Idea
« Reply #10 on: March 26, 2007, 09:06:06 pm »
Thats "Cheap Range". Awesome as it may be, for gameplays sake, he just shouldn't die.
Yes he should. I see no reason why not at least, if the shot is good enough to work.

Offline {LAW} Gamer_2k4

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Re: M79 'Flaw' Solution Idea
« Reply #11 on: March 26, 2007, 10:59:51 pm »
He should.  It's no different than a stray AK-74 shot finishing of the EFC just as he thinks he's clear.  Sometimes you get unlucky.  Deal with it, instead of say "Redo! That shouldn't count!"
Gamer_2k4

Only anime shows I've felt any interest in over the years are Pokemon (original TV series) and various hentai.
so clearly jgrp is a goddamn anime connoisseur. his opinion might as well be law here.

Best Admin: jrgp, he's like the forum mom and a pet dog rolled into one.

Offline Hiro

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Re: M79 'Flaw' Solution Idea
« Reply #12 on: March 26, 2007, 11:48:18 pm »
If I can hit at long range it should in fact count more if anything. But of course it shouldn't.
I am but a figment of your imagination. You are creating me to see what perfection is.

Offline iDante

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Re: M79 'Flaw' Solution Idea
« Reply #13 on: March 27, 2007, 12:02:51 am »
If I can hit at long range it should in fact count more if anything. But of course it shouldn't.
you just contradicted yourself...

I think that if anything the m79 should be given more self-damage and thats it.

Offline Sytrus

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Re: M79 'Flaw' Solution Idea
« Reply #14 on: March 27, 2007, 06:09:11 am »
If I can hit at long range it should in fact count more if anything. But of course it shouldn't.

Huh? It should count more but it shouldn't?

Well, I don't see a problem with the M79. It's annoying, but there are many annoying things in soldat.  Just learn to counter them and you'll be fine.

Offline Rook_PL

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Re: M79 'Flaw' Solution Idea
« Reply #15 on: March 27, 2007, 07:10:16 am »
something mad stepped into my brain. hit "fire" button to lunch a grenade. hit it again to make it explode. killing would be harder, especially in move. M79 would become more respectable weapon. enlarge the range also.
:D

Offline {LAW} Gamer_2k4

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Re: M79 'Flaw' Solution Idea
« Reply #16 on: March 27, 2007, 09:08:12 am »
If I can hit at long range it should in fact count more if anything. But of course it shouldn't.

Huh? It should count more but it shouldn't?

He's saying there should be no change, but if there was one, it would favor the M79 user.
Gamer_2k4

Only anime shows I've felt any interest in over the years are Pokemon (original TV series) and various hentai.
so clearly jgrp is a goddamn anime connoisseur. his opinion might as well be law here.

Best Admin: jrgp, he's like the forum mom and a pet dog rolled into one.

Offline Zamorak

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Re: M79 'Flaw' Solution Idea
« Reply #17 on: March 28, 2007, 07:59:07 am »
something mad stepped into my brain. hit "fire" button to lunch a grenade. hit it again to make it explode. killing would be harder, especially in move. M79 would become more respectable weapon. enlarge the range also.
:D

That sounds pretty cool if you ask me, but I think on collision it would have to explode, the main problem with this is that it gives m79's another feature.. Without oncollision exploding, it'd be pretty damned hard to use and much more attention would have to be used than with any other weapon. Even then it'd be pretty hard to code in something like this.
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Offline {LAW} Gamer_2k4

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Re: M79 'Flaw' Solution Idea
« Reply #18 on: March 28, 2007, 10:05:43 am »
Even then it'd be pretty hard to code in something like this.

Not really.  Instead of
if (shell.collides()) shell.explode();

it would be
if (input == SHOOT) shell.explode();

Obviously I'm simplifying a great deal, but if Soldat is coded reasonably well, it shouldn't be that hard to add.
Gamer_2k4

Only anime shows I've felt any interest in over the years are Pokemon (original TV series) and various hentai.
so clearly jgrp is a goddamn anime connoisseur. his opinion might as well be law here.

Best Admin: jrgp, he's like the forum mom and a pet dog rolled into one.

Offline Zamorak

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Re: M79 'Flaw' Solution Idea
« Reply #19 on: March 28, 2007, 11:50:18 am »
My point was is that it would be a great risk to do so, without really knowing what you get out of it.
ZamoraK |2Wai|