Ok, here's my idea.
I was playing a map with a lot of foliage today (ctf-soaked, actually) and I got this idea:
There should be two kinds of trapdoors in Soldat.
They both look like a bunch of nailed together planks.
One you would have to stand on and crouch and then you would fall into it, and the other you would have to just walk on it.
the first kind could be used to get into hidden tunnels or for shortcuts,
the other kind would be something that would bring the enemy down. Ex-Trapdoor disguised as a prime sniper spot, the door is right above a bullets only collide poly...
Camper goes down, down, down, into a burning ring of fire finally landing on a death poly.
Discuss ideas and opinons.