Author Topic: -TBW2 MoD- Hero's Return  (Read 11909 times)

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Offline -Skykanden-

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-TBW2 MoD- Hero's Return
« on: April 04, 2007, 05:20:06 am »
Hi all, now thats the real TBW mod but the 2nd ;)
                                  -->TriBu Wars<--
That's the real history.
Year 2043, a few members of an asociation of expeditions, goes to Egypt to try to discover an old tomb.
It was shared but they share other things too. An relly rare escultures, in an old text can read: 'the
ancent, they will destroy all, you can't run away.''
The people run away of the tomb because, the acent are alive. An strange power iluminates all and now they will capture the universe!
 Only have 3 weapons but with a lot of power.

Year 2045, 2 years after the expedition creates the UAA, Union Anti Ancient, the first weapon was creted was MFA, an auto gun with an granade launcher. And later the other guns.
The ancients extend her power and now can capture the edifications and guns.
Now is your time, year 2046, you can fight with the UAA you can hidden or you can Leave the ancents do you other of that.

The War Starts on your PC / Soldat NOW!!!!!


                              -->Weapons<--
Mini comets: The ancients put in ther hands, are fast action pistols

Sonic Comet: Based in ancient guns, the UAA do it with the tech of the ancients

MFA: The firts rifle of the UAA. Spain, China, Iraq, and USA creates that leaving the war and defending the planet

Gauss Ultrastar: Spanish automatic rifle

MA14 3k: The future of jackhammer

MKI DoubleT (trow): Realy fast auto shotgun

Plackzys: rare arm of an ancient guard, throw plasma balls

Red Scope V2: The sniper plasma rifle, second ver.

Big apple: That can be closed and have the form of an eated apple

Flamer: Throw flamer fast and ahve a lot of charge

Saber: With acid at the final are fast and killing gun

INC. Missile!: That name is stupid, comes because one of the creator was playning Soldat and he like say that. That is an Chermical fusion.

Ralya: In the project Alpha of the UAA descover that -low distance gun- trow an electric change '100k of volts'

Infested Stat: A normal stat gun of UAA but infested with rare substancie like have on Plakzys

Grand Plackz: the final weapon, that kill all with one shot, that weapon have the Leviathan's an really big ancient guards, that not appear a lot!


Screenshot:

 -->Megaupload Link<--
http://www.megaupload.com/?d=424YYXJV

The mod Have -> Interface
                            Guns
                            Sfx
                            GFX
                            Gosteks
                           
I upload in that topic more weapons, only when i have time!!!
If you want i can do an special weapon for you!


Srry for my bad english :P

« Last Edit: April 04, 2007, 05:26:50 am by -Skykanden- »

Offline PaFel

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Re: -TBW2 MoD- Hero's Return
« Reply #1 on: April 04, 2007, 06:36:26 am »
Looks very good but a bit strange for me ;D (matter of taste)

Offline -Skykanden-

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Re: -TBW2 MoD- Hero's Return
« Reply #2 on: April 04, 2007, 08:25:37 am »
oh i forget the interface, stat and gosteks

Offline PaFel

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Re: -TBW2 MoD- Hero's Return
« Reply #3 on: April 04, 2007, 08:33:42 am »
WOW! The interface is awesome (for me) :D

Offline -Skykanden-

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Re: -TBW2 MoD- Hero's Return
« Reply #4 on: April 04, 2007, 08:57:09 am »
oh thx :) you want a weapon?

Offline mxyzptlk

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Re: -TBW2 MoD- Hero's Return
« Reply #5 on: April 04, 2007, 10:15:43 am »
Oh, god!
The interface is horrible!
ZERO transparency, it blinds you of an entire bar of vision.
Please, change it.
The weapons are okay, they could use more shading, though.
The stat is too BRIGHT!
The gosteks...
WTF?
Are they supposed to bve zombies?
« Last Edit: April 04, 2007, 10:17:37 am by mxyzptlk »

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline PaFel

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Re: -TBW2 MoD- Hero's Return
« Reply #6 on: April 04, 2007, 10:40:36 am »
In fact first gostek resemble me....chicken:) (no offence)

Offline Lord Frunkamunch

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Re: -TBW2 MoD- Hero's Return
« Reply #7 on: April 04, 2007, 10:57:06 am »
The MA14 3k has almost no shading and looks pretty terrible, the ralya, infested stat and plackzys don't have enough shading either, and the grand plackz looks like...Intestines in a lava lamp...

You should probably take that red laser line out of the red scope, too.
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline MAGRIMAN

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Re: -TBW2 MoD- Hero's Return
« Reply #8 on: April 04, 2007, 11:17:49 am »
Oh, god!
The interface is horrible!
ZERO transparency, it blinds you of an entire bar of vision.
Please, change it.
The weapons are okay, they could use more shading, though.
The stat is too BRIGHT!
The gosteks...
WTF?
Are they supposed to bve zombies?
Then dont download..He maked this awesome mod for who people liked this mod..I guess he dont need you fucking smitages and insults..If you do not liked a mod,dont download..He has a work and hours on this mod..You fucking bastard..TRY TO MAKE YOUR OWN MOD!!!!SEE HOW IT IS HARD!!!
« Last Edit: April 04, 2007, 02:05:21 pm by chrisgbk »
O rly?

Offline -Skykanden-

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Re: -TBW2 MoD- Hero's Return
« Reply #9 on: April 04, 2007, 01:48:50 pm »
heheb thnx magriman

Offline mxyzptlk

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Re: -TBW2 MoD- Hero's Return
« Reply #10 on: April 04, 2007, 01:59:53 pm »
I just gave my opinion.
It's called constructive criticism.
I don't like it, I won't download it.

All I was saying is that it could use work.
Also, I am making my own mod.I am taking my time, though. It could be called finished, but it isn't.
My quake 2 mod:
http://forums.soldat.pl/index.php?topic=8766.0


"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline -Skykanden-

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Re: -TBW2 MoD- Hero's Return
« Reply #11 on: April 04, 2007, 02:41:07 pm »
hey i dnt say nothing, lol :)
ah the gosteks:
 1- NOT A CHIKEN!!!! is an rare mosnter i was doing things and that creates lol
 2- is then mormal!!! but when i take the  screen i shot lol

Weapons:
 i you dnt like dont play with that, i only want your opinions now i shade the weapons, and Grand plackz is not a lava lamp, hehehe its similar, uhmm how i say... is an arm of an monster look at the weapon description!


All I was saying is that it could use work.
Also, I am making my own mod.I am taking my time, though. It could be called finished, but it isn't.
My quake 2 mod:
http://forums.soldat.pl/index.php?topic=8766.0


and your mod i know how yo did the weapons ;) a lot of pple do it i PM you and i say, dnt lye
« Last Edit: April 04, 2007, 02:43:06 pm by -Skykanden- »

Offline mxyzptlk

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Re: -TBW2 MoD- Hero's Return
« Reply #12 on: April 04, 2007, 02:55:02 pm »
Actually, A few of the weapons are ripped from the game.
That is one reason it is still beta.
I am planning on remaking all the weapons *except possibly the ones that dairy generously donated to my cause. (Thank you!)*
But, The way I made them is I outlined them in black, filled the colors in, then shaded.

off topic:
And please, Sky, type so that people can read it. I spent 5 minutes staring at your pm, wondering what the hell you were saying.

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline -Skykanden-

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Re: -TBW2 MoD- Hero's Return
« Reply #13 on: April 04, 2007, 02:58:40 pm »
i say  how you do the weapopns, u residde the normal and add black, i saw it in some weapons like hiperblaster, railgun and the pistols. but man leave that disucusion and start talk about the mod, say what you want im not a nice interface maker look my interfaces! if you can help me, and if you want some thing say :) i dnt want a fight there eh do the peace :)

Offline mxyzptlk

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Re: -TBW2 MoD- Hero's Return
« Reply #14 on: April 04, 2007, 03:07:41 pm »
sure, I can help.
For interfaces:
People like small simplistic interfaces that don't take up much space, but are still readable.
The bars are made well, but the rest is too bulky.

The weapons are fine. Just shade a couple of them better.

I wasn't saying you wern't a good mod maker, I was just saying that a few parts needed work. Just practice making them appealing to the eye.
Your weapon style is good. Just work on the clarity of them.

Yes, for my mod, a few of the weapons were taken from the game and black was put around them. I am not denying that.
But that is why it is still beta.

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline Deadeye Rob

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Re: -TBW2 MoD- Hero's Return
« Reply #15 on: April 04, 2007, 05:05:35 pm »
It looks good, but am i detecting a hint of the Alien movies here? I helped make a 'Colonial Marine' mod from the Alien movies years ago and the M141A was one of them lol! looks great

Offline -Skykanden-

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Re: -TBW2 MoD- Hero's Return
« Reply #16 on: April 04, 2007, 05:31:08 pm »
bot thats not copyied eh! lol i scrACH IN GOOGLE, ''FURTUE RIFLE'' and appears that and i like :)
mxyzptlk thnx i work in upgrade that but too i need help to FaPel we're working in bf mod

Offline mxyzptlk

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Re: -TBW2 MoD- Hero's Return
« Reply #17 on: April 04, 2007, 08:13:30 pm »
...
You mean PaFel.

"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking

Offline -Skykanden-

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Re: -TBW2 MoD- Hero's Return
« Reply #18 on: April 05, 2007, 04:31:28 am »
eh yes srry for the error :P

Offline PaFel

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Re: -TBW2 MoD- Hero's Return
« Reply #19 on: April 05, 2007, 05:02:21 am »
"FaPel" lol ;D Sry for the "chicken". And you could make Interface with transparency (more people like Int's with transparency).