Poll

Merge the 9 sections or keep going for 15?

9 section map. (merge)
3 (11.5%)
15 section map. (keep going)
11 (42.3%)
12 section map. (one more section and it's done)
12 (46.2%)

Total Members Voted: 26

Author Topic: Forum Map  (Read 25633 times)

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Offline As Always

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Re: Forum Map
« Reply #140 on: October 14, 2006, 08:36:28 pm »
So do you think that you will get the fifteen? And also, is this intended to be a deathmatch map? I figured it was to be a map for hanging out, but typing that i realise how incredibly stupid that sounds. That would never work.

Offline KamikazeDuck

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Re: Forum Map
« Reply #141 on: October 16, 2006, 12:54:38 am »
This will be a Deathmatch map though I might also make ctf and htf versions.

I'm still waiting to see if anyone else is interested in making a square (there are two left), if too much time has passed and there is still no-one interested I'll end it at the 12.
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Offline l0st_b0iz

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Re: Forum Map
« Reply #142 on: October 16, 2006, 01:45:25 am »
Might I ask which two are left?

Offline KamikazeDuck

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Re: Forum Map
« Reply #143 on: October 16, 2006, 02:42:13 am »
A5 and B4

See my first post on the thread, I continue updating it.
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Offline numgun

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Re: Forum Map
« Reply #144 on: October 16, 2006, 07:23:48 am »
Gimme A5.

I gotta think what ill put there...

Offline l0st_b0iz

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Re: Forum Map
« Reply #145 on: October 16, 2006, 07:39:12 am »
May I [please] have the remainder, b4?

Offline KamikazeDuck

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Re: Forum Map
« Reply #146 on: October 16, 2006, 04:50:56 pm »
You're both in. Thanks for joining the project!

There are no sections left.
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Offline l0st_b0iz

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Re: Forum Map
« Reply #147 on: October 17, 2006, 12:25:35 am »
Complete, I hope.
15 scenery and 55 polies.
« Last Edit: October 17, 2006, 01:13:59 am by l0st_b0iz »

Offline Wraithlike

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Re: Forum Map
« Reply #148 on: October 17, 2006, 12:28:49 am »
Nice, Mind if I ask where you put the colliders?

Offline KamikazeDuck

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Re: Forum Map
« Reply #149 on: October 17, 2006, 01:01:23 am »
That looks great, a nice addition to the Forum Map!

You are missing: chain.bmp

The colliders aren't actually on the section, they are to the right of it, what are they supposed to be covering?

Thanks for the hard work.

« Last Edit: October 17, 2006, 01:03:25 am by KamikazeDuck »
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Offline l0st_b0iz

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Re: Forum Map
« Reply #150 on: October 17, 2006, 01:07:55 am »
Haha, really sorry, I must have moved the map when I had objects checked off.
I'll update it now they were in a part of the map before I changed it.

Offline The Bone Collector

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Re: Forum Map
« Reply #151 on: October 17, 2006, 02:22:48 am »
I can't wait to see this map done. It will be interesting to play a multiroomed map...
Hope this is done SOON :D
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Offline numgun

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Re: Forum Map
« Reply #152 on: October 19, 2006, 12:18:28 pm »


^^thats mine: A5

--------

vvdownload
« Last Edit: October 19, 2006, 12:22:12 pm by numgun »

Offline KamikazeDuck

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Re: Forum Map
« Reply #153 on: October 19, 2006, 04:42:50 pm »
Excellent! After I've sorted this problem out with the prefabs reversing colours and added in everyone's names and the latest sections,  the map will be ready for download in the DM/HTF maps forum!

Expect it within the next two days.  ;)

Great work everyone, there was a period there where I thought we wouldn't be able to finish this but we pulled it off!
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Offline Avarax

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Re: Forum Map
« Reply #154 on: October 19, 2006, 04:50:19 pm »
looks toxic numgun :)
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Offline chutem

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Re: Forum Map
« Reply #155 on: October 19, 2006, 07:37:05 pm »
I just read this topic today as i read it i started to realize that i could make a square i was close to making a square but it is very good
1NK3FbdNtH6jNH4dc1fzuvd4ruVdMQABvs

Offline KamikazeDuck

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Re: Forum Map
« Reply #156 on: October 20, 2006, 01:39:20 am »
I've put it all together, and thanks to Anna for the help, I've fixed the prefabs that had reversed colours.

I'm in the middle of the tedious task of searching through the map for polybugs. Especially at the joins of the sections which seem to not connect at areas.

I am also going to add a little black label at the bottom of each section stating the creator.

Edit: Who do you think would be best to waypoint this? I'm not fantasic so I someone with good skills.

If there is anything that doesn't look right with your section please let me know because it will be released sometime during the next two days and there can always be problems when exporting/importing.

Here's all the sections together:
« Last Edit: October 20, 2006, 02:09:11 am by KamikazeDuck »
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Offline SoulSnipa

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Re: Forum Map
« Reply #157 on: October 22, 2006, 10:20:44 pm »
may I suggest smoothing the polygons between each sqaure. You might end up changing the original authors work so it might not be the best idea, but it will look better.  Also may I suggest moving some pieces around so that the themes interconnect in a way.  Such as the 3 toxic ones together....the snow together...idono just an idea.

btw it does look really cool

Offline Wraithlike

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Re: Forum Map
« Reply #158 on: October 23, 2006, 12:30:21 am »
Who made the bottom left and right? Nevermind, first page (As Always, Vlatava)

Vltava's is quite sexy.

Maybe you should make a corresponding grid of the mappers names.
« Last Edit: October 23, 2006, 12:33:28 am by Wraithlike »

Offline As Always

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Re: Forum Map
« Reply #159 on: October 23, 2006, 06:46:01 am »
Um, with my square (bottom Right, the one in hell) the small mound leading up to the left door overlaps the square's edge. This shouldn't be that way. Could you please change it before you release?