Poll

Merge the 9 sections or keep going for 15?

9 section map. (merge)
3 (11.5%)
15 section map. (keep going)
11 (42.3%)
12 section map. (one more section and it's done)
12 (46.2%)

Total Members Voted: 26

Author Topic: Forum Map  (Read 25641 times)

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Offline zaraza

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Re: Forum Map
« Reply #60 on: June 22, 2006, 05:55:41 pm »
I just can not wait !

When it will be able to download?

Offline KamikazeDuck

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Re: Forum Map
« Reply #61 on: June 22, 2006, 06:45:10 pm »
When it's done.

Flying Dutchman, I've added your section and Avarax's section to the map, I'm still waiting on download links from Boxo and Mistercharles.

It's all looking really good so far.
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Offline SoulSnipa

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Re: Forum Map
« Reply #62 on: June 22, 2006, 10:06:07 pm »
Well it looks like ill download polyworks and work on mine tommorow.  Since it is so small, expect sexiness coming from my end :). Kami give me something near the edge.

Ill take B1, will start when its confirmed.
« Last Edit: June 22, 2006, 10:07:53 pm by SoulSnipa »

Offline SoulSnipa

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Re: Forum Map
« Reply #63 on: June 24, 2006, 01:29:58 pm »
it would be nice to not save the textures in something like paint or something with low compression, the ****in texture file is 600kb?




Download w Prefab included:
(see Below)

127 Polygons, 50 Scenery

Hopefully you will excuse the extra scenery, you are welcome to delete the 3-4  bridges in the back above the ice, also delete a few buttons on the snowman. Maybe a few icycles in the background, just make sure it still looks alright. The extra polygons are really tiny so it shouldnt affect gameplay (ie. snowman).

Also if you could fix the square part around mine, I didnt notice how everyone colored theirs according, I just thought it would be deleted down the road.

Edit:

Ok I fixed it up a little bit, 127 polygons, 38 scenery.

Download:
http://sml.u13.net/files/soulsnipa.zip
« Last Edit: June 24, 2006, 06:11:39 pm by SoulSnipa »

Offline Serial K!ller

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Re: Forum Map
« Reply #64 on: June 25, 2006, 05:18:05 pm »
Here's mine...



polygons: 6
Sceneries: 2 :P
Collidors: 2

http://denacke.net/matthi/tmp/forummap-sk.zip

Offline Eagles_Arrows

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Re: Forum Map
« Reply #65 on: June 25, 2006, 08:33:28 pm »
Here's mine, nothing special (but I am quite satisfied with the result):



82 polygons (excluding borders)
23 sceneries

Clicky.

Sorry if I didn't save as a prefab.

FAKE EDIT: I just realized one of the corpses's legs do not come in contact with the polys, but it's so small ingame you probably won't care about it :P

FAKE EDIT 2: 773KB!!!

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Offline CarlHamilton

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Re: Forum Map
« Reply #66 on: June 26, 2006, 02:37:32 pm »
Yes I see that I'm a bit late, forgot about this, but better late than never...

I'll use C5 if that's okay with you?

Coq Rouge, now Carl Hamilton

Edit: You know what, this seems a bit confused and all, and since I'm late and my attentien has moved towards other things, you might as well give my spot to someone more eager.
« Last Edit: June 29, 2006, 02:14:17 pm by CarlHamilton »

Offline Plonkoon

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Re: Forum Map
« Reply #67 on: June 26, 2006, 03:01:08 pm »
I'll take A3.  The last one available?

Offline Boxo

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Re: Forum Map
« Reply #68 on: June 26, 2006, 03:06:06 pm »
I'm out of home atm and won't get to the map until monday, sorry. Not everyone has even claimed a spot or made a box yet anyway.

Offline KamikazeDuck

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Re: Forum Map
« Reply #69 on: July 04, 2006, 04:42:12 am »
Okay, I've been away for a week and a little for anyone who noticed. What was that? No-one noticed? Fine...

EA, you forgot to include the scenery of the dead gosteks, send them to me if you want them in but I think it looks fine without them.

Plonktoon are you vash?

...and also, to the first person who asked for a section but couldn't have it because the list was full (can't remember who it was) - C5 is yours, I'll send you a pm after this post.

The whole map looks good, except for all those blank sections. Can those who showed me the image of their section send me the map file of it? They looked finished to me.

I'll try and get the texture file as small as possible.

I think that's all you want to know.

Yer.
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Offline Flying Dutchman

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Re: Forum Map
« Reply #70 on: July 04, 2006, 05:25:14 am »
I didn't forget you dear Kamikaze Duck. I wondered if this was done already and if I had missed something. I'm glad to hear this is still going strong.

Offline Plonkoon

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Re: Forum Map
« Reply #71 on: July 04, 2006, 09:58:59 am »
Sorry, I didn't see the list full sign until later, all I saw was that C5 and A3 weren't crossed out, and Carl had asked for C5.

Offline Boxo

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Re: Forum Map
« Reply #72 on: July 04, 2006, 01:36:47 pm »
Ok, I lost my whole scenery folder recently due to bad luck and stupidity, so I can't include them. Most of these sceneries are pretty common so if you have lots of maps you should have all of them. None of my own custom scenery. If you're missing any tell me and i'll try to replace it. This has too much scenery too, but others seem to have cut down enough.


Offline Mistercharles

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Re: Forum Map
« Reply #73 on: July 04, 2006, 02:13:34 pm »
Download link, comin up.

Edit: Eh, it's on my other comp, which is ****ed up right now. I'll have to get it after fixing.
« Last Edit: July 04, 2006, 04:07:38 pm by Mistercharles »
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Yumago

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Re: Forum Map
« Reply #74 on: July 04, 2006, 02:24:25 pm »
Here's my section:



Pity the box is so small, I barely had enough space to place the current stuff... Perhaps there should be multiple maps next time something like this happens...

Download

Note: If It asks for missing Scenery, ignore it. It only uses default scenery now (I had custom stuff in there, but I removed it).
« Last Edit: July 04, 2006, 02:27:35 pm by Yumago »
- -

Offline S4R

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Re: Forum Map
« Reply #75 on: July 05, 2006, 10:35:58 pm »
There has been an opening for you to have C5 in the Forum Map, please post in the thread under Mapping Ideas/Discussions to claim it. If you don't reply in a week or two I'll give the section to someone else.

I'm here to claim C5, thanks KamikazeDuck. I wont be able to work on it until Friday though.

Offline g-force

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Re: Forum Map
« Reply #76 on: July 13, 2006, 04:51:38 pm »
Here it is,

It has 18 Polys (32 if you count the boarders) and 11 scenery

And the green stuff (nuclear waste) is deadly.

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Offline Officer_Bulbock

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Re: Forum Map
« Reply #77 on: July 14, 2006, 01:58:27 am »
Is it too late for me too join? :(

Offline Avarax

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Re: Forum Map
« Reply #78 on: July 14, 2006, 02:57:03 am »
keep going guys, this has to be finished.
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Offline jrgp

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Re: Forum Map
« Reply #79 on: July 14, 2006, 12:18:19 pm »
Here is my part of the forum map:

Polys: 58
scenerys: 22


The vast majority of the scenerys are custom
There are other worlds than these