Author Topic: dm_wallawalla  (Read 8732 times)

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Offline Laser Guy

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Re: dm_wallawalla
« Reply #40 on: April 17, 2007, 09:00:43 am »
huphp :P (:D)

Date Posted: April 16, 2007, 05:40:05 PM
I'm still working on it but u might find some booboos so I'm just lettin' u know how is it goin' so far.

http://i173.photobucket.com/albums/w75/LightVader/dm_wallawalla.jpg
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Offline -Skykanden-

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Re: dm_wallawalla
« Reply #41 on: April 17, 2007, 10:29:17 am »
NOOOW! really nice i love that its terrorific :) i love that
download?

Offline Laser Guy

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Re: dm_wallawalla
« Reply #42 on: April 17, 2007, 10:42:52 am »
it's UNFINISHED
i'm going to add some grave stones and roots sticking out in some places

MODIFIED: ok, here it is
« Last Edit: April 17, 2007, 12:11:44 pm by Laser Guy »
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Offline Keron Cyst

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Re: dm_wallawalla
« Reply #43 on: April 17, 2007, 06:49:21 pm »
... @Keron Cyst: What do you mean, texture is not fully manipulated? Well, it's my first time stretching it, and in my opinion, it looks good....
W... what? I never commented on this map o_O

It's all right I guess (commenting on the most recent), but it's a bit too scenery-heavy, I think you ought to make a second path into the pit in the bottom-center, and the dark-orange on the right doesn't at all fit the more realistic approach you seem to be trying to take. I dunno... it just doesn't really click with me :P I've never liked super-realistic scenery, tho'... it doesn't truly fit Soldat. Should be more arcadey and nostalgic, cartoony, like ctf_B2b's trees or something...

Offline iDante

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Re: dm_wallawalla
« Reply #44 on: April 17, 2007, 08:08:55 pm »
the one thing I dont like is that right tunnel, with the bright background. To me it just sticks out and is ugly. And do you really need that much fog?

Offline Laser Guy

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Re: dm_wallawalla
« Reply #45 on: April 17, 2007, 10:33:16 pm »
it's supposed to be foggy, and so it is
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Offline iDante

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Re: dm_wallawalla
« Reply #46 on: April 17, 2007, 11:10:35 pm »
Maybe make one 30% transparency fog and put it over the whole thing then do a bunch of 20% where they are now.

Offline Laser Guy

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Re: dm_wallawalla
« Reply #47 on: April 18, 2007, 07:34:55 am »
stretching the fog will make it worse, really
« Last Edit: April 19, 2007, 07:51:56 am by Laser Guy »
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Offline Blue-ninja

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Re: dm_wallawalla
« Reply #48 on: April 18, 2007, 07:03:51 pm »
it's stretching, not 'streeching' WTF...

Offline iDante

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Re: dm_wallawalla
« Reply #49 on: April 18, 2007, 07:24:12 pm »
it's stretching, not 'streeching' WTF...
and you wonder why you are warning level V/-86 karma?

streeching the fog will make it worse, really
try stretching one at low transparency over the entire map. it looks nice.

Offline Blue-ninja

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Re: dm_wallawalla
« Reply #50 on: April 18, 2007, 07:27:22 pm »
Uhh....because I'm being too grammar-strict? Honestly, I'm a nice guy in real life.

Offline Laser Guy

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Re: dm_wallawalla
« Reply #51 on: April 18, 2007, 10:40:27 pm »
all right, i'll try
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Offline Blacksheepboy

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Re: dm_wallawalla
« Reply #52 on: April 18, 2007, 11:47:25 pm »
it's stretching, not 'streeching' WTF...
and you wonder why you are warning level V/-86 karma?

streeching the fog will make it worse, really
try stretching one at low transparency over the entire map. it looks nice.

Hey iDante, there really is nothing wrong with what Blue-ninja said...just the "wtf" might be a bit iffy. Well anyways, that green for the polygon coloring is just way too green for me. Too bright. I suggest it be toned done a bit. The brown thing is ugly as sin and if is was gone, you would fair much better without it in the map :).

Hey Blue-ninja, would you put some spawns in and around the map ;)? If I followed your personal tastes regarding that, the rest wouldn't be so bad. I'm sure you wouldn't mind if I revamped this map some either lol... I would plan on changing things in the pit, and also changing some polygon placement but it depends. I might just make this into a whole new map =D.

As to the waypointing...*cough*....I haven't done really any work there except for what I started a week ago. It was basically 10 wapoints...

Offline Blue-ninja

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Re: dm_wallawalla
« Reply #53 on: April 19, 2007, 10:33:44 am »
I'm finishing my map with spawnpoints. :) Hang in there.

Offline Laser Guy

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Re: dm_wallawalla
« Reply #54 on: April 19, 2007, 12:05:40 pm »
ahhh.... how long should i hang?? My hands are already sore!

Date Posted: April 19, 2007, 04:00:54 PM
http://i173.photobucket.com/albums/w75/LightVader/wallawalla2.jpg
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Offline -Skykanden-

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Re: dm_wallawalla
« Reply #55 on: April 19, 2007, 12:07:36 pm »
downloads? i want that map, is terrorific :) please put downloads

Offline Laser Guy

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Re: dm_wallawalla
« Reply #56 on: April 19, 2007, 12:09:45 pm »
didn't i do that already??

later on: wtf, i'll put them on again for u  ;)
« Last Edit: April 19, 2007, 12:20:39 pm by Laser Guy »
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Offline Blue-ninja

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Re: dm_wallawalla
« Reply #57 on: April 19, 2007, 12:18:55 pm »
Not for that one. :) It's goooooooooooooooooood.

Offline Laser Guy

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Re: dm_wallawalla
« Reply #58 on: April 19, 2007, 12:21:57 pm »
Not for that one. :) It's goooooooooooooooooood.
what do u mean??
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Offline Blue-ninja

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Re: dm_wallawalla
« Reply #59 on: April 19, 2007, 12:24:57 pm »
I'm just saying that is not a bad map.