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Official Soldat Forums
Soldat Interface Mods & Mod Making
Partial Modifications
(Moderator:
Espadon
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Soldat: Armageddon's Creations
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Topic: Soldat: Armageddon's Creations (Read 25539 times)
0 Members and 2 Guests are viewing this topic.
yamo
Soldier
Posts: 164
Re: Soldat: Armageddon's Creations
«
Reply #100 on:
April 28, 2007, 02:54:01 pm »
ive sent a link to the beta download to all beta testers. if you didnt get a pm tell me.
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Urban Theatre
Bunney
Flagrunner
Posts: 511
Early Rave/Oldskool <3
Re: Soldat: Armageddon's Creations
«
Reply #101 on:
April 28, 2007, 03:19:20 pm »
ooooommmmmgggg, this mod looks AMAZING! omg this would be perfect together with Deadeye Rob's idea:
http://forums.soldat.pl/index.php?topic=13092.0
o.0*
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The Lounge!
Hiro
Flagrunner
Posts: 503
Ph34r my reality
Re: Soldat: Armageddon's Creations
«
Reply #102 on:
April 28, 2007, 04:51:49 pm »
Hey, that's true. If 1.4 did implement separate team weapons then this would work so much better.
BTW, your problem before about 1.4 overwriting stuff can be fixed if beta testers make a new soldat folder for your mod
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I am but a figment of your imagination. You are creating me to see what perfection is.
yamo
Soldier
Posts: 164
Re: Soldat: Armageddon's Creations
«
Reply #103 on:
April 28, 2007, 05:30:24 pm »
wow, fast replies from my testers. thanks guys. im going to start a "things to fix list" on the first page.
if any of the testers have xfire can you give me your name? might be a little easier to discuss the mod that way.
«
Last Edit: April 28, 2007, 05:45:15 pm by yamo
»
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2big4u
Camper
Posts: 290
In Game: 2big4u - Merry Christmas!
Re: Soldat: Armageddon's Creations
«
Reply #104 on:
April 28, 2007, 06:37:03 pm »
Thanks for the pm, ill get you my thoughts tonite. (in my time)
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Funny Soldat Pics:
http://forums.soldat.pl/index.php?topic=1054.0
mxyzptlk
Veteran
Posts: 1493
The Panda Ninja
Re: Soldat: Armageddon's Creations
«
Reply #105 on:
April 28, 2007, 06:39:48 pm »
Mxyzptlk246 is my xfire.
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"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking
2big4u
Camper
Posts: 290
In Game: 2big4u - Merry Christmas!
Re: Soldat: Armageddon's Creations
«
Reply #106 on:
April 28, 2007, 07:15:35 pm »
Xfire: pwnking
yea i know its stupid, but w.e
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Funny Soldat Pics:
http://forums.soldat.pl/index.php?topic=1054.0
AlphaVergo
Major(1)
Posts: 42
The Natural Super Soldier
Re: Soldat: Armageddon's Creations
«
Reply #107 on:
April 29, 2007, 08:16:59 am »
Xfire: Alphavergo
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"Rule 83: Always make shure the enemy is dead"...especially when it's me.
-Skykanden-
Flamebow Warrior
Posts: 3065
Hallowed be my name
Re: Soldat: Armageddon's Creations
«
Reply #108 on:
April 29, 2007, 02:34:47 pm »
Xfire: steelsky78
Bug report:
- Weapon program:
ยท The knifes are painted with other green, all the other good
Works on 1.4 really good
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Hiro
Flagrunner
Posts: 503
Ph34r my reality
Re: Soldat: Armageddon's Creations
«
Reply #109 on:
April 30, 2007, 12:36:45 am »
Bleh. Release it already!
Ganbatte~!
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I am but a figment of your imagination. You are creating me to see what perfection is.
-Skykanden-
Flamebow Warrior
Posts: 3065
Hallowed be my name
Re: Soldat: Armageddon's Creations
«
Reply #110 on:
April 30, 2007, 06:25:36 am »
thats the configuration im using, that guns are my favorite and the sounds are really nice!
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Temp3st
Camper
Posts: 303
Ever wonder what R2-D2 is doing now?
Re: Soldat: Armageddon's Creations
«
Reply #111 on:
April 30, 2007, 06:50:49 am »
My Xfire: temp3st99
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- "Project Lazarus" Zombie Mod Creator -
yamo
Soldier
Posts: 164
Re: Soldat: Armageddon's Creations
«
Reply #112 on:
April 30, 2007, 09:51:39 am »
~dev update~
Beta version 0.9.1 is almost ready
Changes in 0.9.1
-never ending beeping noise has been fixed
-Improvements on several in game gun gfx
-improved sounds on a few weapons
-made player indicator smaller
-fixed a few spelling mistakes
-fixed shroud gaurd and VHEP baton (green transparency color showed up in game)
this new version will be released today or tommorow to all beta testers, thanks for everyones feedback on what needed fixed.
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Urban Theatre
-Skykanden-
Flamebow Warrior
Posts: 3065
Hallowed be my name
Re: Soldat: Armageddon's Creations
«
Reply #113 on:
April 30, 2007, 09:59:21 am »
Yamo, you like my new signature
?
ah and the green color, only happen on the mod configuration ingame no
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yamo
Soldier
Posts: 164
Re: Soldat: Armageddon's Creations
«
Reply #114 on:
April 30, 2007, 03:50:28 pm »
lol, yea i like it. oh well, the green is fixed in the config now also.
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Urban Theatre
Iq Unlimited
Flagrunner
Posts: 864
mr. foobar2000
Re: Soldat: Armageddon's Creations
«
Reply #115 on:
April 30, 2007, 05:00:07 pm »
I'm planning on making maps for this mod
. Expect them @ Release time (1-2 maps.)
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yamo
Soldier
Posts: 164
Re: Soldat: Armageddon's Creations
«
Reply #116 on:
April 30, 2007, 08:34:03 pm »
talk to me on xfire to discuss map details
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Urban Theatre
Temp3st
Camper
Posts: 303
Ever wonder what R2-D2 is doing now?
Re: Soldat: Armageddon's Creations
«
Reply #117 on:
May 01, 2007, 02:13:01 am »
Can someone pls take new screenshots of the gosteks, you can't see anything in the config.
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- "Project Lazarus" Zombie Mod Creator -
GAMEOVER
Camper
Posts: 303
Re: Soldat: Armageddon's Creations
«
Reply #118 on:
May 01, 2007, 03:39:49 pm »
should release this, no one cares about the weapons.ini
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yamo
Soldier
Posts: 164
Re: Soldat: Armageddon's Creations
«
Reply #119 on:
May 01, 2007, 07:16:20 pm »
weapons.ini isnt the only thing, theres still a few weapons gfx that can look better.
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Urban Theatre
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Official Soldat Forums
Soldat Interface Mods & Mod Making
Partial Modifications
(Moderator:
Espadon
)
Soldat: Armageddon's Creations