Author Topic: Screen Resolution checkable with server script?  (Read 1108 times)

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Offline Avarax

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Screen Resolution checkable with server script?
« on: April 17, 2007, 03:56:09 pm »
Is there any possibility to check a clients resolution in upcoming soldat 1.4? If not, I think it would be very important to implement it to provide better server messages for all players. the current resolution allows up to 40 characters in a server message. if you exceed this limit, it'll become merged which i always dislike a lot. so i use multiple SayToPlayer procedures to sent the player messages always under 41 characters. however, those could be much longer in higher resolutions ;Q

i also wonder how DrawText will be affected by different resolutions


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