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Quote from: † on April 14, 2008, 01:25:20 pmTo sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)And we still don't know if dead guys can keep a stiffy.
To sum up my point: We had a multipage debate about toilet padding. (Putting TP in the water so you don't get splashed.)
sorry, guys, but this is not good. if you step into a public server and get ****ed up because the server-team weapons are weaker than the opponent's ones, you will be really pissed.why not making a weapons.txt with the first 5 weapons being allies, and the last 5 axis? you can hint to this in the server welcome message, and if someone feels handled unfair, he can use the enemy weapons easily.This is better, leave as is!!!
Quote from: Stiller on May 26, 2007, 07:22:01 amsorry, guys, but this is not good. if you step into a public server and get ****ed up because the server-team weapons are weaker than the opponent's ones, you will be really pissed.why not making a weapons.txt with the first 5 weapons being allies, and the last 5 axis? you can hint to this in the server welcome message, and if someone feels handled unfair, he can use the enemy weapons easily.This is better, leave as is!!!At least read the first post before you post your on opinion. Rob is talking about team weapon gfx sprites.
Quote from: The Specialist on May 14, 2007, 02:32:46 pmIt has been suggested before. Other players find that it is an unnecessary option.What else is unnecessary would be gostecks, weapon skins and map scenery since soldat would be just as playable being a couple of sticks jumping around on boring polygons and shooting each other. The fact that we have all these eye candy is to make the gameplay more enjoyable and creative.
It has been suggested before. Other players find that it is an unnecessary option.
@Kryp -- go buy some skills. use /command to bring up the commands.