Is there any possibility to check a clients resolution in upcoming soldat 1.4? If not, I think it would be very important to implement it to provide better server messages for all players. the current resolution allows up to 40 characters in a server message. if you exceed this limit, it'll become merged which i always dislike a lot. so i use multiple SayToPlayer procedures to sent the player messages always under 41 characters. however, those could be much longer in higher resolutions ;Q
i also wonder how DrawText will be affected by different resolutions
sorry for teh bad english