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As Always' Deagles/Socom mod
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Topic: As Always' Deagles/Socom mod (Read 2162 times)
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As Always
Soldier
Posts: 157
ZAKK WYLDE WOOOO
As Always' Deagles/Socom mod
«
on:
April 18, 2007, 04:27:13 pm »
This mod switches the twin deagles to twin Socoms, and the Socom to a single desert Eagle. That little bit of realism, and you can also play a dirty harry now. This is complete with timed sounds, making gameplay not akward in that you have to wait after you've cocked the gun. The sounds are also correctly edited, so you only hear one Deagle reloading ect.
Enjoy
«
Last Edit: April 18, 2007, 04:30:36 pm by As Always
»
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mxyzptlk
Veteran
Posts: 1493
The Panda Ninja
Re: As Always' Deagles/Socom mod
«
Reply #1 on:
April 18, 2007, 04:34:24 pm »
Interesting.
Dling now.
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"While preceding your entrance with a grenade is a good tactic in
Quake, it can lead to problems if attempted at work." -- C Hacking
Mangled*
Flagrunner
Posts: 925
Never Wrong
Re: As Always' Deagles/Socom mod
«
Reply #2 on:
April 18, 2007, 07:54:44 pm »
Nice idea.
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"There she lusted after her lovers, whose genitals were like those of donkeys and whose emission was like that of horses." - Ezekiel 23:20
As Always
Soldier
Posts: 157
ZAKK WYLDE WOOOO
Re: As Always' Deagles/Socom mod
«
Reply #3 on:
April 19, 2007, 03:05:11 am »
Shit! No one use that Weaponnames file! It's my edited one! You'll have to put in the weapon names yourselves, sorry all, because i've deleted my origonal weaponnames. Sorry for any inconvieniance(sp)!
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-Skykanden-
Flamebow Warrior
Posts: 3065
Hallowed be my name
Re: As Always' Deagles/Socom mod
«
Reply #4 on:
April 19, 2007, 06:53:39 am »
hehehe funny nice idea, but you can upgrade the normal weapons a little bit
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Avis
Camper
Posts: 324
Aufmachen, Gestapo
Re: As Always' Deagles/Socom mod
«
Reply #5 on:
April 23, 2007, 08:13:32 am »
The idea is awesome. Did you change the weapon stats, too?
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BANG! 5:45 o' clock. It's the police raiding your home, blackmailing you.
Slayer DZ
Camper
Posts: 342
Re: As Always' Deagles/Socom mod
«
Reply #6 on:
April 23, 2007, 01:43:27 pm »
i agree with most, good idea. maybe should be like this originally, it's more logic
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jarno_jukka
Major(1)
Posts: 17
feel the pain of life
Re: As Always' Deagles/Socom mod
«
Reply #7 on:
April 24, 2007, 05:27:16 pm »
where can i get ur sniper skin?
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I'm lavaphobic, My skin is sensitive to molten rock...
xtishereb
Flagrunner
Posts: 908
I swear, my chainsaw killed you on its own.
Re: As Always' Deagles/Socom mod
«
Reply #8 on:
April 25, 2007, 02:54:58 pm »
jarno_jukka:
here
Eh, I don't really like this idea for a mod. I mean, it's nice that it's done if I ever want it, but IMHO the weapons in Soldat make sense to me right now. Soldat has the high-caliber dual pistols and the high-capacity sidearm. I don't think it would work reversed. Probably because I'm just used to it that way.
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<3*xwd
love conquers all
As Always
Soldier
Posts: 157
ZAKK WYLDE WOOOO
Re: As Always' Deagles/Socom mod
«
Reply #9 on:
April 29, 2007, 12:21:27 am »
Quote from: jarno_jukka on April 24, 2007, 05:27:16 pm
where can i get ur sniper skin?
Heh heh, nice, ain't it? I figured someone would ask sooner or later.
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Official Soldat Forums
Soldat Interface Mods & Mod Making
Partial Modifications
(Moderator:
Espadon
)
As Always' Deagles/Socom mod