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Two things. First, I disagree with changing maps, that is a map specific function and there is no need to do so.
or after you have taken a health box you can't take an other one for 5 or so seconds
And what do you guys think about limiting the amount of health each box gives, like 25% per box or 50% or whatever?
Basically a good idea, but how about making it so individual players can't heal twice within a certain period, rather than changing the crate respawn? Your way would also prevent their teammates from healing, which doesn't make sense.