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<Iq-Unlimited> if it wasnt so stupid I would laugh.
Bad part, though, is that by running around with a USA flag won't get the world conquered.
Ummm... by ram from someone more responsible with your money?
ECC Registered memory would have kept this from happening. Or a nice cluster with fail-over. Service Guard anyone?!?
Quote from: PureGrain on May 23, 2007, 09:50:54 pmECC Registered memory would have kept this from happening. Or a nice cluster with fail-over. Service Guard anyone?!?All of the RAM in the server is ECC. ECC has to do with how the RAM works internally and doesn't do anything if an entire module fails, especially if it fails how mine did (you would know this if you actually read http://tns.u13.net/?p=13 before posting)You can't run game servers in a cluster without software for the game server that is intended to fail-over.
Quote from: FliesLikeABrick on May 24, 2007, 06:16:15 amQuote from: PureGrain on May 23, 2007, 09:50:54 pmECC Registered memory would have kept this from happening. Or a nice cluster with fail-over. Service Guard anyone?!?All of the RAM in the server is ECC. ECC has to do with how the RAM works internally and doesn't do anything if an entire module fails, especially if it fails how mine did (you would know this if you actually read http://tns.u13.net/?p=13 before posting)You can't run game servers in a cluster without software for the game server that is intended to fail-over.I actually enjoyed the text I read there, nice job as a writer there. I just wonder why werent you doubting the actualy RAM sticks to fail, instead of motherboard datapath/CPU? I think it is alot more common to RAM stick to fail than for a CPU to fail with it's memory controller, not that I have played much with failed systems or highly stressed servers, but it feels logical that when problem is with RAM, the actual RAM is broken.
(you would know this if you actually read http://tns.u13.net/?p=13 before posting)You can't run game servers in a cluster without software for the game server that is intended to fail-over.
Quote from: FliesLikeABrick on May 24, 2007, 06:16:15 am (you would know this if you actually read http://tns.u13.net/?p=13 before posting)You can't run game servers in a cluster without software for the game server that is intended to fail-over.Yeah, I was impatient and just posted without reading. Sorry bout that.I am sure there is a way to cluster this app. I have not attempted it yet but I may just have too in my lab and see how well it goes. I have been away from fun like that for some time and it will give me something to do.