Author Topic: Hexer - Version 0.9.3 released!  (Read 59470 times)

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Offline Jordak

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Re: Hexer - Own forum online!!
« Reply #380 on: August 22, 2007, 08:08:25 pm »
then he made it easier, because when I play, the place is packed, the maps are small, and there is so much eating. I hate eaters. AKA Jordak.

That's definitely not cool dude...I sometimes join spectators while I go to the bathroom, feed the dog etc...I usually don't stay spectator for more than 5 mins.

It isn't totally appropriate to whine about "so much eating" as though it is always happening and then single out one person whom you have classified as an "eater".

Also, I get really annoyed when people votekick for something like "OMFG Eatorz"...I'd have to say that among all online-gaming terminology "eater" reflects the most immaturity.

I'm sorry that it sometimes is hard to get in, but it almost never kept me waiting for more than 5 mins...just chill out until you get in

Offline MADinmexico.Mx

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Re: Hexer - Own forum online!!
« Reply #381 on: August 31, 2007, 01:44:04 am »
hey avarax... can u tell me ...   for what are the bounty points ?

i have like 74 bounty poinst .. but idk for what
« Last Edit: September 02, 2007, 09:41:01 am by MADinmexico.Mx »

Offline Avarax

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Re: Hexer - Version 0.9.3 released!
« Reply #382 on: October 23, 2007, 02:09:31 pm »
<<-- Hexer Mod v0.9.3 -->>
-replaced "Burrow Strike" with "Aetherwalk"
-replaced "Summon Spearwall" with "Summon Raider"
-added various new features for admins and server owners
-added "/skilllog" to read up skill changes
-added "/items" command to show all buyable items
-added "/buy [part of itemname]" command
-added 4 items: "Amnesia", "Eager Learning", "Prodigy", ...
-added message that shows Repel's effect (use "/repel" to activate)
-added supersecret effect to secret spell
-added "/char" now showing % of EP to next level
-added bounty messages now show total bounty
-added the old (buggy) !balance again
-added "Flak Shells fades" message
-added pierce % is shown to piercer on kill
-added spawnkills now decrease EP by 50
-modified Disarm's Abolish effect now having 50% cooldown of Disarm
-modified Battlesphere no longer has a charge limit
-modified Battlesphere's minimum charges now decrease with higher lvls
-modified Claymores are now visible
-modified "/reset" is now only usable while specced
-modified minion kick system so you can now see a kill message & blood
-modified Disarm now counters Battlesphere
-modified Body Double now takes some speed of the target
-modified "/alchars" for more overviewability
-modified Pilferage can now catch players in a reload
-removed EP bonus for vanished players
-removed account cooldown
-removed Assassin's bleed effect
-improved script performance
-improved Claymore's ground detection a lot
-increased Claymore radius by 5% and damage by 70%
-increased Barrett and Knife damage
-reduced dmg output bonus per lvl from +1.8% to +1.2%
-reduced dmg input bonus per lvl from -2.1% to -1.3%
-fixed the evil skill calculation bug
-fixed skills targeting nearest player can no longer target non existing players
-fixed Spas-12 allows infinite Flak Shells
-fixed Battlesphere can no longer be cast after death
-fixed Vanish now profits from Mage-blooded heal effect
-fixed Warstandard EP share no longer shows triple EP messages
-fixed Claymores no longer stay after their owner leaves
-fixed Mana Shield exceeding hit limit
-fixed Disarm's Abolish effect now yields EP
-fixed EP share from minions
-fixed Assassin not giving dead players the on flaggrab pred bonus
-fixed Claymores can no longer be placed at flags
-fixed own bullets no longer affect Mana Shield's cooldown & heal
-fixed EP triple messages are no longer shown to max lvlvers
-fixed Battlesphere no longer shows cooldown finished message after login
-fixed Conjure Clip can no longer be used with fists
-fixed Sprint can no longer last infinitly in any way
-fixed Disarm,Body Double,Sprint no longer reload the gun if ammo was 0
-fixed all minions are now immune to Body Double
-fixed various other bugs that I forgot about


Skillchangelog
Code: [Select]
[HEAL_HOLYMEDIKIT]
Cooldown_Base           : -2 seconds        (Improvement)
Cooldown_ModifyHalf     : +1                (Improvement)
Duration_Base           : +1 seconds        (Improvement)
Duration_ModifyHalf     : +2                (Improvement)

[DEF_DISARM]
Cooldown_Base           : +4 seconds        (Decrement)

[DEF_EVASION]
Chance_Base             : +0.4%             (Improvement)
Chance_ModifyHalf       : +1                (Improvement)

[DEF_PILFERAGE]
ChanceBullet_Base       : +0.1%             (Improvement)
ChanceBullet_ModifyHalf : -1                (Decrement)
ChanceBase_Base         : +0.8%             (Improvement)

[OFS_PIERCEARMOR]
ArmorReduce_Base        : -0.1%             (Decrement)
ArmorReduce_ModifyHalf  : -2                (Decrement)

[OFS_FLAKSHELLS]
Cooldown_Base           : -15 seconds       (Improvement)
Cooldown_Modifier       : +1 second         (Improvement)

[SUMMON_BATTLESPHERE]
SecondsPerCharge_Base   : -0.2 secs/charge  (Decrement)
MaxDistance_Base        : +2.00 meters      (Improvement)
MaxDistance_Modifier    : +0.20 meters      (Improvement)

[SUMMON_CLAYMORE]
Cooldown_Base           : -26 seconds       (Improvement)
Cooldown_ModifyHalf     : +1                (Improvement)
Damage                  : +120%             (Improvement)
Range                   : +5%               (Improvement)

[SUMMON_ASSASSIN]
Cooldown_Base           : +15 seconds       (Decrement)
Evasion_Base            : -5.0%             (Decrement)
Evasion_Modifier        : -0.7%             (Decrement)


Date Posted: September 30, 2007, 04:49:02 pm
I just set up a PayPal link so you can donate money. A lot of people requested this...
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline DorkeyDear

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Re: Hexer - Version 0.9.3 released!
« Reply #383 on: October 23, 2007, 02:58:02 pm »
Quote
-added spawnkills now decrease EP by 50
I would'n't make it negative.. if some1 is comming by to grab the flag, they pretty much have no choice but to shoot the enemy, you know? I wouldn't really feel good trying to shoot the enemy, knowing i am needing to shoot them to get away; yet am loosing experience because of it..
Quote
-increased Claymore radius by 5% and damage by 70%
:) Thanks

Offline Kumagoro

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Re: Hexer - Version 0.9.3 released!
« Reply #384 on: March 23, 2008, 01:27:37 pm »
I think the whole knife circle thing should either be removed or completely revamped, it's annoying to see some guy rushing for the flag, making a goddamned circle killing almost whole team or at least disorienting them and just going away :/

Btw. what do you do to obtain a hint, donate?

Offline xmRipper

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Re: Hexer - Version 0.9.3 released!
« Reply #385 on: June 16, 2008, 10:46:37 am »
... I just set up a PayPal link so you can donate money ...

10$ donated :)

Quote
You have sent $10.00 USD to harry_poparsch@web.de. An email will be sent to the recipient.
Co-Founder / CTO @ Macellan
Founder Turkish Soldat Community

Offline Avarax

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Re: Hexer - Version 0.9.3 released!
« Reply #386 on: June 23, 2008, 08:15:24 am »
Thanks a bunch xmRipper. And no, you still won't get the source code ;D Maybe once we have global accounts.
Don't know what I'll use the money for yet.
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline xmRipper

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Re: Hexer - Version 0.9.3 released!
« Reply #387 on: June 29, 2008, 11:13:16 am »
(...) Maybe once we have global accounts.
= never ?
Co-Founder / CTO @ Macellan
Founder Turkish Soldat Community