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1 if you die or kill your self while burrowed it dosnt cool downand i think that battlespheare is not good , at all needs to be improoved
... n how about m79... all in [ec]hexer use only m79... it should be removed... u can kill a lvl 40 with one easy shoot even if u are lvl 1... so thats a bs... thats a really overpowered weapon... i cant play well because all my enemys have a m79 n ownt me with one easy shoot >..> and im not whinin about it while i play... but if i use spas... all vote to kick me saying things like "spawncampflag" "noob" "high lvl" ..... so plz...
Quote from: MADinmexico.Mx on August 13, 2007, 04:38:33 pm... n how about m79... all in [ec]hexer use only m79... it should be removed... u can kill a lvl 40 with one easy shoot even if u are lvl 1... so thats a bs... thats a really overpowered weapon... i cant play well because all my enemys have a m79 n ownt me with one easy shoot >..> and im not whinin about it while i play... but if i use spas... all vote to kick me saying things like "spawncampflag" "noob" "high lvl" ..... so plz...Some ppl (like me) use the m79 because I use a fun spell build for it. And dont whine about the m79... If u can ddge normal bullets, whynot dodge the m79 bullets? o_o
i cant believe u people are getting on, ever since its 0.9.2 was released ive only got in twice,and the one time i was vote kicked for "being canadian" -_-
Quote from: canadian idiot on August 18, 2007, 06:36:53 pmi cant believe u people are getting on, ever since its 0.9.2 was released ive only got in twice,and the one time i was vote kicked for "being canadian" -_-Get on at later times, the noobs aren't on then.
With the skill mage-blood, which says you get 30% heal on any spell cast(which I think should be dependant on how many castable skills you actually have) and if you cast vanish, which in a normal game heals you to full, and so if you cast it it sets your health to full and then resets to what it was before, instead of reseting it to 30% higher(It probably adds 30% then resets).Also repel kills do not give xp ... Also it would be nice to have updates on repel as in how much damage was reflected ect.Another question, does repel work for explosive dmg(nades, m79, and mines)
---Vanish---------------------10 seconds base cooldown.---Vampirism------------------0.6% base on kill heal.---Critical Strike------------0.3% base chance.----Evasion-------------------0.2% base chance.-0.1% increement per skilllevel.----Flak Shells---------------1 base cooldown.+1 modifyhalf.----Kamikaze-----------------+5 meter explosion range.----Claymore------------------23 seconds base cooldown.+1 cooldown decreement.-1 modifyhalf.+70% damage.+0.3 meter detection range----Assassin------------------6.4% base evasion.-0.3% evasion increement.+1 modifyhalf.