Author Topic: Makeing scripting enable without robooting the server ??  (Read 1073 times)

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Offline xmRipper

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Makeing scripting enable without robooting the server ??
« on: May 05, 2007, 02:25:04 pm »
If server scripts errors and scripting disables, how can I able to make it enable without rebooting the server?
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Offline zooc

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Re: Makeing scripting enable without robooting the server ??
« Reply #1 on: May 05, 2007, 02:27:30 pm »
'/recompile' sounds like a good thing to try, but i'm not sure if it works

Offline xmRipper

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Re: Makeing scripting enable without robooting the server ??
« Reply #2 on: May 05, 2007, 02:42:50 pm »
...
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Offline zooc

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Re: Makeing scripting enable without robooting the server ??
« Reply #3 on: May 05, 2007, 03:14:58 pm »
looks like Enesce need to give some answeres here

never seen it before - maybe because i didn't play too much with 2.6 ^_^

Offline mikembm

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Re: Makeing scripting enable without robooting the server ??
« Reply #4 on: May 05, 2007, 04:45:56 pm »
/recompile is screwed up. Even if your script is perfectly fine it can cause the scripting to disable. I think this only happens on linux servers - but I'm not positive. I asked enesce why the /recompile does this and he just ignored me. So many he will answer it here.

Offline EnEsCe

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Re: Makeing scripting enable without robooting the server ??
« Reply #5 on: May 05, 2007, 09:40:30 pm »
Eh, it wont disable scripting in 2.6.1... I was testing something then MM decided to release 2.6.0, so it wasn't meant to be there. Theres a pre-release on my site you can download that has this fixed