Author Topic: San Andreas Mod (work in progress, help needed)  (Read 6298 times)

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Offline Slayer DZ

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San Andreas Mod (work in progress, help needed)
« on: May 15, 2007, 04:00:38 pm »
I've promised to trooper that this one will be soon out, but guess i'm bad in keeping promises, lately. When the new version of soldat arrived it slowed down my work, not just with this GTA mod, but with a pile of other stuff. That's why I've decided i'll give a part of job to YOU! I expect a lot of QUALITY stuff & ideas in making of:

- gosteks (can be any character from San Andreas, color it or you can make a grayscale one, ideas for hats, hair etc.)
- maps (try to make some interesting locations from San Andreas, I'm looking more for deathmatch maps, but feel free to choose your own type)
- explosions and flames needed, but in a style like the fire for molotov cocktail i made - i mean on transparency (look down - it's actually cluster)
- other sparks
- other things that you would like to implement (e.g. bonuses...)

that's what i ask, a lot of things, but i also did a a big job so far. All the weapons were made (including weapons-gfx), at least those which I intended to make:

         

These are the flames for cocktail (clusters), try to follow this style for explosion & flames, pay attention on the transparency!



I don't need any help in completing the interface, it's finished. The biggest problem are sounds. i've extracted them all from san andreas, but their number is enormous and all have the similar name, i really wanna replace all the original soldat sounds - if you have some of san andreas sounds (except the weapon sounds) with specified names so they are easy to  recognise please upload them!

and that would be all. now i expect a feedback from you good people. post your work here, lets collab, and yes, credits expect you!


« Last Edit: May 21, 2007, 01:37:16 pm by Slayer DZ »

Offline Mangled*

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Re: Project San Andreas (help needed from interested people)
« Reply #1 on: May 15, 2007, 04:30:46 pm »
Interface looks great.. although personally I think where you have akimbo guns, they  are too close together.
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Offline -Skykanden-

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Re: Project San Andreas (help needed from interested people)
« Reply #2 on: May 16, 2007, 06:37:37 am »
wow nice!!! maybe i will use it. I can do some pack (medipack, granades...) and try with the gosteks

Offline Slayer DZ

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Re: Project San Andreas (help needed from interested people)
« Reply #3 on: May 16, 2007, 11:37:30 am »
wow nice!!! maybe i will use it. I can do some pack (medipack, granades...) and try with the gosteks

oK. make something freakish with those packs. you could give it a try in making of parachute

pic: http://img521.imageshack.us/img521/9828/parachuteoq8.png
« Last Edit: May 16, 2007, 11:54:21 am by Slayer DZ »

Offline -Skykanden-

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Re: Project San Andreas (help needed from interested people)
« Reply #4 on: May 16, 2007, 12:25:21 pm »
ok i will try and some of the gosteks?

Offline Slayer DZ

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Re: Project San Andreas (help needed from interested people)
« Reply #5 on: May 16, 2007, 02:48:16 pm »
sure, C.J. in standard outfit (jeans and white undershirt) would be great plus ideas you have

Offline Temp3st

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Re: San Andreas Mod (work in progress, help needed)
« Reply #6 on: May 26, 2007, 04:12:11 am »
Impressive, the weps are beautiful, just the dual uzi's look messy,

Offline Slayer DZ

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Re: San Andreas Mod (work in progress, help needed)
« Reply #7 on: May 26, 2007, 05:25:45 am »
the dual uzi's look messy,

still better than overlapping

btw, thx
« Last Edit: May 26, 2007, 05:27:55 am by Slayer DZ »

Offline -Skykanden-

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Re: San Andreas Mod (work in progress, help needed)
« Reply #8 on: May 26, 2007, 05:41:02 am »
aggrr i don't know why the parachute don't works good.... have a space i will repair it

Offline Slayer DZ

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Re: San Andreas Mod (work in progress, help needed)
« Reply #9 on: May 26, 2007, 08:17:49 am »
it's a double one, with holes between, so make it that way, black and white

Offline -Skykanden-

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Re: San Andreas Mod (work in progress, help needed)
« Reply #10 on: May 26, 2007, 08:19:16 am »
i have it but looks strange....
its like a parachute but witha ''V''

Offline Slayer DZ

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Re: San Andreas Mod (work in progress, help needed)
« Reply #11 on: May 26, 2007, 09:09:58 am »
upload it, i'm gonna improve it
« Last Edit: May 26, 2007, 09:12:05 am by Slayer DZ »

Offline -Skykanden-

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Re: San Andreas Mod (work in progress, help needed)
« Reply #12 on: May 26, 2007, 12:34:40 pm »
ok they are only 2 pics and the gosteks are comening

Offline Bunney

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Re: San Andreas Mod (work in progress, help needed)
« Reply #13 on: August 21, 2007, 12:25:37 pm »
Damm, this looks Hawt! another great mod from Slayer. gj ;)

Offline Carlitos

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Re: San Andreas Mod (work in progress, help needed)
« Reply #14 on: August 21, 2007, 12:33:31 pm »
if u do this, u will be my hero for 5 minutes
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Offline Mangled*

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Re: San Andreas Mod (work in progress, help needed)
« Reply #15 on: August 21, 2007, 04:11:53 pm »
Wait... no vibrator?

If I was good at mapping I'd make some maps to help.. but instead I thought I'd give you a list of potential locations for maps to be based..


Grove street (from binco/railway tracks all the way to cj's house)

Doherty/Garcia (from CJ's garage, the construction yard to zero's shop and the baseball pitches)

Mount Chiliad + Angel Pine (probably good for infiltration)
"There she lusted after her lovers, whose genitals were like those of donkeys and whose emission was like that of horses." - Ezekiel 23:20

Offline ^_^

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Re: San Andreas Mod (work in progress, help needed)
« Reply #16 on: August 21, 2007, 04:18:16 pm »
Ha, someone should make the Back-O-Beyond and have a big foot and leatherface bot running around.
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Offline TBDM

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Re: San Andreas Mod (work in progress, help needed)
« Reply #17 on: August 21, 2007, 04:31:26 pm »
looking really great, can't wait for the final version of this!

ecplosion and transparent stuff is awesome

Offline Carlitos

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Re: San Andreas Mod (work in progress, help needed)
« Reply #18 on: August 21, 2007, 04:46:21 pm »
Ha, someone should make the Back-O-Beyond and have a big foot and leatherface bot running around.

lol!

dont forget ther ghost car...it should be placed there in some scenery
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Offline Slayer DZ

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Re: San Andreas Mod (work in progress, help needed)
« Reply #19 on: August 21, 2007, 05:08:03 pm »
Wait... no vibrator?

If I was good at mapping I'd make some maps to help.. but instead I thought I'd give you a list of potential locations for maps to be based..

Grove street (from binco/railway tracks all the way to cj's house)

Doherty/Garcia (from CJ's garage, the construction yard to zero's shop and the baseball pitches)

Mount Chiliad + Angel Pine (probably good for infiltration)


great ideas you have, but map making... i don't have any skills at all

i took some gosteks from Henito, it will be enough, i just need to be patient till he makes a gang member gostek and then i can complete that part and work on sparks

Offline ~Niko~

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Re: San Andreas Mod (work in progress, help needed)
« Reply #20 on: August 22, 2007, 04:17:52 am »
great ideas you have, but map making... i don't have any skills at all
Can I try to do some streets?

Offline Henito Kisou

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Re: San Andreas Mod (work in progress, help needed)
« Reply #21 on: August 22, 2007, 05:38:17 am »
Vibrator? I didnt played this game but I think this will be ;) funny addition. Also I think, can be real prostitute/***** gostek from game, but if you just want remake one of existing gosteksĀ  is ok, I post gostek/s today.
I see real GTA theme, so is nice if someone make mod like that because we dont have quality modĀ  complete about GTA at this moment. :P
« Last Edit: August 22, 2007, 05:40:29 am by Henito Kisou »

Offline Mangled*

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Re: San Andreas Mod (work in progress, help needed)
« Reply #22 on: August 22, 2007, 06:06:40 am »
Vibrator? I didnt played this game but I think this will be ;) funny addition.

yeah.. as far as I could see the vibrator was the only item not on the weapons.. (btw slayer you can find it in bayside somewhere near some dumpsters)
« Last Edit: August 22, 2007, 06:22:37 am by Mangled* »
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Offline PaFel

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Re: San Andreas Mod (work in progress, help needed)
« Reply #23 on: August 22, 2007, 06:10:06 am »
Also Interface: CLICK

Offline Slayer DZ

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Re: San Andreas Mod (work in progress, help needed)
« Reply #24 on: August 22, 2007, 07:23:50 am »
@Niko - Sure you can

@Henito - thx man, i've already took lolita, schoolgirl and a gostek representing you (as a pedestrian for the mod ;))

@Mangled - OK, no problemo, i'll add the vibrator

@PaFel - AWESOME! this goes in the pack! your interface for registered users and my for unregistered ;D

Offline PaFel

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Re: San Andreas Mod (work in progress, help needed)
« Reply #25 on: August 22, 2007, 07:42:11 am »
@PaFel - AWESOME! this goes in the pack! your interface for registered users and my for unregistered ;D

I'm glad you like it ;)

Btw: Does anyone have GTA 2 sounds (or can get 'em). I tried to find 'em but they're propably coded into game.
« Last Edit: August 22, 2007, 07:43:44 am by PaFel »

Offline ~Niko~

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Re: San Andreas Mod (work in progress, help needed)
« Reply #26 on: August 22, 2007, 08:02:45 am »
Maps: (try to make some interesting locations from San Andreas, I'm looking more for deathmatch maps, but feel free to choose your own type)
Give me some images of the locations: I'll do them in my free time.

Offline Henito Kisou

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Re: San Andreas Mod (work in progress, help needed)
« Reply #27 on: August 22, 2007, 12:53:45 pm »
As I promised, today, grayscale as you wanted, but you need to make different parachute for this because it's unmodded).


=>Download<=
You see I still have something to do like RE3 gosteks ;)
Btw, you need change blood color in my HK gostek because it's black blood (like sorcerer, dream creature), also I raised, maybe too much gore effects in ranny folder, example: when someone shot into your face with shotgun or blow with something hard you have only bloody hole mixed with guts, this rule have been applied to most parts of gostek.
« Last Edit: August 22, 2007, 02:13:33 pm by Henito Kisou »

Offline Carlitos

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Re: San Andreas Mod (work in progress, help needed)
« Reply #28 on: August 22, 2007, 08:55:58 pm »
groove family 4 life!

man this will take lots of work..but if it comes out...
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Offline Slayer DZ

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Re: San Andreas Mod (work in progress, help needed)
« Reply #29 on: August 23, 2007, 05:53:49 am »
@Henito - Crazy! Thanks a lot, especially for those hair styles! i'm gonna edit your HK gostek and add the parachute

@PaFel - i somehow extracted sounds with a modding program from the game files, huge number of them with names which don't describe the related sounds. If you can find ANY sounds for which you know for what they are used, please give me teh link

@~Niko - i'll see what i can find

Offline PaFel

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Re: San Andreas Mod (work in progress, help needed)
« Reply #30 on: August 23, 2007, 05:57:18 am »
@PaFel - i somehow extracted sounds with a modding program from the game files, huge number of them with names which don't describe the related sounds. If you can find ANY sounds for which you know for what they are used, please give me teh link

I was askin' for GTA 2 sounds but if you would give me link to this modding program I would check these sounds and find what you want. I have some time :)

Offline ^_^

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Re: San Andreas Mod (work in progress, help needed)
« Reply #31 on: August 23, 2007, 09:28:24 pm »
It looks great. :o

Only thing that I think could use some changes is the Extinguisher, it needs to be a little less orange, more red, and maybe a bit more shiney. It just kinda looks bland. :\
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Offline Slayer DZ

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Re: San Andreas Mod (work in progress, help needed)
« Reply #32 on: August 30, 2007, 04:40:27 am »
Give me some images of the locations: I'll do them in my free time.

this could help (click the location on the map): http://www.g-unleashed.com/index.php?cat=16&pid=228&page=photo_ops
http://media.ps2.ign.com/media/611/611957/imgs_1.html
i don't have SA installed, and i borrowed the cd so i can't take screenshoots, unfortunately