Author Topic: ctf_kz_IceyDevil --updated--  (Read 5032 times)

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Offline fireblade212

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ctf_kz_IceyDevil --updated--
« on: May 17, 2007, 05:30:26 pm »
my internet was acting up agains o i made another climb map, this one is alot funner, spent alot more time looking for bugs in the map
i could only get to the part near the end, so incase this is imposible to do at the end, please tell me and ill try to fix it, right now as im posting this im trying to do it now

overveiw


, you may download this map in my signature, or attachment
« Last Edit: June 09, 2007, 09:02:29 pm by fireblade212 »
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Offline Iq Unlimited

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Re: ctf_kz_IceyDevil
« Reply #1 on: May 17, 2007, 09:06:09 pm »
wont download because YFL sucks balls -_-. Filefront plz.

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Offline wedding

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Re: ctf_kz_IceyDevil
« Reply #2 on: May 17, 2007, 09:36:01 pm »
hmm, map looks nice...Gameplay seems to be funny too.
Good job ;)
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Offline fireblade212

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Re: ctf_kz_IceyDevil
« Reply #3 on: May 17, 2007, 09:38:50 pm »
http://hosted.filefront.com/firebladez212/

here is filefront,, and thank you wedding, better then den? heh,, how far did you get btw?, just dont want it to be imposible xD i finaly beat it though
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Offline iDante

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Re: ctf_kz_IceyDevil
« Reply #4 on: May 18, 2007, 01:02:18 am »
hmm, map looks nice...Gameplay seems to be funny too.
Good job ;)
don't provide feedback for a kz map without playing it first.

@fireblade its pretty nice, if you don't know whether something is possible temporarily put the alpha spawn right in front of it and check. You should really make it look better, while I hate saying it I really do like good looking kz maps over bad ones.

Offline Iq Unlimited

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Re: ctf_kz_IceyDevil
« Reply #5 on: May 18, 2007, 07:34:00 am »
ok.. thank you very much fireblade212. :P.

The gameplay is quite challenging at a few parts, I dont think the last part is possible -.- , I edited it in pw and put an alpha spawn there, 83 tries and I didnt beat it ;_;. A little word on your polys, they dont connect and look all nice, you have empty space between polys and such. If you were using MM or MM+ I understand this (a little), but with Polyworks I find it...Unacceptable :P.

@iDante If ctf___k_omg looked like crap would you still play it? Looks arent a defining factor in kz maps, some people go for looks *cough*SonSukka*cough*, but I find this sometimes degrades the gameplay. I sometimes like maps that look bad and play good, Unless there really sloppily made and look bad, then there crap.


Iq Unlimited, phew long post.
« Last Edit: May 18, 2007, 07:36:16 am by Iq Unlimited »

Offline fireblade212

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Re: ctf_kz_IceyDevil
« Reply #6 on: May 18, 2007, 08:02:22 am »
well ofcourse i want it to look nice, but i dont care that much bout looks on climb, i tryed to fix some of them but it wouldnt really fix ,, theres 1 to the right when u spawn, and the alpha spawn is at the end where they can posiblly do aything but slide ,,, slide to far left they die xD

but yea,  i tryed fixing the elpty spots, and i use old map maker, so have fun with the map
and you so imposible? well i did it once... i think i just got lucky maybe.. i will wait for 1 more person tosay something bout the end imposible then i will try to edit it.

but thanks for trying

phew another long post xD

edit, you mean the very very last part? with the plants? umm.. i did that so that you had to die
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Offline wedding

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Re: ctf_kz_IceyDevil
« Reply #7 on: May 18, 2007, 11:39:43 am »
http://hosted.filefront.com/firebladez212/

here is filefront,, and thank you wedding, better then den? heh,, how far did you get btw?, just dont want it to be imposible xD i finaly beat it though

Yeah It IS better than "den"....[layout and gameplay] ;)



Date Posted: May 18, 2007, 12:37:24 pm
hmm, map looks nice...Gameplay seems to be funny too.
Good job ;)
don't provide feedback for a kz map without playing it first.

oMg, I only said my opinion how it seems to be! And when i played it, my opinion was correct caus gameplay is funny and layout too [but it could be better with shading] But all in all i was right!
Sex is like Hacking.You get in, you get out,then you hope that you didn't leave something behind that can be traced back to you.

Offline Iq Unlimited

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Re: ctf_kz_IceyDevil
« Reply #8 on: May 18, 2007, 03:40:54 pm »
I got home and beat the map finally :P, I guess I was tierd at 5:00 A.M. when I downloaded it. Its very hard to beat the last part, but its overall possible :D.

Offline fireblade212

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Re: ctf_kz_IceyDevil
« Reply #9 on: May 18, 2007, 04:28:48 pm »
okay good ,, thanks for trying the map, and wedding how do i shade with old map maker?

Date Posted: May 18, 2007, 05:19:58 pm
nvm, i learned how xD next map will have it, by shadeing i thought you ment shade not darkness
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Offline wedding

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Re: ctf_kz_IceyDevil
« Reply #10 on: May 18, 2007, 10:09:07 pm »
okay good ,, thanks for trying the map, and wedding how do i shade with old map maker?

Date Posted: May 18, 2007, 05:19:58 pm
nvm, i learned how xD next map will have it, by shadeing i thought you ment shade not darkness

Jeje, you got it :D
Now you know the "basics"! You r ready for take off! ;)
I stay tuned for your next maps...I think they will be nice :)
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Offline DerekTheHair

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Re: ctf_kz_IceyDevil
« Reply #11 on: June 03, 2007, 10:06:01 am »
 ??? im seeming to have trouble clearing the large spike before the 2nd fall... it seems to high or am i missing something.

Offline fireblade212

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Re: ctf_kz_IceyDevil
« Reply #12 on: June 03, 2007, 11:27:44 am »
hmm.. well i done the map and few others have too, keep trying
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Offline Red Neck

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Re: ctf_kz_IceyDevil
« Reply #13 on: June 04, 2007, 09:44:24 am »
*downloads* ill give it a shot then ill post back what i think

Offline wedding

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Re: ctf_kz_IceyDevil
« Reply #14 on: June 05, 2007, 09:10:31 am »
Ok i tested the map now! AND: I can´t imagine that u made the map cuz this jump seems to be impossible for me!....Record a demo of ur run and post it here, pls!
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Offline Red Neck

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Re: ctf_kz_IceyDevil
« Reply #15 on: June 05, 2007, 02:05:36 pm »
well...i tried it, failed to beat it at the end, but i think its a good map for the experienced climber

Offline fireblade212

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Re: ctf_kz_IceyDevil
« Reply #16 on: June 05, 2007, 02:55:27 pm »
Ok i tested the map now! AND: I can´t imagine that u made the map cuz this jump seems to be impossible for me!....Record a demo of ur run and post it here, pls!

try backflip .5 milisecond,  i backflipped, and i dunno how to record a demo of it
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Offline Red Neck

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Re: ctf_kz_IceyDevil
« Reply #17 on: June 05, 2007, 03:06:41 pm »
you could use the built in one by hitting f8 if you arent registered youll only get 30secs i think...or is it minutes

Offline fireblade212

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Re: ctf_kz_IceyDevil
« Reply #18 on: June 05, 2007, 03:52:07 pm »
ookay... and where do they go?
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Offline Red Neck

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Re: ctf_kz_IceyDevil
« Reply #19 on: June 05, 2007, 08:25:56 pm »
there should be a demos folder in the C:\Soldat\demos  would be a good place to look....