Author Topic: Is there anything wrong with the maps?  (Read 12552 times)

0 Members and 1 Guest are viewing this topic.

Offline ds dude

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 631
  • Lolicon Forever.
Re: Is there anything wrong with the maps?
« Reply #40 on: May 26, 2007, 10:16:49 pm »
I don't think there all messed up, Though Airpirates theme looked disturbing.. but waypointing is awsome, the bots actually know what there doing.
This signature was borked. Now it is not.

Offline Keron Cyst

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2872
  • will waypoint for food
Re: Is there anything wrong with the maps?
« Reply #41 on: May 26, 2007, 10:31:05 pm »
lol, thanks :P

Dang, there are sooooo many Arena wypt. problems now that I playtest it! Thanks for pointing that out. I'll tackle 'em all now.

Offline FliesLikeABrick

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 6144
    • Ultimate 13 Soldat
Re: Is there anything wrong with the maps?
« Reply #42 on: May 27, 2007, 12:19:49 am »
I didn't want to. The beta testers all demanded it.
Now why the hell did they do that? Boosting to top of B2B is classic; they might as well demand the removal of the crouchbug.

tells us what kind of person you must be, stay outta my servers.  That kinda crap ruins gameplay and I'd love to hear you try and defend it as "classic"/good

6th_account

  • Guest
Re: Is there anything wrong with the maps?
« Reply #43 on: May 27, 2007, 04:20:06 am »
For years there have been brave men picking an M79 and going the roof route in order to fully surprise the efc in the base with a Stuka attack.

Offline Clawbug

  • Veteran
  • *****
  • Posts: 1393
  • 1184!
Re: Is there anything wrong with the maps?
« Reply #44 on: May 27, 2007, 05:25:15 am »
For years there have been brave men picking an M79 and going the roof route in order to fully surprise the efc in the base with a Stuka attack.
So there is nothing wrong with it!

ONly thing that in publics, few people tend to go up there with the flag, and newbies are like "wtf? ._."
Fight! Win! Prevail!

Offline Keron Cyst

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2872
  • will waypoint for food
Re: Is there anything wrong with the maps?
« Reply #45 on: May 27, 2007, 11:40:51 am »
Yeah, haha. I'm not going to deny that I did feel a negative pang at the loss of nostalgia when I saw Boxo's (and co.'s) redone version of, in particular, ctf_B2b, in sealing the top. It was really fun to go up there occasionally with an M79 and a SPAS and blindly rain hell on the enemy, but I didn't argue against the added ceilings since I assumed they were to prevent flag-carriers from going up there and mucking up more serious matches (which is a stupid idea to do IMO; I only went up there for fun, not to disturb the flow of the round).

Meh.

Offline Noldi

  • Camper
  • ***
  • Posts: 290
Re: Is there anything wrong with the maps?
« Reply #46 on: May 27, 2007, 11:42:56 am »
In some of the maps I downloaded, there's some missing scenery...

Offline Keron Cyst

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2872
  • will waypoint for food
Re: Is there anything wrong with the maps?
« Reply #47 on: May 27, 2007, 11:54:15 am »
Blast it all, you serious? I thought I'd gotten everything. Could you take a screenshot or list exactly what's missing?

Offline Twistkill

  • Inactive Staff
  • Flagrunner
  • *****
  • Posts: 975
  • The words of your tongue blister like fire
Re: Is there anything wrong with the maps?
« Reply #48 on: May 27, 2007, 12:14:26 pm »
Oh, another problem I found on Factory: On the same ledge that I mentioned in my previous post, you sometimes spawn with a parachute...

"A fool shows his annoyance at once, but a prudent man overlooks an insult." -Proverbs 12:16

Add me on PSN: Newfrag. Just make sure to tell me you're from SF. :P

Offline Keron Cyst

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2872
  • will waypoint for food
Re: Is there anything wrong with the maps?
« Reply #49 on: May 27, 2007, 12:30:07 pm »
lol, how odd. (Maybe I should just move the spawn. :P) Did you see my post in response to your first notice about Factory? I'd like an answer, or else powerups that fall beneath that bridge will stay there forever unless the server's set to LAN and they can be shot out...

6th_account

  • Guest
Re: Is there anything wrong with the maps?
« Reply #50 on: May 27, 2007, 12:34:55 pm »
http://ef.diinoweb.com/files/skoskav/screenshot-07-05-27-1.png

Run straight in that and you'll bounce back. Quite frustrating >_> Same thing on the other side.
« Last Edit: May 27, 2007, 12:37:08 pm by 6th_account »

Offline ds dude

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 631
  • Lolicon Forever.
Re: Is there anything wrong with the maps?
« Reply #51 on: May 27, 2007, 01:33:08 pm »
Lol, That does seem frustrating... thank god theres jets in Soldat... :P
This signature was borked. Now it is not.

Offline Eagles_Arrows

  • Veteran
  • *****
  • Posts: 1889
  • The Thread Killer
    • My Webcomic
Re: Is there anything wrong with the maps?
« Reply #52 on: May 27, 2007, 01:47:03 pm »
This isn't a polybug or an AI problem, but...



Being a mapper and all, this little "floating" sandbag in Snakebite bothers me a bit every time I play matches on that map.  This is very simple to fix and takes only around 10 seconds of your time.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Keron Cyst

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2872
  • will waypoint for food
Re: Is there anything wrong with the maps?
« Reply #53 on: May 27, 2007, 03:47:01 pm »
5! Also brought down the left side of the other sandbag in that pic. as well. Fixed 6th_account's polybug on both sides. And, I guess I'll just make the terrain under the left bridge in Factory Normal-type...
« Last Edit: May 27, 2007, 03:52:43 pm by Keron Cyst »

Offline toRch

  • Major
  • *
  • Posts: 55
  • <3
Re: Is there anything wrong with the maps?
« Reply #54 on: May 27, 2007, 05:20:41 pm »
hey what about doing this
half transparent? it'd avoid camping so..

Offline Keron Cyst

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2872
  • will waypoint for food
Re: Is there anything wrong with the maps?
« Reply #55 on: May 27, 2007, 09:48:55 pm »
I dunno. I could do that, but that's always been a classic... :'( Heh

Offline zyxstand

  • Veteran
  • *****
  • Posts: 1106
  • Mother of all Bombs
Re: Is there anything wrong with the maps?
« Reply #56 on: May 27, 2007, 11:54:18 pm »
also on ctf_maya, bots ALWAYS get stuck on the bottom.  If you open the maya image above, right below that corener to be fixed/smoothed, bots keep trying to side-jump up and always get stuck.  Noticed that with hexer mod bots.
Also, on B2b, it's pointless to make the roof kill you.  If you have flag it just gets stuck and is incredibly difficult to get out.
Can't think of anything original to put here...

Offline DePhille

  • Flagrunner
  • ****
  • Posts: 623
  • SoldatPage Webmaster
    • SoldatPage
Re: Is there anything wrong with the maps?
« Reply #57 on: May 28, 2007, 06:03:47 am »
The bots get stuck at the top middle of CTF_Steel.

Another 'polybug' would be one of the pillars in ctf_Laos:

I always get stuck behind the poly underneath that pillar.

Also, there are alot of bridges that bounce you up when you run over them too fast or land on them too hard. I'm afraid this is a Soldat bug, but you might try making the bridges a bit thicker and see if that helps.

Grtz, DePhille
This signature was broken. Feel free to fix it.

Offline Demonic

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1548
  • All you hate!
Re: Is there anything wrong with the maps?
« Reply #58 on: May 28, 2007, 06:07:57 am »
^ That's not a polybug; if it weren't there, you could spray / blind shot the spawn easily. That prevents this abuse.

Offline DePhille

  • Flagrunner
  • ****
  • Posts: 623
  • SoldatPage Webmaster
    • SoldatPage
Re: Is there anything wrong with the maps?
« Reply #59 on: May 28, 2007, 06:23:48 am »
Yeah, that's why I used accents. But can't you make a colliding polygon to the right of that pillar. It will still prevent the spray and it will also prevent me from getting stuck in there with the flag again :P.

Grtz, DePhille
This signature was broken. Feel free to fix it.