Home
Forum
Rules
Search
Login
Register
December 03, 2024, 01:31:20 pm
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Soldat Capture The Flag League
is probably the most famous competitive community of all times. It ran over 60 seasons of different leagues and tournaments!
Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
ctf_tw_warfare with overveiw
« previous
next »
Pages: [
1
]
Author
Topic: ctf_tw_warfare with overveiw (Read 2279 times)
0 Members and 1 Guest are viewing this topic.
ds dude
Soldat Beta Team
Flagrunner
Posts: 631
Lolicon Forever.
ctf_tw_warfare with overveiw
«
on:
July 03, 2006, 09:57:38 am »
Hello,Ive been told that i need to put ditches or holes and cover in my ctf_tw_rage map so i made another map kinda simalier to my other one except it has ditches and covers.
EDIT:i forgot to tell yuo:
polygons:267
scenery-93
spawns-22
colliders-over 20
waypoints-no it does not have bot support
«
Last Edit: July 03, 2006, 10:04:33 am by ds dude
»
Logged
This signature was borked. Now it is not.
Eagles_Arrows
Veteran
Posts: 1889
The Thread Killer
Re: ctf_tw_warfare with overveiw
«
Reply #1 on:
July 03, 2006, 10:04:48 am »
Ahh, humm... aren't the flags supposed to be on the spawnpoint's right? Like, this is how it's supposed to be arranged (left side of the map).
SPAWN_____1screen long_____FLAG
Anyways, your mapping skills are improving.
Logged
"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals
ds dude
Soldat Beta Team
Flagrunner
Posts: 631
Lolicon Forever.
Re: ctf_tw_warfare with overveiw
«
Reply #2 on:
July 03, 2006, 10:06:18 am »
i dont understand what your telling me please you make it simplier for me plz.and thanks my map skill are improving a little.
Logged
This signature was borked. Now it is not.
Eagles_Arrows
Veteran
Posts: 1889
The Thread Killer
Re: ctf_tw_warfare with overveiw
«
Reply #3 on:
July 03, 2006, 10:18:50 am »
The spawns should be farther away from the flag and the flags should be closer to the center than the spawns.
SPAWN______FLAG_________________FLAG______SPAWN.
Logged
"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals
ds dude
Soldat Beta Team
Flagrunner
Posts: 631
Lolicon Forever.
Re: ctf_tw_warfare with overveiw
«
Reply #4 on:
July 03, 2006, 11:11:02 am »
ohhhh ok ill work on that.
Logged
This signature was borked. Now it is not.
Plonkoon
Veteran
Posts: 1022
I know Karate!....and several other Japanese words
Re: ctf_tw_warfare with overveiw
«
Reply #5 on:
July 03, 2006, 11:20:43 am »
And the map does look rather plain. Lots of scenery helps.
Logged
40 Special Effects Scenery
ds dude
Soldat Beta Team
Flagrunner
Posts: 631
Lolicon Forever.
Re: ctf_tw_warfare with overveiw
«
Reply #6 on:
July 03, 2006, 11:21:55 am »
ok thanks for the advice.
Logged
This signature was borked. Now it is not.
Pages: [
1
]
« previous
next »
Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
ctf_tw_warfare with overveiw