Author Topic: They nerfed the wrong side of the m79!  (Read 7280 times)

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Offline Will

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Re: They nerfed the wrong side of the m79!
« Reply #20 on: May 30, 2007, 05:38:17 am »
Start Up time anybody?? I already suggested that before but no one seemed to care

Offline sai`ke

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Re: They nerfed the wrong side of the m79!
« Reply #21 on: May 30, 2007, 05:50:36 am »
that would be interesting :O

the further away thing that is
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Offline chazzer_

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Re: They nerfed the wrong side of the m79!
« Reply #22 on: May 30, 2007, 06:23:13 am »
(which is damn hard).

They only make it harder for themselves by making massive changes to the weapons. They rarely make small changes, this would be a better way to make a balance.

Start Up time anybody?? I already suggested that before but no one seemed to care

I played on a server with a mod that did that all the other weapons were the same except the startup time on the M79 it worked really well there was much less people using it but it was still just as effective, required more skill to use. Srry cant remember what server or mod it was.

Offline ChromedGun

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Re: They nerfed the wrong side of the m79!
« Reply #23 on: May 30, 2007, 08:02:35 am »
Perhaps MM should change the source so that M79 shells do more damage the further away they are.

Or less the closer they are :3

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Offline Will

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Re: They nerfed the wrong side of the m79!
« Reply #24 on: May 30, 2007, 08:17:53 am »
that's what he meant




I think

Offline ChromedGun

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Re: They nerfed the wrong side of the m79!
« Reply #25 on: May 30, 2007, 08:57:37 am »
Maybe, but I guess he meant that the further away +1 damage. I say the closer -1 damage.




In English, no damage added, just subtracted.

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Offline Clawbug

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Re: They nerfed the wrong side of the m79!
« Reply #26 on: May 30, 2007, 10:33:04 am »
Mace movementAcc to be affected by the speed of Soldat.

Problem solved.

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Offline Twistkill

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Re: They nerfed the wrong side of the m79!
« Reply #27 on: May 30, 2007, 10:43:01 am »
Mace movementAcc to be affected by the speed of Soldat.

Problem solved.


Then the Barrett would take a godly amount of skill to use. Hell, almost all the weapons then would.

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Offline excruciator

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Re: They nerfed the wrong side of the m79!
« Reply #28 on: May 30, 2007, 11:23:25 am »
Mace movementAcc to be affected by the speed of Soldat.

Problem solved.

no need to pummel movementAcc, + I think speed of the soldier has always affected the MovementAcc so just add +10-20 to it

Problem solved.
« Last Edit: May 30, 2007, 11:32:32 am by excruciator »
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Offline Twistkill

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Re: They nerfed the wrong side of the m79!
« Reply #29 on: May 30, 2007, 11:49:33 am »
no need to pummel movementAcc, + I think speed of the soldier has always affected the MovementAcc so just add +10-20 to it
Um...

A Soldat is the soldier.

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Offline Clawbug

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Re: They nerfed the wrong side of the m79!
« Reply #30 on: May 30, 2007, 11:53:12 am »
Mace movementAcc to be affected by the speed of Soldat.

Problem solved.


Then the Barrett would take a godly amount of skill to use. Hell, almost all the weapons then would.
Alot of luck.

That is the value for inaccuracy.

I tested ruger with 30 movementacc, it was ONLY accurate when standing on ground, it was as inaccurate while slowly walking, as while boosted with m79.

Letting go with WASD cuts the MovementAcc around to half, I think.

So, make m79 movementacc around 5-7, barrett 6-7, ruger 4-5, and make it to work with the MOVEMENT.

I think it could work. :x
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Offline Storm

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Re: They nerfed the wrong side of the m79!
« Reply #31 on: May 30, 2007, 12:17:18 pm »
The effectiveness of a weapon depends very strongly on the map you're playing. Especially with projectile weapons, which are great for large open spaces! I've actually been considering loading a special ini file for each map on my own server.

Also, I don't see a problem with the m79. You get basically get one shot, if you miss you lose (usually).

I aggree, on map or the other makes a difference in the use of m79. Some maps just can't really be played nicely with it. I don't really think that large open spaces work more with a m79. I like hills, corners and stuff like that and make the m79 bullet go thru all that and hit the one you're aiming at! And that's right, when I miss, any other opponent will kill me easily unless I reload in that time. That "one shot" has been made further away to achieve now.

The idea of increasing damage from further away and decreasing it from closer by is a nice one! But it will allways be an one-hit weapon together with the Barrett. If you hit someone that is like.. in front of you, there should be like a "redeemer" effect (Unreal Tournament) :-P J/k, but decreasing should be done really carefully. Like no lower then 100%, otherwise it won't be a one-hit weapon anymore. Self damage is a good point, as long as it doesn't affect boosting. Even I don't want an unfair advantage on other weapons.
Greets Storm

Offline Zamorak

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Re: They nerfed the wrong side of the m79!
« Reply #32 on: May 30, 2007, 12:27:47 pm »
So let me get this straight, you're angry because people can dodge m79's? As if they've been unable to do it until 1.4 because the bullets were too light?

Also, thanks for assuming pro's are the ones who call people m79 noobs.

And, if usage really is going down like you say: Mission Accomplished.

General Meevious, there is absolutely no point in doing that, m79 already has a godly amount of damage. Even if you decreased the base damage, that change would pretty much make the m79 useless in it's current state.
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Offline Will

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Re: They nerfed the wrong side of the m79!
« Reply #33 on: May 30, 2007, 12:41:15 pm »
the point of decreasing the dam,age from upclose was to not make it a one hit kill weapon, just on longer ranges...

Offline Mangled*

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Re: They nerfed the wrong side of the m79!
« Reply #34 on: May 30, 2007, 12:53:03 pm »
Start up time would be better... Also if accuracy was decreased during movement (including using jets)

Let's face it... Weapons in soldat are not at all realistic..


In real life 40 round box magazines aren't manufactured for the Ak-74
In real life the Ruger77 is a bolt-action rifle, not a semi-automatic one.
In real life Grenades don't spontaniously explode when they hit someone.
In real life the Barrett M82A1 fires alot faster, and doesn't have a trigger delay.
In real life the M72 LAW is a single shot, disposable anti-tank grenade launcher which cannot be reloaded.
In real life, you simply can't support and fire an XM 214 Minigun, even if you are Schwarzenegger.

So why can't the m79 have a startup delay... like the other 1-hit weapons? (LAW, Barrett)
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Offline Storm

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Re: They nerfed the wrong side of the m79!
« Reply #35 on: May 30, 2007, 01:02:30 pm »
So let me get this straight, you're angry because people can dodge m79's? As if they've been unable to do it until 1.4 because the bullets were too light?

Also, thanks for assuming pro's are the ones who call people m79 noobs.

And, if usage really is going down like you say: Mission Accomplished.

General Meevious, there is absolutely no point in doing that, m79 already has a godly amount of damage. Even if you decreased the base damage, that change would pretty much make the m79 useless in it's current state.


Hi Zamorak,

First of all I never said or intend to say that only pro's call m79 users noobs..everybody does it when they get killed by a m79 user. I'm not angry about people dodging my bullets, but previously people had to do much more to dodge it. Now they just seeeee it cooooooming oof he missed.

I want fast-paced action, I'm not too shabby to give something back so the m79 won't be imba. It needs it's speed back.
The problem is that I never play as defensive side with the weapon. I allways play offensive. Thatfor, it was great because it had a nice range. Now I only have to get hit once by an auto or spas'er and my chances of winning decreases from 80% to 40%. I lost my speed, now what? It used to have a greater range so I still had a little chance to get the enemy down. Now I have to make more speed, which gets me more and more into enemy crossfire.

Hit reg is a problem these days too..but I think that's just lag. I've noticed more people (non-m79 players) having this issue.
If that's solved, many people won't have complaints anymore since every weapon will really deal what they're meant to deal.
Greets Storm

Offline #38

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Re: They nerfed the wrong side of the m79!
« Reply #36 on: June 01, 2007, 05:31:58 am »
they keep on forcing m79ers to close the range even more with the nerfs and makes no sense, because the reason people complain in the first place was all the suicide bombers. 0 chance of reaction and instant close range death pissed everyone off.
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Offline mxyzptlk

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Re: They nerfed the wrong side of the m79!
« Reply #37 on: June 01, 2007, 05:45:34 am »
So then, the course of action to take would be to give it more speed and moveacc?

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Offline #38

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Re: They nerfed the wrong side of the m79!
« Reply #38 on: June 01, 2007, 05:49:52 am »
Don't use sarcasm on me.

A good suggestion i would make is give it tremendous self damage and make it easier to use at longer ranges.

buffing up all other weapons have been my standing since day one on the issue though
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Offline mxyzptlk

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Re: They nerfed the wrong side of the m79!
« Reply #39 on: June 01, 2007, 05:53:15 am »
Hey, I wasn't using sarcasm. Thats where it looks like you were headed.

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Quake, it can lead to problems if attempted at work." -- C Hacking