Author Topic: ctf_tw_moats - now working with 1.4  (Read 7834 times)

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Offline Avarax

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ctf_tw_moats - now working with 1.4
« on: July 03, 2006, 10:44:34 am »
CTF_TW_MOATS   ---   by Avarax






Close ups:
1-2-3-4-5


Ingame Screens:

--1--
--2--
--3--
--4--



Download:
http://home.arcor.de/avarax/tw_moats.zip

*Fix for 1.4*



Map data:
690 polys
500 scenery
custom scenery: many
custom texture: no
bot support: no
jet: 2 ticks
filesize: 714 kB
time taken: 1 week


UPDATES (13.07.06):

-2 ticks of jet added to avoid falling damage and make the map a little more fats paced.
-stationary guns shooting radius reduced to make it less powerfull.
-more medikits
-more healthpads
-no more parachutes for better score-ability
-sun added :>
« Last Edit: May 12, 2007, 07:46:48 am by Avarax »
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline MofoNofo

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Re: ctf_tw_moats - teh TW master's TW Map :D
« Reply #1 on: July 03, 2006, 10:46:54 am »
:O Excellent! Ill give it a 10/10 easy. :Downloads:

Oh and i hope you dont mind if i also make a TW map :P?

Offline Avarax

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Re: ctf_tw_moats - teh TW master's TW Map :D
« Reply #2 on: July 03, 2006, 10:54:08 am »
sure you can o_O. i just sent 5 maps to my server hosting company and they will hopefully up it today. then we can start having teh tw fun on my Avarax RS pwnage server until i buy the new one.
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline MofoNofo

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Re: ctf_tw_moats - teh TW master's TW Map :D
« Reply #3 on: July 03, 2006, 11:02:14 am »
If you make the ping limit high enough, me and my australian 56k lag can join :P

Offline Avarax

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Re: ctf_tw_moats - teh TW master's TW Map :D
« Reply #4 on: July 03, 2006, 11:08:23 am »
hm, ill make it 400... if you lag more... cant help ;D
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline MZ

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Re: ctf_tw_moats - teh TW master's TW Map :D
« Reply #5 on: July 03, 2006, 11:21:20 am »
Awesome map. As usual beautiful colouring and scenery placement.
I guess TW stands for trench war...
I'm really looking foreward to trying this type of gameplay :D

Offline ds dude

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Re: ctf_tw_moats - teh TW master's TW Map :D
« Reply #6 on: July 03, 2006, 11:26:19 am »
This map is marvelous and unquie.Good job. :)
hm, ill make it 400... if you lag more... cant help ;D
Thats good enough for me. ;D my ping is ussaly around 250 to 316.
This signature was borked. Now it is not.

Offline Eagles_Arrows

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Re: ctf_tw_moats - teh TW master's TW Map :D
« Reply #7 on: July 03, 2006, 11:27:58 am »
Now that's big.

*grumble* that means I have to redo my tw map.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Mistercharles

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Re: ctf_tw_moats - teh TW master's TW Map :D
« Reply #8 on: July 03, 2006, 02:46:55 pm »
Avarax, you should've installed logmein (www.logmein.com).That way, you could download maps and update your maplist form home.

Too late now I guess.

shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline TrmD

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Re: ctf_tw_moats - teh TW master's TW Map :D
« Reply #9 on: July 08, 2006, 10:10:40 am »
Great map... descent texture, good shading... good job on polyworking Moats (Trench Warfare)... looks like fun ;D
Sit with the guru

Offline Avarax

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Re: ctf_tw_moats - teh TW master's TW Map :D
« Reply #10 on: July 13, 2006, 11:26:21 am »
*updated for ma new trenchwar server*
(see updates in mainpost)
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Didimow

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Re: ctf_tw_moats - Update
« Reply #11 on: July 14, 2006, 04:23:07 am »
yeah good map. Trenchwar is very challenging!

Offline ColonD

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Re: ctf_tw_moats - Update
« Reply #12 on: July 14, 2006, 09:56:52 pm »
You've made better Avarax..

>:D but it still pwns most TW maps.

Umm, what's your server IP?
: D

Offline Avarax

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Re: ctf_tw_moats - Update
« Reply #13 on: July 15, 2006, 07:03:01 am »
62.75.216.141:22040

well, it's hard to handle with the 500 scenery limit on such huge maps you know? :D
i put more work into the layout than into the optics here and i think, without being arrogant, that this is the best TW map so far, along with Glory Hill
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Flying Dutchman

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Re: ctf_tw_moats - Update
« Reply #14 on: July 15, 2006, 07:33:24 am »
Well, ahum.. :-[ thanks avarax. :P But Glory Hill doesn't come anywhere near to this map. This map really rocks! ;)

Offline jettlarue

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Re: ctf_tw_moats - Update
« Reply #15 on: July 16, 2006, 11:54:16 pm »
avarax your maps are awesome. this s my favorite tw map so far. all the best.

Offline Gold

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Re: ctf_tw_moats - Update
« Reply #16 on: July 17, 2006, 03:25:03 am »
Make the ping 500 plz coz mine sometimes flicks up to 460

Offline spkka

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Re: ctf_tw_moats - Update
« Reply #17 on: May 11, 2007, 11:44:52 pm »
Fixed for those didn't by themselfs  yet! 
replace file with attachment

Offline Avarax

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Re: ctf_tw_moats - Update
« Reply #18 on: May 12, 2007, 07:45:55 am »
thanks spkka ;)
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline spkka

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Re: ctf_tw_moats - now working with 1.4
« Reply #19 on: May 12, 2007, 08:15:28 am »
no problem mate, i won´t make ava sad ;)
haha