Author Topic: The Lazarus Project v1.1  (Read 30457 times)

0 Members and 1 Guest are viewing this topic.

Offline Bunney

  • Flagrunner
  • ****
  • Posts: 511
  • Early Rave/Oldskool <3
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #60 on: June 20, 2007, 05:20:03 am »
Nice tut :D but Shading Black Lines? i dont see anything new there compared with shading other additional parts

Offline Henito Kisou

  • Flagrunner
  • ****
  • Posts: 867
  • Cursed Mind
    • Me on deviantART
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #61 on: June 20, 2007, 05:28:58 am »
This isnt too red just that kind of wooden, who really can be exist, but not common/popular in weapons. Shading - what I can say, removing?, when you coloring lines in similiar way as shading.

Offline -Skykanden-

  • Flamebow Warrior
  • *****
  • Posts: 3065
  • Hallowed be my name
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #62 on: June 20, 2007, 05:37:02 am »
I know exist but... in weapons... and in the ''futere'' wooden?

Offline Henito Kisou

  • Flagrunner
  • ****
  • Posts: 867
  • Cursed Mind
    • Me on deviantART
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #63 on: June 20, 2007, 06:32:54 am »
1 I have dark monitor, I cant change it to better in any way, so always colors of my weapons are little lighter in real.
2 In fact I wanted this to be all blue, then I changed to red, last only few parts are woodenish.
3 Previously red parts have been moved to make all weapon from metal.
4 This is intense varnish? Or wooden highly saturated with special paint to get best permanence of wooden.

Offline Temp3st

  • Camper
  • ***
  • Posts: 303
  • Ever wonder what R2-D2 is doing now?
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #64 on: June 20, 2007, 10:18:21 am »
Ok, i completed Skarab, i will upload later, i am now working on avenger. Nice tut.

Skykanden, i also like the thor. Everything so far looks good ingame.

Henito, i removed shells for acid rifle and plasma gun, also makde the griever shells normal colour. I removed clip for acid rifle, it all looks better.

Date Posted: June 20, 2007, 09:35:53 AM
Ok, I FInally finished upgrading my weps, so here Avenger and Skarab




Offline -Skykanden-

  • Flamebow Warrior
  • *****
  • Posts: 3065
  • Hallowed be my name
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #65 on: June 20, 2007, 10:20:11 am »
Nice!

From where i take the Avenger?

EDIT: do like that ->

« Last Edit: June 20, 2007, 10:23:13 am by -Skykanden- »

Offline Bunney

  • Flagrunner
  • ****
  • Posts: 511
  • Early Rave/Oldskool <3
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #66 on: June 20, 2007, 10:24:48 am »
Wow the Avanger looks abit blockey, bit...square tbh, its nicce shaded but to much like: |____|

I like that 1 from Sky more :D

Offline Temp3st

  • Camper
  • ***
  • Posts: 303
  • Ever wonder what R2-D2 is doing now?
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #67 on: June 20, 2007, 11:26:03 am »
Oh, i see... all did was upgrade shading. I will change it more, add some things etc... :D

The avenger has always been blocky, but i will try to change that.

Date Posted: June 20, 2007, 12:14:06 PM
In a bit of a rush, i did upgrade, will post later./// :D

Offline Bunney

  • Flagrunner
  • ****
  • Posts: 511
  • Early Rave/Oldskool <3
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #68 on: June 20, 2007, 11:38:09 am »
Okay cool :D

Offline Henito Kisou

  • Flagrunner
  • ****
  • Posts: 867
  • Cursed Mind
    • Me on deviantART
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #69 on: June 20, 2007, 12:31:46 pm »
Quote
Henito, i removed shells for acid rifle and plasma gun, also makde the griever shells normal colour. I removed clip for acid rifle, it all looks better.
So Acid Rifle is always filled its immpossible to get empty, this can be looking strange. ::)
Griever fire with blue-navy 30 to 40 mm bullets, so you maked normal color? what? yellow?
Acid is liquid substance, plasma not exactly, but half liquid so there's beads, gushes, streams outside weapon.

Offline Temp3st

  • Camper
  • ***
  • Posts: 303
  • Ever wonder what R2-D2 is doing now?
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #70 on: June 20, 2007, 03:32:18 pm »
Its just that the acid rifle double clips look a bit strange, i will add again. Yes normal shells for griever because square blue ones, strange.. :P .

AND PRESENTING THE AVENGER MKII, ( i think it looks better)

Offline Espadon

  • Global Moderator
  • Rainbow Warrior
  • *****
  • Posts: 2606
  • GO BEAT CRAZY
    • Tabnir at deviantART
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #71 on: June 20, 2007, 09:32:23 pm »
still <3 Sky's more.
CRYSO | HLT                        

    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline -Skykanden-

  • Flamebow Warrior
  • *****
  • Posts: 3065
  • Hallowed be my name
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #72 on: June 21, 2007, 01:17:07 am »
Temp3st really nice, if the people likes mine, can you put mine like the avenger v.2 :D

Offline Bunney

  • Flagrunner
  • ****
  • Posts: 511
  • Early Rave/Oldskool <3
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #73 on: June 21, 2007, 05:58:05 am »
Yeah they both look awesome!

Offline Temp3st

  • Camper
  • ***
  • Posts: 303
  • Ever wonder what R2-D2 is doing now?
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #74 on: June 21, 2007, 07:47:00 am »
Ok ,will offer as replacement, but at least mine is improved.

@Bunney and Sky, so my weapons look better?

Offline -Skykanden-

  • Flamebow Warrior
  • *****
  • Posts: 3065
  • Hallowed be my name
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #75 on: June 21, 2007, 07:50:00 am »
Yes :)

if you are doing all with the same style, upgrade all the others (yours)

Offline Henito Kisou

  • Flagrunner
  • ****
  • Posts: 867
  • Cursed Mind
    • Me on deviantART
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #76 on: June 21, 2007, 08:15:39 am »
Quote
Its just that the acid rifle double clips look a bit strange, i will add again. Yes normal shells for griever because square blue ones, strange..
WTF!? Acid Rifle have 4 mags, from one side - two, from another - two, almost every plasma gun and Acid Rifle have square shells, this imitate rounded in Soldat scale but... Griever? Did you missed something?
Griever bullet, lower is empty shell without bullet and not squareish this isn't plasma gun!



Offline Temp3st

  • Camper
  • ***
  • Posts: 303
  • Ever wonder what R2-D2 is doing now?
Re: The Lazarus Project (v1.0), zombie mod by Temp3st and Henito Kisou
« Reply #77 on: June 21, 2007, 10:21:12 am »
Oh well, didn't understand a word of what you said. We'll keep those things unchanged, ok?

I'll post updated files from me, all you need to do is copy the .ini into the 1.4.1 weapons .ini file, since i did it in 1.4 . I will post all files, so just delete the blank shells and clips for griever, plasma and acid rifle.

I recomend you upload a full mod agian, bot just updated files and take a new screenshot.

Also for the sub-text after topic title say something about importatnt update, major changes etc. for V1.1.

http://files.filefront.com/Lazarus+updatezip/;7845832;;/fileinfo.html

Link, release when ready

Offline Henito Kisou

  • Flagrunner
  • ****
  • Posts: 867
  • Cursed Mind
    • Me on deviantART
Re: The Lazarus Project (v1.1), zombie mod by Temp3st and Henito Kisou
« Reply #78 on: June 21, 2007, 02:39:59 pm »
Ok, mod updated! ;)
I not changed interface and not added map, maybe in 1.2 version.

Offline Bunney

  • Flagrunner
  • ****
  • Posts: 511
  • Early Rave/Oldskool <3
Re: The Lazarus Project (v1.1), zombie mod by Temp3st and Henito Kisou
« Reply #79 on: June 21, 2007, 03:44:10 pm »
No Beamer? :( :P