Author Topic: Trench Warfare - It has begun.  (Read 11828 times)

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Offline Avarax

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Trench Warfare - It has begun.
« on: July 03, 2006, 11:25:05 am »
What can i say, a new gamemode is born...

see here to see it's evolution and it's first maps:
http://forums.soldat.pl/index.php?topic=1350.0

And then go to check out the first Server with it:

!Avarax Trenchwar beta
Server Location: Germany

(i used my RS server for this, once i get another server (ill buy one tomorrow) my RS server will be back)


62.75.219.184:22040

Server Settings:

CTF 10-14 Slots (ill experiment with player number)
Realistic: on
Survival: off
Advance: off
usual Weapons
Cluster Nades & Bullet Proof with a 20% chance.
4 max. nades


Maplist:
ctf_tw_chemical (wraithlike)
ctf_tw_moats (Avarax)
ctf_tw_laststand (-Wildbill-)
ctf_tw_swampland (crackadillicus)
ctf_tw_island (Mr. America)
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline ds dude

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Re: Trench Warfare - It has begun.
« Reply #1 on: July 03, 2006, 11:28:08 am »
what can i say...good job dude :)
This signature was borked. Now it is not.

Offline Eagles_Arrows

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Re: Trench Warfare - It has begun.
« Reply #2 on: July 03, 2006, 11:28:30 am »
Let the trenching begin!

I can't wait to play this server, once I get home.

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Flying Dutchman

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Re: Trench Warfare - It has begun.
« Reply #3 on: July 03, 2006, 12:28:36 pm »
Yea, this is gonna rock. ;)

Offline SDFilm

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Re: Trench Warfare - It has begun.
« Reply #4 on: July 03, 2006, 12:37:58 pm »
Yea, I'd like to check this out  :D

Burning scarfs since 1988

Offline Avarax

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Re: Trench Warfare - It has begun.
« Reply #5 on: July 03, 2006, 12:40:39 pm »
hm... swamplands and island suck.. they dont provide any tactics
removed from maplist
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Sotija

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Re: Trench Warfare - It has begun.
« Reply #6 on: July 03, 2006, 01:26:47 pm »
Theyre good but i liked Youre R/S (CS) server more.

Offline Zamorak

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Re: Trench Warfare - It has begun.
« Reply #7 on: July 03, 2006, 01:28:31 pm »
Ooo, I like it alot.
ZamoraK |2Wai|

Offline Dascoo

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Re: Trench Warfare - It has begun.
« Reply #8 on: July 03, 2006, 01:41:31 pm »
Yay for WW1, I'm gonna start playing Soldat again!!!!

UnReQuitLo
ɹǝƃuɐɥɔɹǝƃıu

Offline MofoNofo

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Re: Trench Warfare - It has begun.
« Reply #9 on: July 03, 2006, 01:54:55 pm »
Oh noez its full :/

Offline Mistercharles

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Re: Trench Warfare - It has begun.
« Reply #10 on: July 03, 2006, 02:40:27 pm »
Oh noez it's fun as hell (plus i'm actually good at it).

May I suggest putting in 2 more slots?
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline Eagles_Arrows

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Re: Trench Warfare - It has begun.
« Reply #11 on: July 03, 2006, 02:58:54 pm »
That popular already?!

T_T sheet...

"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals

Offline Major .:Noob:.

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Re: Trench Warfare - It has begun.
« Reply #12 on: July 03, 2006, 03:47:34 pm »
I love you avarax.

*RUNS AS FAST AS HE CAN TO THE SERVER!*

Offline Avarax

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Re: Trench Warfare - It has begun.
« Reply #13 on: July 03, 2006, 03:52:44 pm »
Modifications:

maplist is now:

ctf_tw_moats
ctf_tw_chemical (new version)
ctf_tw_gloryhill (new one by flying dutchman)


All autos +10 Ticks Reload Time to weaken spray slightly

Minigun became an explosive launcher that can only be used out of combat (huge bink, very inaccurate, big startup), its like a high range mortar now.

m79 has longer reload and more bink for it beeing overpowered (all came to that conclusion pretty fast)

EDIT:
Minigun artillery removed... caused cheatbans
« Last Edit: July 03, 2006, 04:04:15 pm by Avarax »
I like to have one Martini
Two at the very most
Three I'm under the table
Four I'm under the host

Offline Flying Dutchman

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Re: Trench Warfare - It has begun.
« Reply #14 on: July 03, 2006, 04:38:24 pm »
Nooo, I loved the mortar idea.  :'(
No way to solve it?

Offline Major .:Noob:.

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Re: Trench Warfare - It has begun.
« Reply #15 on: July 03, 2006, 04:53:00 pm »
I still think we should change the m79 into the mortar, because M79 is -still- overpowered, due to not being able to jump out of the way fast enough :(.

-Major

Offline Officer_Bulbock

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Re: Trench Warfare - It has begun.
« Reply #16 on: July 03, 2006, 05:24:26 pm »
Sounds fun, but I tried to join the server and I couldn't download the map.

Offline kingkitty

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Re: Trench Warfare - It has begun.
« Reply #17 on: July 03, 2006, 07:36:56 pm »
trenchwars for life!
I'm away.

Offline Aquarius

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Re: Trench Warfare - It has begun.
« Reply #18 on: July 03, 2006, 07:47:41 pm »
Bigger TW maps (ctf_tw_moats) are more playable, but it's *extremely* hard to score. I suggest to make longer distances between a spawn point and a flag of each team.

Also it kicked me for possible cheating when I was using the minigun-artillery weapon.
« Last Edit: July 03, 2006, 07:50:11 pm by Aquarius »

Offline Plonkoon

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Re: Trench Warfare - It has begun.
« Reply #19 on: July 03, 2006, 09:24:17 pm »
Your looking for more maps I assume?