Author Topic: Smash Bros. Idea.  (Read 4003 times)

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Offline PHReaKeR

  • Major(1)
  • Posts: 48
Re: Smash Bros. Idea.
« Reply #20 on: June 11, 2007, 11:22:42 pm »
lol - Why dont you make something original... if I knew how to mod i'd make something that would be insane and probably get put on servers for Game Arena LOL

I pwn. JK... but I still Pwn.

Offline Blue-ninja

  • Veteran
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  • Posts: 1419
Re: Smash Bros. Idea.
« Reply #21 on: June 18, 2007, 11:29:14 pm »
I still need to make sceneries for Hyrule Temple...

My method for making these sceneries:
Make one in polyworks with shaded polygons, then take a screenshot of it, and paste and make it a scenery.

Wish me luck this summer...

Offline w00titsme

  • Soldier
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  • Posts: 219
Re: Smash Bros. Idea.
« Reply #22 on: June 25, 2007, 04:08:52 pm »
Making maps based on Smash Bros. stages alone... Meh... The stages really aren't particularly special or would offer layouts unique to Soldat. However! Had you thought a bit ahead and attempted to mod weapons (say, the M79, Spas, Minimi and grenades) to do no/little damage and only really be able to kill someone by knocking him/her off the stage and into a frame of deadly polygons... then you'd really have something I think. :)

Master chakapoko's maps were excellent and they were just small 1 vs 1 areas.
Make your Coca Cola fresh!