Author Topic: Parts of map randomly becoming boundry'd?  (Read 897 times)

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Offline Lolimbob

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Parts of map randomly becoming boundry'd?
« on: June 09, 2007, 09:14:23 pm »
what i mean is, randomly a certain part of the map randomly gets like a boundry on it, so whenever i go to it, i respawn

is there any way to fix this?

Offline Keron Cyst

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Re: Parts of map randomly becoming boundry'd?
« Reply #1 on: June 09, 2007, 10:27:59 pm »
Recompile the map. This occasionally happens.

Offline Lolimbob

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Re: Parts of map randomly becoming boundry'd?
« Reply #2 on: June 10, 2007, 03:30:25 am »
Recompile the map. This occasionally happens.

hmm, i recompiled the map, but it still didn't fix the problem

and when you say recompile, do you mean go to the file dropdown at the top left and click "Compile to PMS"?
« Last Edit: June 10, 2007, 03:34:18 am by Lolimbob »

Offline Keron Cyst

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Re: Parts of map randomly becoming boundry'd?
« Reply #3 on: June 14, 2007, 07:03:53 pm »
Yeah, that. Hm, I don't know what might be causing it. You said a certain part of the map gets the boundary effect, which is far away from the end of the playing field?...

Try boxing in the map and recompiling. Then playtest; if it works, remove the polygons you made, compile, and playtest again and see if it was fixed

Offline BombSki

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Re: Parts of map randomly becoming boundry'd?
« Reply #4 on: June 15, 2007, 07:41:57 am »
naw, you have to start the map in polyworks, click the 'select polygon' tool, and click outside of the map (not on a poly/scenery).
you will probably see that you have selected some invisble polygon (you can chose what kind of polygon it is in the menu), now simply press delete and recompile the map
hope this works