Author Topic: Counter-Strike: Source Mod  (Read 6647 times)

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Offline FyFy

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Re: Counter-Strike: Source Mod
« Reply #20 on: June 13, 2007, 05:25:55 pm »
not much to be resolved really, I just took a bit of your outlines. however, I did unknowingly break the rules of moddin, and to you I apologize for that. If anyone REALLY deserves an apology, though, it's Serial Killer. I broke the rules on him too, but I didn't give him enough credit. I used his chainsaw outline, cluster outline, minigun sound effect, Bazooka sound effect, bazooka outline, and kit sound effects. sorry SK. : D

Offline Mangled*

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Re: Counter-Strike: Source Mod
« Reply #21 on: June 14, 2007, 11:02:10 am »
Sorry Mangled*, may I please use content I edited from your mod?

I'll think about it.
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Thrax

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Re: Counter-Strike: Source Mod
« Reply #22 on: June 15, 2007, 03:27:33 am »
Its alright, you should just color them, the m79 looks like a box.

Offline Mangled*

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Re: Counter-Strike: Source Mod
« Reply #23 on: June 15, 2007, 07:08:57 pm »
I agree.

The weapons you took from that website look alot better than the ones you took from my mod.  [fist]  :P
"There she lusted after her lovers, whose genitals were like those of donkeys and whose emission was like that of horses." - Ezekiel 23:20

Offline Espadon

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Re: Counter-Strike: Source Mod
« Reply #24 on: June 15, 2007, 07:29:19 pm »
I'm not really sure that Skykanden is right in... persuading people to follow one general style of weapons interface graphics. Modification is all about putting one's personal touches onto the game, so I always like to see new ways of execution of int-gfx.

The one thing I do believe needs improvement is the in-game weapons. Judging from that poster (which provides way too little game info for its ridiculous size... I mean, comon, I'm not even allowed to have my normal signature because it would be 50kB!) the AWM is...way too blue-ish. The gun (in the pirated version I played) is more of a hunter-green.

Oh well, not too shabby for a first mod. Although with the simplicity of your current int-gfx, you might have easily done the M79 and whatever other weapon you outlined from the Enhanced Mod, saving you some misunderstandings.
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Offline FyFy

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Re: Counter-Strike: Source Mod
« Reply #25 on: June 23, 2007, 05:35:10 pm »
OK. Taking another look at this mod in retrospect, I slap my past self for its dumbassesdnesnness. I'm working on another mod now, and it's going to be not only completely original, but better altogether. This one is absolute crap. The weapons graphics are pathetic. Be looking forward to a vast improvement on this atrocity in the next mod. Also, I think this had potential. I might revisit this after my current mod is finished. /thread