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Author Topic: Halo Legendary Trilogy [In developement]  (Read 133885 times)

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Offline Shivorken

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Re: Halo Legendary Trilogy |Multiplayer BETA Released [Page 8]|
« Reply #180 on: July 02, 2007, 08:06:22 pm »
XD I never thought of that

ok

[Right - my old crap gosteck with MA5B][Left - Espadon's gosteck witch MA5C][Both have same colour codes]


As you can see, your knees sorta jut out a bit too much and when you walk, it looks like its flailing XD

you arms/back can also be thined down abit around the back as it too juts out too much.

your helmet is fkin beast =]

I'll remove this at your moments notice.
« Last Edit: July 02, 2007, 08:09:43 pm by Shivorken »
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Offline Espadon

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Re: Halo Legendary Trilogy |Multiplayer BETA Released [Page 8]|
« Reply #181 on: July 02, 2007, 08:09:58 pm »
Hum, thanks for that. But oddly I always though the long-thighed look of every other gostek just didn't look right. Uh, hopefully I can fix it by moving the noga back a pixel. Lemme play with it a bit. Anything else?

And no, keep it, I'm cool with the pic.

EDIT The jutting knees were my interpretation of the kneepad on the MJOLNIR Mk V/VI. But the running anim does make it look a bit funny.
« Last Edit: July 02, 2007, 08:12:27 pm by .·: êšþãÐøñ :·. »
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Offline Shivorken

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Re: Halo Legendary Trilogy |Multiplayer BETA Released [Page 8]|
« Reply #182 on: July 02, 2007, 08:14:07 pm »
Nothing else yet, but i'll try too critique this till its perfect XD

[Edit]: ahhh ... i see. I guess you can't put in every detail for the sake of eye candy =]
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Offline Espadon

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Re: Halo Legendary Trilogy |Multiplayer BETA Released [Page 8]|
« Reply #183 on: July 02, 2007, 08:53:02 pm »
Fixed! Turned out the jutting knee was because I had the noga rotated 90 degrees, hence MC's kneeling look and the flailing run. I also fixed the biodro so that MC's groin section looks like the real thing. I cut down the ramie a bit so I hope it looks right now.

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Offline Shivorken

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Re: Halo Legendary Trilogy |Multiplayer BETA Released [Page 8]|
« Reply #184 on: July 03, 2007, 03:14:53 am »
Wow!!!

holy crap ... i gotta say that that looks freakin AMAZIN! gw espadon =]

ahh ... i 4got to talk about the ranny. yeh ... that was terrible before, way too much sparks.

[Edit]: also espadon, your spartan laser has too much black shading near bottom while your SMG lacks shading. It looks abit plain atm and can do with some bright shiny parts on the top layer and some serious shading on the bottom. From what i can imagine, the SMG will look alot better with a tiny hint of purple. tiny hint. Plasma Rifle ingame bullets can do with a bit more of a meaty feel and the interface picture should have a bit more lustre on the top section.
« Last Edit: July 03, 2007, 03:27:22 am by Shivorken »
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Offline Espadon

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Re: Halo Legendary Trilogy |Multiplayer BETA Released [Page 8]|
« Reply #185 on: July 03, 2007, 06:03:58 am »
I do have a metalized M7 from before, but I always thought the M7 was a matte black weapon. And the Spartan Laser's "black" was the black grips on the bottom...but okay, I'll see what I can fix.


Date Posted: July 03, 2007, 06:12:36 AM
All right, Beta downloading stage is over. Closing the D/L ports.
« Last Edit: July 03, 2007, 04:40:04 pm by .·: êšþãÐøñ :·. »
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Offline Shivorken

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Re: Halo Legendary Trilogy
« Reply #186 on: July 03, 2007, 06:10:15 am »
You didn't include the interface picture XD That was what i was referring too =[
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Offline Espadon

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Re: Halo Legendary Trilogy
« Reply #187 on: July 03, 2007, 06:51:28 am »
Oh that. Okay. I thought you mean in-game for some reason.
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Offline fast_ede

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Re: Halo Legendary Trilogy
« Reply #188 on: July 03, 2007, 10:57:19 pm »
Gostek looks amazing.


Ingame name - Lt. Blackburn

Offline Hiro

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Re: Halo Legendary Trilogy
« Reply #189 on: July 04, 2007, 12:00:19 am »
Hold on! That weapons.ini file on page 9 was blank! I've already overwritten my old one so now I can't play with your mod's ini file. Please repost it, I wanna see what it's like with your "slightly tweaked" new one.

BTW, your gostek looks so good it makes me want to cry. With Red vs Blue ending this mod brings back so many memories...
I am but a figment of your imagination. You are creating me to see what perfection is.

Offline Bunney

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Re: Halo Legendary Trilogy
« Reply #190 on: July 04, 2007, 05:10:52 am »
MMMMMMMMMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAA

Giev Giev Giev Gosteks!!!!!!!

Offline Espadon

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Re: Halo Legendary Trilogy
« Reply #191 on: July 04, 2007, 05:49:33 am »
Hold on! That weapons.ini file on page 9 was blank! I've already overwritten my old one so now I can't play with your mod's ini file. Please repost it, I wanna see what it's like with your "slightly tweaked" new one.

I guess that's what not putting it in a zip and being lazy gets me. Hopefully this one will work.


Date Posted: July 04, 2007, 06:48:32 AM
With Red vs Blue ending this mod brings back so many memories...

I was wondering, how are the bots that were included with the Beta?
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Offline Hiro

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Re: Halo Legendary Trilogy
« Reply #192 on: July 04, 2007, 08:06:49 pm »
Hmm, I like the colours. Some of the RvB quotes aren't quite right but that doesn't matter too much. The Flood dudes are more of a joke then boogie man. I don't think I've ever seen one of them even hurt someone, except when they were holding a gun.

This .ini file is working, thats good. Thanks.
I am but a figment of your imagination. You are creating me to see what perfection is.

Offline Espadon

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Re: Halo Legendary Trilogy
« Reply #193 on: July 04, 2007, 08:15:24 pm »
Great, help me correct some of the quotes if you can. ^^
I own 4 sets (36) of flood bots right now, it gets sticky when I load up more than 2 sets. Not gonna give them chainsaws, but might give them knives. Dunno, maybe I'll give more of them guns.

Great about the ini, tell me the balancing. I might have to tone down the P rifle's firing rate even more.
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Offline Hiro

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Re: Halo Legendary Trilogy
« Reply #194 on: July 04, 2007, 08:27:34 pm »
Hmmm, well the AIE-486H HMG (mini gun) seems to be almost impossible to use. The curser jumping around like crazy + the massive spread from selfbink makes it ridiculously hard to even hit someone. That and the startup which means that you can't really burst fire...
I dunno what it's like in Halo, but maybe it could be a little more accurate? Or at least a little tone down to the curser jumping would be nice.

I'll see about the other weapons.

[EDIT]

Is the needler supposed to be firing arrows now instead of bullets like in the last version?
« Last Edit: July 04, 2007, 08:31:05 pm by Hiro »
I am but a figment of your imagination. You are creating me to see what perfection is.

Offline Espadon

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Re: Halo Legendary Trilogy
« Reply #195 on: July 05, 2007, 03:28:52 pm »
Yes, it was originally supposed to fire arrows, but I reverted it to the bullets just for the Multiplayer aspect.

Major Beta patch coming up, and I'm fixing some things like the ranny (too much sparks!) and some of the interface graphics to correspond to the newly released Halo 3 neutral lighting weapon renders.

[Spartan Laser]


[M41 MAV/AW]


And I de-nerfed the AIE-486H here:

[XM214 Minigun]
Damage=42
FireInterval=4
Ammo=200
ReloadTime=380
Speed=270
BulletStyle=1
StartUpTime=50
Bink=-1
MovementAcc=20
Recoil=0

The play still feels reasonably balanced, but I'd like your opinion.
Uh, I think that's all I have for now. ;)
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Offline -Skykanden-

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Re: Halo Legendary Trilogy
« Reply #196 on: July 05, 2007, 04:28:06 pm »
Woooow i love that spartan laser!

More :D

Offline Shadow G-Unit

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Re: Halo Legendary Trilogy
« Reply #197 on: July 05, 2007, 06:06:36 pm »
Espadon, I say! You are one of the very best out there and all I can say is that you can only get better. Great job! Keep up the great work, I would DL this, but I like the Killzone mod I have better because I've been using it for 1-1 1/2 years already. Otherwise, GREAT! GOOD WAY TO GET THOSE SOLDAT CHICAS!


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Offline Espadon

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Re: Halo Legendary Trilogy
« Reply #198 on: July 05, 2007, 06:42:54 pm »
I love Killzone too -- I got it just for the chain gun.
And forget DLing this, the Beta download has already been taken off. ;)
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Offline Hiro

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Re: Halo Legendary Trilogy
« Reply #199 on: July 05, 2007, 07:58:10 pm »
Oh ok, so this isn't just a multiplayer beta anymore ;)
« Last Edit: July 05, 2007, 08:39:21 pm by Hiro »
I am but a figment of your imagination. You are creating me to see what perfection is.