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Total Members Voted: 42

Author Topic: Halo Legendary Trilogy [In developement]  (Read 138849 times)

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Offline xtishereb

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Re: Halo Legendary Trilogy
« Reply #40 on: June 18, 2007, 05:50:07 pm »
The new stuff is hot.
You could try doing what I've done for zombie stuff:
  • Create a default weapons mod designed for online (human vs. human) play. Balance it as you wish.
  • Create a modified weapons mod designed for zombie (human vs. chainsaw bot) play. Increase the damage of all weapons by about 50% to simulate the reduced health of the zombies. Allow reloading of heavy weapons.

I love your idea to have two different mods installed.
BTW, I've been kicking around the idea for making a Soldat mod config program in C++. I've already created a program to duplicate files, I know C++ can add on to files (for the weapons.ini) and I'm pretty sure C++ (or at least Dev-C++, my IDE of choice) can do GUIs. All I need to know is how to get C++ programs to work with subdirectories, that is, seeing what files are in another folder, opening those files, writing those files to another folder, etc.
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Offline -Skykanden-

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Re: Halo Legendary Trilogy
« Reply #41 on: June 19, 2007, 01:38:13 am »
Well really nice!!!, continue on that way Espadon!

Nice idea for the dual needlers, but i preffer only 1 :P

Offline Bunney

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Re: Halo Legendary Trilogy
« Reply #42 on: June 19, 2007, 04:10:57 am »
Or give us the choice to use 1 or both :D

Offline -Skykanden-

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Re: Halo Legendary Trilogy
« Reply #43 on: June 19, 2007, 04:14:06 am »
Hehe thats a good idea Bunney!

but is the mod of Espadon, you like it>?

Offline Bunney

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Re: Halo Legendary Trilogy
« Reply #44 on: June 19, 2007, 04:29:55 am »
I like the mod not that much, since i dont like photorealistic gunz.

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Re: Halo Legendary Trilogy
« Reply #45 on: June 19, 2007, 05:29:44 am »
This is probably one mod, I am desperately wanted done. Awesome job.

Offline Shivorken

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Re: Halo Legendary Trilogy
« Reply #46 on: June 19, 2007, 06:37:06 am »
Um ... I thought that the MA5B and the MA5C looks exactly the same. Correct me if i'm wrong
[/url]

Offline Espadon

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Re: Halo Legendary Trilogy
« Reply #47 on: June 19, 2007, 07:27:16 am »
BTW, I've been kicking around the idea for making a Soldat mod config program in C++. I've already created a program to duplicate files, I know C++ can add on to files (for the weapons.ini) and I'm pretty sure C++ (or at least Dev-C++, my IDE of choice) can do GUIs. All I need to know is how to get C++ programs to work with subdirectories, that is, seeing what files are in another folder, opening those files, writing those files to another folder, etc.

Shereb, I'd be honored if you would help this mod by creating a config program. If you are really interested and would like to discuss, maybe we could meet on MSN, seeing that we both have it?

Thanks for the positive feedback, sky. Now I know which way to follow. ^^
And yeah Bunney, it's okay since there are a ton of non-photorealistic Halo mods out there, so take your pick!

Guys, I think the single Drake is still the best too, I'm gonna take out the dual Drakes because it's significantly overpowered anyways, to the point where it's...pointless (no pun intended).

And Shiv, you're kinda right. To me, the new MA5C, other than being different detail and stat-wise, is almost the same as the MA5B. However, the grip is different, the muzzle is a bit shorter, and overall, the MA5B is darker and just a tad bit rounder than the more smoothed-out MA5C. And though it can't really be shown, the MA5C has 3 slot-ports [for what use, I don't know] on the side of the gun while the MA5B only has 2 [does it even matter?]. lol

The mod will be in the pipes for a while, sorry guys. I have to make everything meet to my rigorous standards. =\

EDIT:
[Brute Shot New]

Thinned up the BS and also added "shading," I hope. Opinions?
« Last Edit: June 19, 2007, 07:40:26 am by .·: êšþãÐøñ :·. »
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Offline -Skykanden-

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Re: Halo Legendary Trilogy
« Reply #48 on: June 19, 2007, 07:49:31 am »
Woha Woooooooooooha!!!

i love it, pleasee mooooooooooooore , i will dl that mod if continues with that :D

Offline pinOi32

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Re: Halo Legendary Trilogy
« Reply #49 on: June 19, 2007, 08:03:32 pm »
I CANT WAIT FOR THIS TO BE AVAILABLE FOR DOWNLOAD!!!
Pls use my amazing interface:
http://forums.soldat.pl/index.php?topic=27584


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WHY MY KARMA SUCK??

Offline xtishereb

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Re: Halo Legendary Trilogy
« Reply #50 on: June 19, 2007, 08:30:51 pm »
The new Brute Shot looks freakin' epic. Just, wow. You've got a great style and I want this mod.

I also added you on MSN. I talked with my dad, who has experience programing in C (which C++ is based off of) and he thinks it might be very possible to copy files from one folder to another.
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Offline Shivorken

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Re: Halo Legendary Trilogy
« Reply #51 on: June 20, 2007, 12:08:28 am »
If that is the case with the MA5C, then i have to say that the one you have shown is far too horizontally challenged.

I'd make it a bit more like:

(I made it a very, very long time ago)

It is the MA5B and I'm mainly pointing out the shape and outline (shading and colour is inferior) which IMO is in exact proportion to the actual weapon.
« Last Edit: June 20, 2007, 12:10:27 am by Shivorken »
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Offline Espadon

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Re: Halo Legendary Trilogy
« Reply #52 on: June 20, 2007, 02:50:05 pm »
All right, Shiv, you're half-right. It's not too long; yours is a bit too stubby, but the shape wasn't exactly correct on mine either. Here's the new MA5C compared with the most sideways view of the MA5B I could find.

[MA5C New]


[MA5B]


[Carbine]

Finally finished the carbine interface gfx, hope you guys like it [stupid platypus gun happens to be one of the hardest guns to do].
« Last Edit: June 20, 2007, 02:52:11 pm by .·: êšþãÐøñ :·. »
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Offline Bunney

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Re: Halo Legendary Trilogy
« Reply #53 on: June 20, 2007, 03:03:22 pm »
Damm, that luks nice!

Offline adadqgg

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Re: Halo Legendary Trilogy
« Reply #54 on: June 20, 2007, 03:26:22 pm »
espadon, u might want to make thebarrel shorter on the MA5C,like this:
« Last Edit: June 20, 2007, 03:31:15 pm by adadqgg »

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Offline Coolio

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Re: Halo Legendary Trilogy
« Reply #55 on: June 20, 2007, 06:40:54 pm »
Keep up the good work man. This will proabaly be one of the best mods Soldat will EVER see.

Date Posted: June 20, 2007, 07:35:35 PM
O yeah how are the explosions coming along?
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Offline Espadon

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Re: Halo Legendary Trilogy
« Reply #56 on: June 20, 2007, 08:54:05 pm »
MA5C has a longer muzzle than the MA5B.

I'm remaking all explosions in PNG, will update soon.
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Offline Valorman

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Re: Halo Legendary Trilogy
« Reply #57 on: June 20, 2007, 08:54:21 pm »
All right, Shiv, you're half-right. It's not too long; yours is a bit too stubby, but the shape wasn't exactly correct on mine either. Here's the new MA5C compared with the most sideways view of the MA5B I could find.

[MA5C New]


[MA5B]


[Carbine]

Finally finished the carbine interface gfx, hope you guys like it [stupid platypus gun happens to be one of the hardest guns to do].
you have to release this soon. My god this is shaping up to be great.
.

Offline Coolio

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Re: Halo Legendary Trilogy
« Reply #58 on: June 20, 2007, 11:40:27 pm »
Can you please make those explsions big and bright please?
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Offline -Skykanden-

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Re: Halo Legendary Trilogy
« Reply #59 on: June 21, 2007, 01:13:20 am »
Nice convenant carabine, i preffer the MA5C from Shivorken