Poll

Typeface [Page 45]

Pirulen
22 (50%)
Battlefield
22 (50%)

Total Members Voted: 42

Author Topic: Halo Legendary Trilogy [In developement]  (Read 139230 times)

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Offline Hiro

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Re: Halo Legendary Trilogy [In developement]
« Reply #660 on: November 30, 2007, 04:49:06 pm »
Hmm, I kinda like the BR55 too, but it doesn't fit in soldat because of it's 3 shot fire rate. The only way I can think of to make the ruger slot do that is have 3 bullets in the bullet graphic, but that's cheating and doesn't actually make 3 bullets.

Carbine is fine for a ruger slot.
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Offline Slayer DZ

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Re: Halo Legendary Trilogy [In developement]
« Reply #661 on: November 30, 2007, 05:22:01 pm »
when this out?

Offline Thinkto urself

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Re: Halo Legendary Trilogy [In developement]
« Reply #662 on: November 30, 2007, 08:51:13 pm »
when this out?
If you have read atleast 5 pages of the thread, you'd know this isn't released. It says, In developement. Also I want the Spartan laser still in Ruger slot.

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Offline -Skykanden-

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Re: Halo Legendary Trilogy [In developement]
« Reply #663 on: December 01, 2007, 04:15:23 am »
Ok... Espadon, can you give us a 2nd beta? ::)
But the Spartan should stay at Slot 6, you change a little bit the .ini and: uber creation :P

Offline Pie

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Re: Halo Legendary Trilogy [In developement]
« Reply #664 on: December 01, 2007, 05:43:02 am »
The only hip fire gun i can think of is the detachable turret.
So you could just use that i guess?
Lol, internets.

Offline Espadon

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Re: Halo Legendary Trilogy [In developement]
« Reply #665 on: December 01, 2007, 09:35:11 am »
Well, I fixed the hip-shot thing for the minigun slot... and I agree with my beta testers, it is currently working very well in the minigun slot. I don't know, its still very much in the air, but I'm digging the wind-up right now.

Sky -- I'll think about it.
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Offline -Skykanden-

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Re: Halo Legendary Trilogy [In developement]
« Reply #666 on: December 01, 2007, 09:41:21 am »
who are the beta testers'?
Please yes think about it! :)

Offline ShadowHunter

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Re: Halo Legendary Trilogy [In developement]
« Reply #667 on: December 01, 2007, 02:10:38 pm »
Hmm, I kinda like the BR55 too, but it doesn't fit in soldat because of it's 3 shot fire rate. The only way I can think of to make the ruger slot do that is have 3 bullets in the bullet graphic, but that's cheating and doesn't actually make 3 bullets.

Carbine is fine for a ruger slot.

agreed

Offline Espadon

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Re: Halo Legendary Trilogy [In developement]
« Reply #668 on: December 01, 2007, 03:32:55 pm »
Yeah, I've already stated that 3-in-1 bulleting is a no-no for me. So I think I'm still going to stick with the BR's oddball superbink/startup time thing -- I'll put it in the CP4 so you guys can test the balance.
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Offline Hiro

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Re: Halo Legendary Trilogy [In developement]
« Reply #669 on: December 01, 2007, 04:13:29 pm »
So where is the BR going to go then? Like, it can't be a ruger so which gun would it replace? the M7?
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Offline Espadon

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Re: Halo Legendary Trilogy [In developement]
« Reply #670 on: December 01, 2007, 04:26:40 pm »
It's a highly modified AK. 3-4 RoF, ~13 startup, -90 bink. Forces you to shoot between 2-4 rounds a burst, which I feel is acceptable.
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Offline adadqgg

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Re: Halo Legendary Trilogy [In developement]
« Reply #671 on: December 01, 2007, 05:52:34 pm »
Well, I fixed the hip-shot thing for the minigun slot... and I agree with my beta testers, it is currently working very well in the minigun slot. I don't know, its still very much in the air, but I'm digging the wind-up right now.

Sky -- I'll think about it.
good job, now there will be balance in the force/game.

you might want to change the poll a little bit, since the spartan laser in slot 0 is not hip-firing anymore...
« Last Edit: December 01, 2007, 05:55:13 pm by adadqgg »

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Offline Thinkto urself

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Re: Halo Legendary Trilogy [In developement]
« Reply #672 on: December 01, 2007, 05:53:12 pm »
So, Espadon, The BR55, Are you done tinking with the Ini. To find an acceptable Balance and not make it an auto? Also I noticed that bots dont care about bink or movement acc. So if you play single player with this the bots are gonna be really stupid with the BR55.

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Offline Espadon

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Re: Halo Legendary Trilogy [In developement]
« Reply #673 on: December 01, 2007, 06:49:16 pm »
Yeah I know, and that's a problem -- BR55 in the hands of bots is serious OP'd. So I'm really really not sure. It's all very annoying.

Then again I might go the traditional way with the 3-shot magazine... eew...
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Offline Thinkto urself

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Re: Halo Legendary Trilogy [In developement]
« Reply #674 on: December 01, 2007, 07:15:18 pm »
Yeah I know, and that's a problem -- BR55 in the hands of bots is serious OP'd. So I'm really really not sure. It's all very annoying.

Then again I might go the traditional way with the 3-shot magazine... eew...
We all hate the 3 round magazine.

Edit:We would really love to see a gameplay video, mainly because as non beta testers, we don't see OR HEAR ::) Much of the beta. And I have never heard a single 1 of the sounds that you are going to use in the mod. I'm sure most of us would love to see a gameplay video.
« Last Edit: December 01, 2007, 07:18:10 pm by Thinkto urself »

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Offline Hiro

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Re: Halo Legendary Trilogy [In developement]
« Reply #675 on: December 01, 2007, 07:41:52 pm »
Espadon, want me to show it off for you? I have fraps...

[EDIT]

BTW Espadon, have I ever mentioned to you that the grenade launcher is really powerfull? Well, in the hands of bots at least. The rate of fire is really fast.
« Last Edit: December 01, 2007, 07:48:50 pm by Hiro »
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Offline Espadon

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Re: Halo Legendary Trilogy [In developement]
« Reply #676 on: December 01, 2007, 08:06:24 pm »
Yeah, go ahead, go ahead. I must have forgotten to tone down the RoF for the Br00t shot, but I'll do it for the next patch. Can you give me a rough estimate of how many ticks feel right but also preserves the feel of the actual weapon? Thanks.
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Offline LOL

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Re: Halo Legendary Trilogy [In developement]
« Reply #677 on: December 02, 2007, 07:28:14 am »
Got a question wich has been bothring me.

What are you gonna do for blood?
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Offline Thinkto urself

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Re: Halo Legendary Trilogy [In developement]
« Reply #678 on: December 02, 2007, 02:51:01 pm »
Got a question wich has been bothring me.

What are you gonna do for blood?
You.

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Offline Havoc

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Re: Halo Legendary Trilogy [In developement]
« Reply #679 on: December 02, 2007, 05:17:26 pm »
I have my own Halo mod running too. I made the battle rifle a fully automatic weapon. It acts as a "heavier" version of the MA5C; with a slower RoF, better accuracy at long range and more powerful bullets. I also gave the weapon a 20 round magazine. I think of the battle rifle as the modern version of WWII's BAR (Browning Automatic Rifle).

Here are the weapon files:
BR55HB SR
[FN Minimi]
Damage=78
FireInterval=9
Ammo=20
ReloadTime=100
Speed=450
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=2
//The Battle Rifle 55 Heavy Barrel 'Sniper Rifle' is another versatile UNSC troop combat weapon. Despite its named versatility, this weapon is best used from a far.

MA5C
[Steyr AUG]
Damage=85
FireInterval=5
Ammo=32
ReloadTime=100
Speed=350
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=1
Recoil=2
//The MA5C Individual Combat Weapon System (Assault Rifle) is arguably the most versatile troop weapon in the UNSC. This weapon has no 'niche' to speak of and can be used effectively in just about every engagement.
« Last Edit: December 02, 2007, 05:20:13 pm by Havoc »