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Author Topic: Halo Legendary Trilogy [In developement]  (Read 139068 times)

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Offline Nemihara

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Re: Halo Legendary Trilogy [In developement]
« Reply #520 on: August 30, 2007, 02:42:38 am »
THAT thing looks to me like a remake of the LAAG minigun's interface graphic.
Granted, I do suck in Soldat and could never kill more than one guy in a life :P, and again, yeah, I 'borrowed' some of the LAAG graphics.  I did modify it though; I can send you a nicer pic of the actual file itself.

And darn, I was typing fast because I accidentally posted instead of preview on that post.  I thought I said you can't.  Nonetheless, I do agree with your point there.  Compared to the Spartan Laser, it is a LOT more powerful.  However, I didn't like the fact I had to charge up and snipe, especially for more than a second.

Offline Espadon

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Re: Halo Legendary Trilogy [In developement]
« Reply #521 on: August 30, 2007, 02:40:48 pm »
Spartan laser is damn powerful, what are you talking about? I can wipe out a 4-person team with one shot. Besides, if you guys haven't noticed, the gun doesn't have any movementacc so you're kind of supposed to be jumping around with it. If I gave it a scope, it would be way too annoying.

Nem, the gauss...you keep it for yourself. Gauss just isn't going to make it into the mod because it's not a wieldable weapon in Halo. Only way I might put it in is for the stat gun, but even then it'll be a long shot.
CRYSO | HLT                        

    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline Nemihara

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Re: Halo Legendary Trilogy [In developement]
« Reply #522 on: August 30, 2007, 05:50:10 pm »
And I will.  I'm a gauss fan, myself.  I get your point though.  It's just I've never killed two of their team without being slaughtered.  :P  I prefer the Gauss in real gameplay; however, in Soldat, I love the Spartan Laser's graphics.
Anyways, Bungie's announced Halo 3's gone GOLD.  They're manufacturing everything now.

Offline ace

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Re: Halo Legendary Trilogy [In developement]
« Reply #523 on: August 31, 2007, 04:01:09 am »
Anyways, Bungie's announced Halo 3's gone GOLD. They're manufacturing everything now.
What does that mean "GOLD"?   ???
« Last Edit: August 31, 2007, 04:03:02 am by ace »


Offline yamo

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Re: Halo Legendary Trilogy [In developement]
« Reply #524 on: August 31, 2007, 06:42:55 am »
it means the game is ready for the public, ready to be sold.
Urban Theatre

Offline moomoo

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Re: Halo Legendary Trilogy [In developement]
« Reply #525 on: August 31, 2007, 09:28:56 pm »
it should be ready by now.. geez isnt it coming out like September 24 or 25?
Moooo

[retard] :D

Offline Espadon

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Re: Halo Legendary Trilogy [In developement]
« Reply #526 on: August 31, 2007, 09:32:56 pm »
::)
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    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline ace

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Re: Halo Legendary Trilogy [In developement]
« Reply #527 on: August 31, 2007, 09:53:47 pm »
Hey espadon i like ur new avatar.


Offline Espadon

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Re: Halo Legendary Trilogy [In developement]
« Reply #528 on: August 31, 2007, 10:23:35 pm »
Lol thanks? There's like a thread for it down in the testing forum.
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    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline ace

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Re: Halo Legendary Trilogy [In developement]
« Reply #529 on: September 01, 2007, 01:46:46 am »
oh ok ill repost there :)


Offline Tosty

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Re: Halo Legendary Trilogy [In developement]
« Reply #530 on: September 01, 2007, 01:50:01 am »
Hey...whats the relese date for the halo mod



Offline Will

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Re: Halo Legendary Trilogy [In developement]
« Reply #531 on: September 01, 2007, 05:10:39 am »
So, are you gonna use .png files only? I can confirm that there's no problems with using only those. They will make make the download smaller. I think that soldat handles png files differenty ingame. I noticed that with bullets. Can anyone confirm this?

Offline Espadon

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Re: Halo Legendary Trilogy [In developement]
« Reply #532 on: September 01, 2007, 08:23:58 am »
Yes, I think PNGs have slightly different transparencies compared to BMPs. And no, BMPs still have their uses. Too many PNG files sometimes gives a smudged effect, so most of the gosteks and weapon files that don't need alpha-T will stay BMP. I'm not sure if 1.4.2 also fixed the weapons-gfx PNG-foil effect but I'll go test it ASAP.
CRYSO | HLT                        

    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline Will

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Re: Halo Legendary Trilogy [In developement]
« Reply #533 on: September 02, 2007, 04:24:40 am »
yeah, I reckon gosteks don't need to be png images, but all other stuff can, like weapons-gfx and interface stuff.

Offline Nemihara

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Re: Halo Legendary Trilogy [In developement]
« Reply #534 on: September 02, 2007, 01:43:46 pm »
Hmm...
Based off of your CP3 pictures, I think you've basically got most of it together.  I don't see much use of me yet, so I'm going to retreat into making maps for a while.  When you need me, PM.

Offline Vhati

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Re: Halo Legendary Trilogy [In developement]
« Reply #535 on: September 04, 2007, 05:41:49 pm »
I hate you for this. because now I want to download it. And I didn't get to play the beta, so now I want to do that. Thanks, Espadon, and others. Thanks. ;) [/griping] Seriously, best Halo mod. I want it. Now. =)

(I'm not even that big of a Halo fan.)

Offline Espadon

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Re: Halo Legendary Trilogy [In developement]
« Reply #536 on: September 04, 2007, 08:01:45 pm »
Sorry for nearly neglecting this thread, but I was busy with my clan sub-administrative duties. I'm going update my stuff on the first page with more current pictures and CP3 soon. Damn, someone whack me with a broom so I can get people to help me make a configurator.
CRYSO | HLT                        

    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline Shivorken

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Re: Halo Legendary Trilogy [In developement]
« Reply #537 on: September 04, 2007, 10:04:16 pm »
I'm not sure if 1.4.2 also fixed the weapons-gfx PNG-foil effect but I'll go test it ASAP.

I believe it is still there much to my dismay.
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Offline Laser Guy

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Re: Halo Legendary Trilogy [In developement]
« Reply #538 on: September 05, 2007, 01:13:06 pm »
Just can't wait till the reliese date... And nice to know yamo still visits the forums.
Text goes here...

Offline PaFel

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Re: Halo Legendary Trilogy [In developement]
« Reply #539 on: September 05, 2007, 01:16:09 pm »
I'm not sure if 1.4.2 also fixed the weapons-gfx PNG-foil effect but I'll go test it ASAP.

I believe it is still there much to my dismay.

Guys what you mean by that? (I think I can help).