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X amount of time between spas-style round reloads (currently doesn't seem able to tweak, though I could be wrong)
Quote from: peemonkey on June 15, 2007, 08:34:00 pmX amount of time between spas-style round reloads (currently doesn't seem able to tweak, though I could be wrong)This is true. Changing the reload-time of the SPAS does nothing.There is a whole host of these kinds of ideas for greater modding versatility, more than twice as large as this. I support it all, ha.
Spas can only fire #3's. Only Barrett can zoom. You must crouch to use law.I think it's getting to be time for a complete revamp of how weapons can be modded. Right now, it's still very limited to what you can do. It's basically 2-bullets, automatic, semiautomatic or spas reloading. This almost always limits the Desert Eagles slot to be handguns, The SPAS-12 slot to be a shotgun, the Barrett slot to being an overpowered sniper rifle, etc.I'd like to see all the weapons still keeping thier current attributes, but have the ability to be a different kind. Things that ought be tweakable:AutomaticSemi-AutoRound-per-round reloadreload X rounds every time reload is pressedcan scopemust crouchcan throw for X damage Y distancex amount of bullets at a timeX amount of time between spas-style round reloads (currently doesn't seem able to tweak, though I could be wrong)I'm not really requesting anything new, just something that'd be a damned good thing to have for modding.
@Kryp -- go buy some skills. use /command to bring up the commands.
There's a stickied topic in this section titled The Official Suggestions Sticky - Read before posting!.I don't think you read it thoroughly enough.Quote from: Nfsjunkie91 on November 05, 2006, 12:01:23 amThe Don't-Suggest List[...]→ An account system, a Counter-Strike style money system, soldier classes, alternate weapon functions, death from existing wounds (None of these will ever be implemented because any would forever ruin the arcadey, nostalgic simplicity of Soldat which makes it so popular, aside from the massive coding time)[...]
The Don't-Suggest List[...]→ An account system, a Counter-Strike style money system, soldier classes, alternate weapon functions, death from existing wounds (None of these will ever be implemented because any would forever ruin the arcadey, nostalgic simplicity of Soldat which makes it so popular, aside from the massive coding time)[...]
Quote from: peemonkey on June 15, 2007, 08:34:00 pmSpas can only fire #3's. Only Barrett can zoom. You must crouch to use law.I think it's getting to be time for a complete revamp of how weapons can be modded. Right now, it's still very limited to what you can do. It's basically 2-bullets, automatic, semiautomatic or spas reloading. This almost always limits the Desert Eagles slot to be handguns, The SPAS-12 slot to be a shotgun, the Barrett slot to being an overpowered sniper rifle, etc.I'd like to see all the weapons still keeping thier current attributes, but have the ability to be a different kind. Things that ought be tweakable:AutomaticSemi-AutoRound-per-round reloadreload X rounds every time reload is pressedcan scopemust crouchcan throw for X damage Y distancex amount of bullets at a timeX amount of time between spas-style round reloads (currently doesn't seem able to tweak, though I could be wrong)I'm not really requesting anything new, just something that'd be a damned good thing to have for modding.You don't know how scary this is. I was thinking of the EXACT same thing yesterday. I fully support.
I don't think that your idea will work.
Ok, even it suit the rules, the scope it the problem, because it would turn guns into automatic sniper rifles...btw: there is a beta-tester that has about 30 posts and is (sorry) stupid by me -_-'
btw: there is a beta-tester that has about 30 posts and is (sorry) stupid by me -_-'
and while michael is at it, why not revamp the map too?(add new polygon...explosive polys)
F11? The number of Soldat servers running "normal" games would dwindle. Causing discontinuity in the game. There would be too many un-balanced / crazy servers, when instead they could be "normal" servers.
Ok, even it suit the rules, the scope it the problem, because it would turn guns into automatic sniper rifles...
I AM A SMARTARSED PRICK OF A HUMAN BEINGI AM ALSO DOUCHEBAGGERY, AND I'M SPREADING
the Barrett slot to being an overpowered sniper rifle, etc
Quote from: miketh2005 on July 10, 2009, 07:31:20 pmDonate to enesceHAHAHAHAHAHAHA
Donate to enesce
F12, MM should add this in a new version of Soldat or make a patch. Great idea!!! This will helps the modders to make incredible weapons like: 2 types of snipers, a semi-automatic with scope... Date Posted: 14 July 2007, 12:40:05Quote from: peemonkey on June 15, 2007, 08:34:00 pmthe Barrett slot to being an overpowered sniper rifle, etcThe barret isn't overpowered.
Quote from: ~Niko~ on July 14, 2007, 11:47:03 amF12, MM should add this in a new version of Soldat or make a patch. Great idea!!! This will helps the modders to make incredible weapons like: 2 types of snipers, a semi-automatic with scope... Date Posted: 14 July 2007, 12:40:05Quote from: peemonkey on June 15, 2007, 08:34:00 pmthe Barrett slot to being an overpowered sniper rifle, etcThe barret isn't overpowered.It does over 600 damage at 550 speed.Riiiiight.... it's not overpowered at all.....
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.
Quote from: mxyzptlk on July 14, 2007, 11:58:22 amQuote from: ~Niko~ on July 14, 2007, 11:47:03 amF12, MM should add this in a new version of Soldat or make a patch. Great idea!!! This will helps the modders to make incredible weapons like: 2 types of snipers, a semi-automatic with scope... Date Posted: 14 July 2007, 12:40:05Quote from: peemonkey on June 15, 2007, 08:34:00 pmthe Barrett slot to being an overpowered sniper rifle, etcThe barret isn't overpowered.It does over 600 damage at 550 speed.Riiiiight.... it's not overpowered at all.....And fires once every 3 or so seconds and is horribly inaccurate unless in ideal circumstances, with a brutal reload time.