Author Topic: Official news about the future of Soldat and Crimson Glory  (Read 38464 times)

0 Members and 1 Guest are viewing this topic.

Offline kalatix

  • Major(1)
  • Posts: 37
  • Game nick = Sirge
    • Cape Cod House of Praise
Re: Official news about the future of Soldat and Crimson Glory
« Reply #80 on: July 02, 2007, 10:32:21 am »
...Am I the only one who liked the 3d aspect of CG besides Selknam? :] Oh well, it's not up to me, and MM had a good point when he said that he wanted it to be easily mod-able. Like Soldat.

Farewell to CG! I will visit your grave.
Soon i will be done with the troubles of this world.
Just take this whole world, and give me Jesus.

Offline sai`ke

  • Camper
  • ***
  • Posts: 318
  • Can't be arsed to remove christmas avatar
Re: Official news about the future of Soldat and Crimson Glory
« Reply #81 on: July 03, 2007, 03:52:29 am »
Inicio!
#soldat.ttw #ttw.gather --- Quakenet!
http://ttwforums.com

Offline Dev1200

  • Major
  • *
  • Posts: 83
Re: Official news about the future of Soldat and Crimson Glory
« Reply #82 on: July 08, 2007, 03:06:14 am »
Now I'm thinking that soldat 2 will come out ;]

Eh, we got a serious new project on our hands, and with an INSANELY SWEET 2d engine.

I'm sure it will pwn the life out of you :]

Offline Cappy

  • Flagrunner
  • ****
  • Posts: 629
Re: Official news about the future of Soldat and Crimson Glory
« Reply #83 on: July 08, 2007, 10:31:05 am »
Nice screenshot, I guess thats why my comp wouldn't let me play it. Crappy comp.

[DE] ~ ~ ~

Offline -Major-

  • Veteran
  • *****
  • Posts: 1419
Re: Official news about the future of Soldat and Crimson Glory
« Reply #84 on: July 11, 2007, 02:56:21 pm »
Please give us 1.4.2 already! I cant stand 1.4.1 anymore!!
soldat was a skill game before but now when 1.4.1 got released it turned into a luck game.
I did say the 50% eating chanse is because of the new netcode. because we shall not aim infort of the enemy anymore but to hit directly makes it mostly luck. before you had to adjust for the lag which you could have skill.

Offline Wormdundee

  • Soldier
  • **
  • Posts: 162
  • Ruger what?
Re: Official news about the future of Soldat and Crimson Glory
« Reply #85 on: July 11, 2007, 06:23:47 pm »
You're saying that now that you have to actually hit the guy to do damage that it's luck? What are you on?

It doesn't take any less skill now, it just makes more sense that you should be able to hit the guy and actually damage him.

Join Date: November 3, 2002

Offline miketh2005

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 668
  • What's the URL for www.microsoft.com?
Re: Official news about the future of Soldat and Crimson Glory
« Reply #86 on: July 12, 2007, 12:03:23 pm »
Quote
as I see it now, I truly think it will be the best game ever made in history.



IT'S SOLDAT 2 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

No game can be better then soldat other then a new soldat.
Quote from: 'Ando.' pid='12999178' dateline='1309046898'
My new password is secure as shit :)
Mate, I am not sure Shit is even secured nowadays.

Offline -Major-

  • Veteran
  • *****
  • Posts: 1419
Re: Official news about the future of Soldat and Crimson Glory
« Reply #87 on: July 12, 2007, 12:38:20 pm »
You're saying that now that you have to actually hit the guy to do damage that it's luck? What are you on?

It doesn't take any less skill now, it just makes more sense that you should be able to hit the guy and actually damage him.

No. thing is that eating is a big part of the game now. it have happend I have shoot 4 ruger shoots on a stand still guy (sniper) without him taking damage and then 2 more while he was moving, and he ate them all. I think the netcode in 1.4 was great and didnt really need any fixes. DE acctaully worked in 1.4 and also 1.4.1 provided heavy server bugs. what MM should do is to release 1.4.2 but it that version is a pure copy of 1.4, or maybe with a few small graphics fixes.

Offline Splinter-Snake

  • Soldier
  • **
  • Posts: 126
  • One must die, and one must live.
Re: Official news about the future of Soldat and Crimson Glory
« Reply #88 on: July 13, 2007, 05:42:53 pm »
Instead of random health packs there needs to be the introduction of a medics class. For example America's Army. You just call for a medic by pressing some button and maybe an exclamation mark comes over your head so the medic on your team can heal you. But if he doesn't come in 10 seconds then you die and respawn. Or even an actual combat system instead of punch,punch,punch,punch,die.

Offline Wormdundee

  • Soldier
  • **
  • Posts: 162
  • Ruger what?
Re: Official news about the future of Soldat and Crimson Glory
« Reply #89 on: July 13, 2007, 06:32:51 pm »
Before suggesting anything please read the list of things NOT to suggest. One of these is any sort of character classes, it is not necessary and I see no problems at all with the health packs (which are not random as far as I know).

Also, Soldat is not a fighting game, it is a side-scrolling shooter, if you want martial arts or something go play Gunz.

Join Date: November 3, 2002

Offline Splinter-Snake

  • Soldier
  • **
  • Posts: 126
  • One must die, and one must live.
Re: Official news about the future of Soldat and Crimson Glory
« Reply #90 on: July 13, 2007, 07:10:07 pm »
So you're telling me a game can't be a side-scrolling shooter AND have a combat system. That's pretty fucking stupid.

And Gunz is probably the worst game ever.

Offline -Major-

  • Veteran
  • *****
  • Posts: 1419
Re: Official news about the future of Soldat and Crimson Glory
« Reply #91 on: July 13, 2007, 07:13:02 pm »
well soldat isnt a martial art game. maybe MM's new game will. anyway I wish for the new version to come out,
since I quit my clan because I cant stand playing 1.4.1 :/.

Offline Splinter-Snake

  • Soldier
  • **
  • Posts: 126
  • One must die, and one must live.
Re: Official news about the future of Soldat and Crimson Glory
« Reply #92 on: July 13, 2007, 07:40:38 pm »
Yeah that's what I was talking about, the new game. Not Soldat.

Offline Cappy

  • Flagrunner
  • ****
  • Posts: 629
Re: Official news about the future of Soldat and Crimson Glory
« Reply #93 on: July 13, 2007, 08:33:27 pm »
well soldat isnt a martial art game. maybe MM's new game will. anyway I wish for the new version to come out,
since I quit my clan because I cant stand playing 1.4.1 :/.

Why? I didn't like it at first either but after playing it for a while you get used to it.

[DE] ~ ~ ~

Offline -Major-

  • Veteran
  • *****
  • Posts: 1419
Re: Official news about the future of Soldat and Crimson Glory
« Reply #94 on: July 14, 2007, 08:09:18 am »
well soldat isnt a martial art game. maybe MM's new game will. anyway I wish for the new version to come out,
since I quit my clan because I cant stand playing 1.4.1 :/.

Why? I didn't like it at first either but after playing it for a while you get used to it.

well I didnt like it to start with. and now I cant stand playing it.

Offline Soldatik

  • Major(1)
  • Posts: 49
  • SOLDAT ROCK!!!!!
Re: Official news about the future of Soldat and Crimson Glory
« Reply #95 on: July 14, 2007, 01:23:31 pm »
You're saying that now that you have to actually hit the guy to do damage that it's luck? What are you on?

It doesn't take any less skill now, it just makes more sense that you should be able to hit the guy and actually damage him.

Hey you right......
People Do you Renember Soldat 1.3.1 ? or Soldat 1.2.1  ? hw the kills were ????
Well it took skills to kill not luck like today in soldat
No. thing is that eating is a big part of the game now. it have happend I have shoot 4 ruger shoots on a stand still guy (sniper) without him taking damage and then 2 more while he was moving, and he ate them all. I think the netcode in 1.4 was great and didnt really need any fixes. DE acctaully worked in 1.4 and also 1.4.1 provided heavy server bugs. what MM should do is to release 1.4.2 but it that version is a pure copy of 1.4, or maybe with a few small graphics fixes.
Soldat can be cool...
Soldat can be suck...
but it i always play my Soldat :)

Offline -Major-

  • Veteran
  • *****
  • Posts: 1419
Re: Official news about the future of Soldat and Crimson Glory
« Reply #96 on: July 17, 2007, 10:48:17 am »
well also I can't play it anymore because of my conncetion. well you bett release 1.4.2 fast and make it 1 minute ban instead.

Offline Lucian

  • Major(1)
  • Posts: 5
Re: Official news about the future of Soldat and Crimson Glory
« Reply #97 on: August 15, 2007, 01:39:30 pm »
I decided that 2D airplanes would not be good. It would look "cheap" or old...
Hmmm... usually airstrikes happen really really fast, maybe you could do an air-strike thing where you see the planes in the distance, then they come around to bomb the target. You could also do a little shockwave thing like Garry Newman did for Facewound. That would be cool. Your work will be well spent.
King of Page 6!
Radiation affects the heart before other vitals...

Offline Wolf_Man

  • Camper
  • ***
  • Posts: 348
  • I'm everything you're not watching.
Re: Official news about the future of Soldat and Crimson Glory
« Reply #98 on: September 11, 2007, 09:01:49 pm »
Trust me, no one saw that coming :)

im like nostridam, i did lol, okay not rly xD

but yea that kinda sucks, i cant even get it to work
he has eyebrows of authority + 5. Are you kidding?

Offline BRADEN

  • Camper
  • ***
  • Posts: 319
Re: Official news about the future of Soldat and Crimson Glory
« Reply #99 on: September 12, 2007, 09:39:09 am »
"...as I see it now, I truly think it will be the best game ever made in history."

Nothing will beat Grand Theft Auto: San Andreas dude. Not even BLACK (10/10 -PSM) and God of War (10/10 -PSM) can do it, so for Crimson Glory to beat GTA: SA... a bit impossible.

But I believe it will be a good game, just not the best.
« Last Edit: September 12, 2007, 09:40:56 am by BRADEN »

Death is the solution to all problems. No man; no problem.
-Joseph Stalin