Author Topic: Ctf_Kz_Vigland by vig (memorefresh)  (Read 5944 times)

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Offline Eagles_Arrows

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #1 on: June 08, 2006, 08:48:36 am »
Climbing maps look so dull and repetitive, I just don't want to play them.  Yours, on the other hand... yours are by far the best-looking ones I've seen yet.  All that effort put to make one single climbing map, it surely pays off.

When I first saw this map, only one word came to me - "colorful."

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Offline Bgretydews

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #2 on: June 08, 2006, 10:02:34 am »
Pretty good map.
I always get killed just after the first bit with the really hard jump you have to get lucky on xD
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Offline Aoba

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #3 on: June 08, 2006, 10:32:19 am »
I like this map because it is very challenging and it's one of few maps which I haven't completed yet.

However, I'd say that although it's very good looking map, for a climbing map, it has some faults though.

For once, the beginning has some very annoying glitches. First is that icy polygon after first jump. Sometimes if you try to jump off from it, it "drags" you to poly below (I can't explain it very well).

Also, the part, in the beginning as well, when you start going upwards for first time, the 2nd step is rather buggy. It almost always bounces you somewhere, even if you didn't touch the corner.

These two are most ones I've seen people having trouble with. Not just myself, but others too.

It has also several other buggy parts in the beginning but I'm guessing the main reason is that polys are either too small (or thin) and the space where you are climbing is rather small. It's not the other areas that are buggy, only the beginning.

Overall, rather nice layout and very good challenge. However, the amount of bugs in beginning affects the grade little. I'd give 7/10. Good job.
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Offline chrono

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #4 on: June 08, 2006, 11:43:53 am »
Its nice. I played it and did not notice any changes. Its color and nice texture.
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Offline g-force

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #5 on: June 08, 2006, 12:06:52 pm »
It is colorful and pleasing to the eye.  Your kz maps always seem to stand out from the others, vig.

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Offline Blues

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #6 on: June 09, 2006, 03:55:53 am »
Yup, like the color, it adds that little something that makes it enjoyable.
Great looking map, I shall test it out soon.
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Offline kingkitty

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #7 on: June 09, 2006, 04:04:34 am »
I do enjoy maps that make me feel jolly inside, this map is one of them
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Offline Sotija

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #8 on: June 09, 2006, 10:41:23 am »
I have say one thing.Its very colourfull <..<.Still i love it :D

Offline xurich

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #9 on: June 10, 2006, 01:50:13 pm »
It's very pleasing to look at. I downloaded it and added it to my server, and overall it's a pretty good map, but the glitches that Aoba mentioned do affect the playing experience a bit.

Quite a challenging map. I haven't managed to finish it yet. Good work.

Offline GAMEOVER

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #10 on: June 11, 2006, 10:32:46 pm »
Way too cluttered, space everything out more.

Offline a-4-year-old

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #11 on: June 14, 2006, 06:25:07 pm »
it looks like you took a piss on the bottom middle
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Offline viggoloniggolo

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #12 on: June 14, 2006, 07:17:02 pm »
yep, love them pissing.

Offline a-4-year-old

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #13 on: June 14, 2006, 08:50:22 pm »
this map is homosexual, seriously its a rainbow.
If we hit the bullseye the rest of the dominoes will fall like a house of cards. Checkmate. -Zapp Brannigan

Offline Gold

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Re: Ctf_Kz_Vigland by vig (memorefresh)
« Reply #14 on: June 14, 2006, 10:33:36 pm »
Very good color :) better colour and shading than any of my maps lol.

but im more fond of looooong maps where you have to climb and climb then go dowwwwwwnn not just a round map. VERY hard to complete though good job ;)