Author Topic: animation  (Read 12703 times)

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Offline Lord Frunkamunch

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Re: animation
« Reply #80 on: July 04, 2007, 10:42:16 pm »
They were okay, some of the movements were a bit stiff and jerky but overall it was smooth enough till the end.
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Offline Clow

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Re: animation
« Reply #81 on: July 04, 2007, 10:49:19 pm »
yea i liked the overall animation, just that there really isn't much to making it. Overall it was good concept  ;)

Offline ThunderPantz

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Re: animation
« Reply #82 on: July 08, 2007, 07:25:28 pm »
My newest animation.  I tried not to make it as one-sided as my other ones.




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Offline Cappy

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Re: animation
« Reply #83 on: July 08, 2007, 07:32:13 pm »
LOL I wanna see some blooooood!!

As for demok's animations, they're nice. But its supposed to be based on soldat (because of the flag), so where are the guns? :(

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Offline Shadow G-Unit

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Re: animation
« Reply #84 on: July 08, 2007, 07:34:38 pm »
LOL I wanna see some blooooood!!

As for demok's animations, they're nice. But its supposed to be based on soldat (because of the flag), so where are the guns? :(
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Offline ThunderPantz

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Re: animation
« Reply #85 on: July 08, 2007, 07:44:01 pm »
I'm not very good with animating blood. I'll probably add some in my next animation.  Did you like my newest?

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Offline Shadow G-Unit

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Re: animation
« Reply #86 on: July 08, 2007, 07:54:50 pm »
Yeah, you can probably make a short clip. I know it will be good.


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Offline Ninja80p

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Re: animation
« Reply #87 on: July 08, 2007, 07:56:00 pm »
I didn't like the ending of it I thought he was gonna be a good boy err... stick and fling him off screen but he instead... breaks the guys legs?
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Offline Shadow G-Unit

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Re: animation
« Reply #88 on: July 08, 2007, 08:16:23 pm »
I didn't like the ending of it I thought he was gonna be a good boy err... stick and fling him off screen but he instead... breaks the guys legs?
What else could he have done. It is great as it is.
« Last Edit: July 08, 2007, 08:56:13 pm by Shadow G-Unit »


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Offline ThunderPantz

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Re: animation
« Reply #89 on: July 08, 2007, 10:18:18 pm »
And here it is. For people who wanted blood, here is a short 150-frame animation.



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Offline pinOi32

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Re: animation
« Reply #90 on: July 09, 2007, 02:05:37 pm »
these are great!!
Pls use my amazing interface:
http://forums.soldat.pl/index.php?topic=27584


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Offline Clow

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Re: animation
« Reply #91 on: July 09, 2007, 09:55:52 pm »
And here it is. For people who wanted blood, here is a short 150-frame animation.




I liked the effects on this one and blood was pretty good but when he moves the..spear? well he should have bit more body motion, try to make it smooth and fluid aswell.

Offline ThunderPantz

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Re: animation
« Reply #92 on: July 09, 2007, 10:17:19 pm »
And here it is. For people who wanted blood, here is a short 150-frame animation.




I liked the effects on this one and blood was pretty good but when he moves the..spear? well he should have bit more body motion, try to make it smooth and fluid aswell.

I know i have a little problem with stiffness...(no pun intended) But I'll overcome it over the next few animations.

EDIT: More weapon animations. Also don't complain about the speed of the last flip, the force from ripping through the skull of the other person makes him go wicked fast.

« Last Edit: July 09, 2007, 11:55:52 pm by ThunderPantz »

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Offline Ninja80p

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Re: animation
« Reply #93 on: July 10, 2007, 12:45:34 pm »
I like that one above but still your pysics are off his legs should of bent when he flipped
heres a pretty good one I think and don't ask for blood from me I still haven't gotten used to 3.0 I use 2.5.5 I'll get into it soon thou just don't ask me for blood yet.
« Last Edit: July 10, 2007, 12:47:28 pm by Ninja80p »
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Offline Cappy

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Re: animation
« Reply #94 on: July 10, 2007, 09:36:39 pm »
LOL I like that last one, but took a bit to load :( good one though...

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Offline NinjaGimp369

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Re: animation
« Reply #95 on: July 12, 2007, 12:37:09 am »
Whoa these are excellent.

And here it is. For people who wanted blood, here is a short 150-frame animation.




I like it how the ground shakes, it gives a nice effect.
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Offline Ninja80p

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Re: animation
« Reply #96 on: July 12, 2007, 09:39:52 am »
...Ground shakes?
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Offline Carlitos

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Re: animation
« Reply #97 on: July 12, 2007, 01:33:47 pm »

:P
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Offline ThunderPantz

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Re: animation
« Reply #98 on: July 15, 2007, 01:52:50 pm »
NEW. Probably looks bad considering my animation skills :-\



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Offline -Skykanden-

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Re: animation
« Reply #99 on: July 15, 2007, 01:56:42 pm »
Wow Pantz, you are a pivot pro!!!

i love that: