Author Topic: Hexer spell & feature suggestion thread  (Read 36284 times)

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Offline Xxypher

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Re: Hexer spell & feature suggestion thread
« Reply #300 on: August 15, 2007, 09:45:32 pm »
Manna-bot:
Summon, spell.
Summons a bot with the manna-shield that is equipped with an HK-MP5. After a kill, it is kicked, but gives you Manna-shield like if you had just used the skill. If he touches the flag, he will be kicked, but gives you manna-shield that lasts twice as long.
Cooldown is 300 seconds.

+1 kill before kick per skilllevel.
-5 seconds cooldown per skilllevel.

Must like Avarax's, but with mana and a little less insanely hard.

Ehh? Ehh?

Offline King_Of_Pain

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Re: Hexer spell & feature suggestion thread
« Reply #301 on: August 16, 2007, 10:21:07 am »
Manna-bot:
Summon, spell.
Summons a bot with the manna-shield that is equipped with an HK-MP5. After a kill, it is kicked, but gives you Manna-shield like if you had just used the skill. If he touches the flag, he will be kicked, but gives you manna-shield that lasts twice as long.
Cooldown is 300 seconds.

+1 kill before kick per skilllevel.
-5 seconds cooldown per skilllevel.

Must like Avarax's, but with mana and a little less insanely hard.


I have no idea what you just said.  ???

Offline ghg

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Re: Hexer spell & feature suggestion thread
« Reply #302 on: August 16, 2007, 10:29:20 am »
I understood that perfectly, I simply hate the idea though.
I WANNA FREAKING PLAY.
-=Gradius wuz you=-

Offline Duck Boi

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Re: Hexer spell & feature suggestion thread
« Reply #303 on: August 16, 2007, 10:40:27 am »
Manna-bot:
Summon, spell.
Summons a bot with the manna-shield that is equipped with an HK-MP5. After a kill, it is kicked, but gives you Manna-shield like if you had just used the skill. If he touches the flag, he will be kicked, but gives you manna-shield that lasts twice as long.
Cooldown is 300 seconds.

+1 kill before kick per skilllevel.
-5 seconds cooldown per skilllevel.

Must like Avarax's, but with mana and a little less insanely hard.


Think it's to similar to kami, and it is harder seeing as it's completely invincible...

And yes, I want it to hurry up and play. I really can't wait..

Offline Xxypher

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Re: Hexer spell & feature suggestion thread
« Reply #304 on: August 16, 2007, 11:23:26 am »
Its nothing like a Kami! It doesn't hae a flamer, it doesn't automatically kill someone, it has mana, an HK,  and its nothing but a killer bot that can only do a few kills before its gone.

Offline King_Of_Pain

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Re: Hexer spell & feature suggestion thread
« Reply #305 on: August 16, 2007, 11:32:55 am »
I see now, but I still don't like it. It's unkillable (never a good thing), and you don't have any potential for extra kills like a ghoul or a kami does. Besides, it'll make everybody else in the server mad.

Offline Dr. Zombi3

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Re: Hexer spell & feature suggestion thread
« Reply #306 on: August 16, 2007, 12:57:33 pm »
Name: Explosion
Type: Defensive, Hybrid
Info: Once you die everyone around you takes damage
3 warnings then did naughty thing. Now Banned.

Offline King_Of_Pain

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Re: Hexer spell & feature suggestion thread
« Reply #307 on: August 16, 2007, 04:48:38 pm »
Name: Explosion
Type: Defensive, Hybrid
Info: Once you die everyone around you takes damage


Uhh... okay, then.

Offline Xxypher

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Re: Hexer spell & feature suggestion thread
« Reply #308 on: August 16, 2007, 05:00:29 pm »
Name: Explosion
Type: Defensive, Hybrid
Info: Once you die everyone around you takes damage


I will take this one for Biscuit.
Denied.

Offline Tosty

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Re: Hexer spell & feature suggestion thread
« Reply #309 on: August 16, 2007, 05:01:11 pm »
Name: Explosion
Type: Defensive, Hybrid
Info: Once you die everyone around you takes damage


Uhh... okay, then.

Is'n there somhing like this on another server???
I think its called 'Kaboom' And the servers
called gojmod



Offline Coolio

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Re: Hexer spell & feature suggestion thread
« Reply #310 on: August 16, 2007, 06:06:59 pm »
Name:Airbarrier
Type: Defensive, Hybrid
Info: A barrier built of air that is around your soldat.When your oppnent gets near you he or she is pushed far away. Also when bullets come at you they bounce off your air barrier pushes them back at the other person who shot at you. 8)
BANNED

Offline Biscuiteer

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Re: Hexer spell & feature suggestion thread
« Reply #311 on: August 16, 2007, 06:59:08 pm »
Manna-bot:
Summon, spell.
Summons a bot with the manna-shield that is equipped with an HK-MP5. After a kill, it is kicked, but gives you Manna-shield like if you had just used the skill. If he touches the flag, he will be kicked, but gives you manna-shield that lasts twice as long.
Cooldown is 300 seconds.

+1 kill before kick per skilllevel.
-5 seconds cooldown per skilllevel.

Must like Avarax's, but with mana and a little less insanely hard.


Manna-Bot : The idea of permanent invincibility is a really bad one. The side-effect is also hard to pull off, and when it does you probably are in a bad position to use it. Denied

Name: Explosion
Type: Defensive, Hybrid
Info: Once you die everyone around you takes damage


I will take this one for Biscuit.
Denied.

Well Done, Xxypher. XD

Name:Airbarrier
Type: Defensive, Hybrid
Info: A barrier built of air that is around your soldat.When your oppnent gets near you he or she is pushed far away. Also when bullets come at you they bounce off your air barrier pushes them back at the other person who shot at you. 8)

Air Barrier: If the enemy comes that close enough, then you would already be in trouble. I don't want a skill that requires you to get that near to use its effect. The bullet-bouncing effect is impossible, as well. Denied
Un ~ Biscuiteer

Offline Dr. Zombi3

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Re: Hexer spell & feature suggestion thread
« Reply #312 on: August 16, 2007, 08:26:39 pm »
omg xyphher its just an idea you dont have to rate it
3 warnings then did naughty thing. Now Banned.

Offline Xxypher

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Re: Hexer spell & feature suggestion thread
« Reply #313 on: August 16, 2007, 09:09:11 pm »
omg xyphher its just an idea you dont have to rate it
Every skill gets on. Its either a Approve, Pass, or Deny.
And I am getting a hang of this.

Offline Biscuiteer

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Re: Hexer spell & feature suggestion thread
« Reply #314 on: August 16, 2007, 10:01:37 pm »
omg xyphher its just an idea you dont have to rate it
Every skill gets on. Its either a Approve, Pass, or Deny.
And I am getting a hang of this.

It does get easy by watching me deny roughly 90% of every idea posted here... You get an idea of what is useful and what is just stupid.

...and may the ideas continue.
Un ~ Biscuiteer

Offline Xxypher

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Re: Hexer spell & feature suggestion thread
« Reply #315 on: August 16, 2007, 10:49:09 pm »
I will help you deny things now.

Offline cunchy

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Re: Hexer spell & feature suggestion thread
« Reply #316 on: August 17, 2007, 04:24:52 am »
Summon Clone
Duration: 30seconds
Cooldown: 450secs
Summons a clone of yourself that has lvl 1 warmth. This clone's weapons differ on what lvl this skill is, although it  has the same Damage Input and Output as you.

After every lvl up: +1.5 duration / -18 cool
Weapons it uses:  Minigun (lvl1~4), AK (lvl 5~8), MP5 (lvl9 ~ 12)

Very different to other summons. :D

Offline ghg

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Re: Hexer spell & feature suggestion thread
« Reply #317 on: August 17, 2007, 04:38:35 am »
Isn't they already a similar spell (body double) that's really low level?
-=Gradius wuz you=-

Offline Xxypher

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Re: Hexer spell & feature suggestion thread
« Reply #318 on: August 17, 2007, 10:33:53 am »
Summon Clone
Duration: 30seconds
Cooldown: 450secs
Summons a clone of yourself that has lvl 1 warmth. This clone's weapons differ on what lvl this skill is, although it  has the same Damage Input and Output as you.

After every lvl up: +1.5 duration / -18 cool
Weapons it uses:  Minigun (lvl1~4), AK (lvl 5~8), MP5 (lvl9 ~ 12)

Very different to other summons. :D
To me, that would be a pass, but I am not liking the horribly long cooldown just for the first times using it, maybe making it 300 cooldown with -9 seconds off each level.

Offline King_Of_Pain

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Re: Hexer spell & feature suggestion thread
« Reply #319 on: August 17, 2007, 12:57:18 pm »
Ka --- boom !!

and teh new skilllist

Wow, I didn't even see this before. So that's how the Claymores are going to work in 0.92? Looks awesome, although I would change the death graphic to a Cluster Grenade instead of an AUG.