Poll

Should Espionage be the next new play mode?

Yes!
41 (89.1%)
No...
5 (10.9%)

Total Members Voted: 45

Author Topic: Espionage mode  (Read 4886 times)

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Offline Protoman

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Re: Espionage mode
« Reply #20 on: July 06, 2007, 09:37:30 am »
Oh wow. Thanks for the support. Epg mode seems to be a hit!

Just want to say (which seems to be the real 'iffy' point) that the flag would not spawn close to anyones base. The map would have to be wither a large flat land with a few platforms and more in the center for spawn points or a network of tunnels. If you picture Inf_Messenger as Epg_Messenger, then the flag would be in between the two mountains or somewhere in the center mountain (i dont recall how many mountains there are).

Also, remember that the flag spawns randomly. It's not like the flag returns instantly to base. If you stop the reds inches from their flag and you grab the flag, you must now run like a bat outta hell!
« Last Edit: July 06, 2007, 09:44:49 am by Protoman »

Offline zyxstand

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Re: Espionage mode
« Reply #21 on: July 06, 2007, 03:13:19 pm »
Could this game mode possibly use ctf maps?
Just add some yellow flag spawn places and you can play ctf or ...epg on it!

Date Posted: July 06, 2007, 04:12:17 PM
I'm sure MM would like it more if he wouldn't have to get all new maps for a new game mode!
Can't think of anything original to put here...

Offline mxyzptlk

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Re: Espionage mode
« Reply #22 on: July 06, 2007, 03:18:22 pm »
Thats what he is saying. It could be like that, That is better than what he is thinking, which is a "spawn zone" in the center of the map. He is thinking that the spawn would be random, but instead, how about just a bunch of spawns where the flag is randomly (on one of the spawns) placed.

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Offline Coolio

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Re: Espionage mode
« Reply #23 on: July 06, 2007, 04:13:54 pm »
This is a great mode, change this into a poll man.
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Offline zyxstand

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Re: Espionage mode
« Reply #24 on: July 06, 2007, 04:19:11 pm »
Poll it!
However I dunno if I agree with the name.  Sounds a bit... un-soldatish.  How about:  ETF - Extract The Flag
Can't think of anything original to put here...

Offline SpiltCoffee

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Re: Espionage mode
« Reply #25 on: July 06, 2007, 07:39:04 pm »
Ooh... F12 to the new name... lol.
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Offline Protoman

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Re: Espionage mode
« Reply #26 on: July 07, 2007, 10:25:11 am »
But Espionage is what agents in the cold war did to steal information from enemies. Its a real term...

But whatever; a rose by any other name...

Offline NinjaGimp369

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Re: Espionage mode
« Reply #27 on: July 08, 2007, 04:03:45 am »
I really hope to see this mode implemented. It sounds excellent! ;D
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Offline haha

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Re: Espionage mode
« Reply #28 on: July 08, 2007, 04:36:24 am »
u mean like both teams getting the flag and returning to their white flag?
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Offline Protoman

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Re: Espionage mode
« Reply #29 on: July 08, 2007, 10:48:45 pm »
Both teams try to return the yellow flag to their flag, but there is only one yellow flag.

Offline SirJamesaford

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Re: Espionage mode
« Reply #30 on: July 08, 2007, 11:08:28 pm »
Wow this is the best idea ive heard in a while.  I really hope someone scripts this... It would take alot of new maps because I would imagine that the maps would have to be quite big and there really arent alot of really big maps... maybe im wrong about the maps having to be big... i dont know.  Either way it's a really killler idea... nice protoman
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Offline pinOi32

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Re: Espionage mode
« Reply #31 on: July 09, 2007, 01:49:36 pm »
this should be inserted into a hole.
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Offline Klyke

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Re: Espionage mode
« Reply #32 on: July 09, 2007, 04:40:37 pm »
Interesting! I would give it a shot.


F12 FTW

Offline Mr.Morose

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Re: Espionage mode
« Reply #33 on: July 10, 2007, 08:22:00 am »
I say F12 but ONLY if it's done right. The "random" word has me worried because it can usually be translated to "unfair" in such types of games.

Offline Protoman

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Re: Espionage mode
« Reply #34 on: July 10, 2007, 05:14:59 pm »
Every great thing is tested first. I'm sure unfairness will get filtered in the early stages.

Offline As Always

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Re: Espionage mode
« Reply #35 on: July 11, 2007, 07:38:35 pm »
Sounds good, but, I think you should have to bring the flag to the enemies base, otherswise if one team is killed in the battle for the flag then the other team will easily make it home. Like in a 1v1 CTF, if you die the other person is probably halfway across the map by the time you respawn.

But otherwise, it's a very simple and fun-sounding idea.

Offline haha

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Re: Espionage mode
« Reply #36 on: July 12, 2007, 06:41:22 am »
hopes this is brought up, what ever the name is, if its espoisonge, i cant spell it with out looking somewhere. f12
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Offline excruciator

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Re: Espionage mode
« Reply #37 on: September 11, 2007, 06:47:52 pm »
sounds like HTF...
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Offline MEANone

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Re: Espionage mode
« Reply #38 on: September 11, 2007, 09:39:34 pm »
Great idea. Full support


f12

Offline The Philanthropist

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Re: Espionage mode
« Reply #39 on: September 11, 2007, 11:34:15 pm »
No...

Soldat doesn't have the depth needed to do this. A team could just sit outside the enemy base when it gets superiority and have one guy run around picking up the flag unchallenged. In a 3D shooter, you have the Z axis to move on as well, creating a wider spread to move on.