Author Topic: TW Inf  (Read 3656 times)

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Offline iDante

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TW Inf
« on: July 05, 2007, 04:07:41 pm »
Well, I was wanting to get a tw inf server from enesce and I'm wondering if anyone wants to make some maps? They are similar to ctf tw maps except that bravo is more fortified and camper-friendly then alpha. Any help or suggestions or whatnot would be nice.

Offline -Skykanden-

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Re: TW Inf
« Reply #1 on: July 05, 2007, 04:30:11 pm »
uhmmm i like that idea
F12'd

 I have a idea... A map like in the movie Save the Soldier Rayan :D the 1st combat.

Offline Shadow G-Unit

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Re: TW Inf
« Reply #2 on: July 05, 2007, 06:03:08 pm »
uhmmm i like that idea
F12'd

I have a idea... A map like in the movie Save the Soldier Rayan :D the 1st combat.

F12'd too. OMGOMGOGMOGMOGMGO A map like that would be so f*cking SHECKSY.


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Offline Mastadi

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Re: TW Inf
« Reply #3 on: July 05, 2007, 06:13:11 pm »
I remember somebody once made a inf map with alpha's spawning at bottom part of the hill, on the hill there was a lighthouse, protected with HMG's and the blue flag inside it. It could be a great Twinf map after little tweaks, i think...

Offline Iq Unlimited

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Re: TW Inf
« Reply #4 on: July 06, 2007, 12:47:34 am »
it would basically be r-styled inf? with no jets? That would be neat...
uhmmm i like that idea
F12'd

I have a idea... A map like in the movie Save the Soldier Rayan :D the 1st combat.

F12'd too. OMGOMGOGMOGMOGMGO A map like that would be so f*cking SHECKSY.

-.-

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Offline Boots

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Re: TW Inf
« Reply #5 on: July 06, 2007, 02:02:00 am »
Nice idea
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Offline ChromedGun

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Re: TW Inf
« Reply #6 on: July 06, 2007, 06:26:46 am »
Save the Soldier Rayan :D the 1st combat.

"Saving Private Ryan" -.-

Yeah I'm for this too. TTO would be best suited to how TW is meant to be played though, in INF blue gains points all the time while it's being pretty impossible for alpha to score. It shortens the time limit, you know.

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Offline Rook_PL

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Re: TW Inf
« Reply #7 on: July 06, 2007, 06:39:35 am »
Can make it easier to alpha if they surrounded bravo. Like a map with two alpha bases and middle alpha base.

"Sounds like fun!" :D F12

Offline Boots

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Re: TW Inf
« Reply #8 on: July 06, 2007, 08:50:04 pm »
I agree on rook, that would work
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Offline SpiltCoffee

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Re: TW Inf
« Reply #9 on: July 07, 2007, 03:58:31 am »
Maybe like inf_Invasion? Where Alpha started with the flag and had to carry it into Bravo's base which contained the white flag? Have the flag a certain way into the map, and then the black flag a bit further on, like the map is split into thirds.
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Offline iDante

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Re: TW Inf
« Reply #10 on: July 07, 2007, 04:21:34 pm »
IDK about that spiltcoffee, but I do like the idea of bravo being surrounded. I'm going to attempt a map like this, anyone else want to give it a try?  I need maps before I can start a server :P

Offline Mastadi

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Re: TW Inf
« Reply #11 on: July 07, 2007, 07:36:30 pm »
We can modify some maps that currently exist (Such as TW_Gloryhole) and test it out, how it would work.

Offline iDante

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Re: TW Inf
« Reply #12 on: July 07, 2007, 10:30:36 pm »
Yeah I agree.

Here is a really simple start to what I think it would be like. DL and see if it works out.

Offline Cappy

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Re: TW Inf
« Reply #13 on: July 08, 2007, 03:15:42 pm »
When I try to download, I get this message

404 - Attachment Not Found.

 :o

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Offline iDante

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Re: TW Inf
« Reply #14 on: July 08, 2007, 04:33:34 pm »
thats strange... Give me a few minutes and I'll re-upload.

Offline Rook_PL

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Re: TW Inf
« Reply #15 on: July 08, 2007, 04:54:21 pm »
Quote
Posted by: SpiltCoffee    Posted on: Yesterday at 03:58:31
Maybe like inf_Invasion? Where Alpha started with the flag and had to carry it into Bravo's base which contained the white flag?
That kind of map is really annoying for bravo, as their flag is always stolen, and they can't point, whilst alpha is limited only by time before map ends, and also their carrier doesn't have to get out of bravo base alive in order to score, as it is in "normal"  inf map.

Offline iDante

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Re: TW Inf
« Reply #16 on: July 08, 2007, 05:21:48 pm »
ok this should work
Its got no scenery or stuff but general layout... how do you like it?

Offline Rook_PL

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Re: TW Inf
« Reply #17 on: July 09, 2007, 03:38:01 am »
I fear that it's too easy for bravo to spawn alphas.
I'll try to make my attempt on this.

Offline Krypt_

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Re: TW Inf
« Reply #18 on: July 14, 2007, 03:04:23 pm »
Check out this topic posted by SnierSniper. May be a possible map you could use iDante.

http://forums.soldat.pl/index.php?topic=17247.0

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Offline Sentinel

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Re: TW Inf
« Reply #19 on: July 14, 2007, 03:19:18 pm »
I think it'd be really hard to make Bravo team not rigged.  TW maps are set up so you basically have to camp, advance a little, camp, advance a little more, then camp (oh, and sometimes rush).  But if you're on the defending team, then the advancing part is unnecessary and all you have to do is... Camp!