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Well, maybe there should be multiple servers - like the Starcraft lobby. If Soldat Main is full, then you are automatically moved to Soldat Main 1, and etc. Each of the servers would have a bot that punishes if the user spams or uses foul language.And as for the language issue, then it would read off of your preferred language choice in Soldat Setup and automatically send you to the right channel (like Soldat Main for english or Español Canal de Soldat for spanish users)
It kinda gets complicated if there is a lot of people in lobby. I play Worms4 and it has a lobby chat. Every player goes to the lobby chat when entering online mode, but it doesn't get really full of people so it doesn't bring a lot of problems. Ocasionally you see some spammers, but you can use a command /ignore. There is no moderator in the chat. Maybe there isn't enough worms players to take this by example, or maybe it is the fact that players are taken out of the chat once they created or joined a game. Also, everyone uses any language, which from my point of view is great. I've learned some russian playing worms So, it might work without problems, but i don't know how many players will be there chating in the lobby... i think most people would be playing.
Yeah Worms 4 doesn't have alot of players so there aren't any problems, but games like Tony Hawk Pro Skater 3 have a lobby chat, and it gets filled up with alot of players but there aren't anybody causing trouble there either. Maybe except for people desperately asking for servers.
This would be a great idea but i think not its to spawny...maby an Ingame mIRC is a good idea
Wouldn't it be packed though? I like the idea of each server having a chat or something like that. Besides, what would be the main language if theres only 1 server? Maybe there should be a report system where people can report others if they spam/flood or whatever.
There should probably be only one Main Lobby so admins wouldn't need to oversee a pointless amount of servers, only the 'Official Soldat Lobby'.The chat system should be able to go to any channel on quakenet but the Main Lobby would be the only 'guaranteed' channel - if you catch my drift.
F12, a lobby chat connected to a quakenet channel is gonna teach the newbies how to use IRC, but its already like to IRC so they wont have to learn it.
Layout would be in tabs.One main channel (only one).Ability to send private messages EASILY (not with a command and writing the nick, and maybe opening another tab).Ability to create and join channels (passworded or not).Ability to ignore players.The nickname would be your player nick plus some number if it's already logged.
and maybe depending on the filters you have on you could talk to a specific group of people.