Author Topic: opinions on the ruger  (Read 54644 times)

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Offline Hair|Trigger

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Re: opinions on the ruger
« Reply #280 on: July 21, 2008, 03:09:45 am »
Aiight well..

I reckon ruger is great for quickly killing 1-2 opponents but generally requires a load of dodging.  This is why it sucks with large groups, but then again no weapon can do that (without much skill)   It allows for some good long range stuff too, and if you'r calm and collected enough, you can make it a 1-shot killer at close range.

I dont really like how everyone on the forums tends to say you need skill and experience to use.. well any weapon.  But the ruger actually takes a minute or less to get the hang of.  (maybe more practise is needed to become a "pro" but I just like to keep my gameplay simplistic enough to have a basic idea of the weapon's use)

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Offline STM1993

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Re: opinions on the ruger
« Reply #281 on: July 21, 2008, 08:43:24 am »
Ruger's pretty simple to use, really. It's just aim and timing.

Ruger is excellent for:
1. Hunting (chasing down a single opponent, or taking out bleeding opponents)
2. Taking out a few opponents in combat
3. Almost any range

4. Taking out large groups of enemies (specific conditions)
a) The group of enemies is fighting amongst themselves (Deathmatch situation, start Kill-Stealing!)
^ This one needs very good timing and patience. Wait until someone is bleeding or about to die, then you shoot. You'd get the kill. Now don't get me on about KSing... it's an essential skill.

b) The group of enemies are severely injured and are in a team
^ This rarely happens. It's hard to come across a situation where a large enemy team is wounded. In this case, pick out those who are the largest threat first, or those who you are more sure of killing in 1 shot (sometimes, a bleeding opponent may not be killed in 1 shot). You can basically kill anyone in 1-shot in this situation. If you're using a Socom along with your Ruger as your secondary, that's even better. Finish them off with your socom if you think you can't shoot with your Ruger for some reason or another (reloading, you miss etc).



And actually, MP5 or even Aug is not a bad weapon against the Ruger. MP5 can kill Ruger really fast at close range (even if not dead, the Ruger-user is gonna die in just a couple of shots), Aug can actually stand a chance at any range if the Ruger user isn't that good.

The best weapons against anything have always been the 1-hitters since they stand a chance against anything. It's just about who gets to shoot and HIT who first. So Barrett, M79, Knife, LAW (not Saw though, it's = suicide unless in favourable situations) can take the Ruger-user out easily.
« Last Edit: July 21, 2008, 08:45:24 am by STM1993 »

Offline Shadow G-Unit

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Re: opinions on the ruger
« Reply #282 on: July 21, 2008, 11:19:36 am »
Damn it STM1993, why haven't you made a guide yet?


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Offline SkyBlue

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Re: opinions on the ruger
« Reply #283 on: July 21, 2008, 07:31:54 pm »
Yeah rugers are only for skilled players.I stopped playing Soldat because I always got killed, and now I found out the reason why I got killed so many times - because I used rugers too much, and I wasn't skilled at all.Anyways, now I'm back, and I have a different favorite weapon and I'm much better with it!
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Offline Lumen-Shroom

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Re: opinions on the ruger
« Reply #284 on: July 21, 2008, 07:39:15 pm »
Yeah rugers are only for skilled players.I stopped playing Soldat because I always got killed, and now I found out the reason why I got killed so many times - because I used rugers too much, and I wasn't skilled at all.Anyways, now I'm back, and I have a different favorite weapon and I'm much better with it!

That's not true. The only difference between the ruger and other weapons is that due to its' straight trajectory you need to compensate more when moving than you would for a curve trajectory weapon like the desert eagles. The ruger is actually much easier to learn than most other weapons.
« Last Edit: July 21, 2008, 07:50:20 pm by Lumen-Shroom »

Offline Peu

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Re: opinions on the ruger
« Reply #285 on: July 22, 2008, 10:45:26 am »
you're basing an argument for a gun's quality by only comparing a single attribute.

Offline Lumen-Shroom

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Re: opinions on the ruger
« Reply #286 on: July 22, 2008, 10:48:33 am »
you're basing an argument for a gun's quality by only comparing a single attribute.
When did I say the trajactory of the ruger rendered it unuseable or anything such?

The ruger has ridiculously high close and long range damage as well.

Offline Peu

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Re: opinions on the ruger
« Reply #287 on: July 22, 2008, 10:59:20 am »
When did I say you said the trajectory of the ruger rendered it unuseable?

Offline Xagonix

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Re: opinions on the ruger
« Reply #288 on: July 22, 2008, 05:39:59 pm »
Ruger has movement bink so... unlike some weapons like the AK it won't be so accurate because of its one shot attack rate.

It has less bullets, needs more aim, and is pretty much a pro weap.

I've seen most complaints in Realistic servs where it kills in one shot most of the time...
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Offline The Epic Guy

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Re: opinions on the ruger
« Reply #289 on: August 14, 2008, 09:39:00 am »
Ruger is excellent for:
1. Hunting

lol that goes without saying.

Its not a onehitkill weapon like the barrett (except realistic), which is why i like it, people usually hate on the onehitkill weapons.

Offline Lumen-Shroom

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Re: opinions on the ruger
« Reply #290 on: August 14, 2008, 07:28:55 pm »
Ruger is excellent for:
1. Hunting

lol that goes without saying.

Its not a onehitkill weapon like the barrett (except realistic), which is why i like it, people usually hate on the onehitkill weapons.

The Barr isn't really hated.

IMO the ruger is slightly imbalanced.

Offline excruciator

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Re: opinions on the ruger
« Reply #291 on: August 14, 2008, 10:13:16 pm »
Just started to use it. I find it very efficient. The reload can get quite problematic but you can just nade those who charges at you while reloading.
I find it quite easy to use. After an hour with it I came up with KD ratio of 3:1 and I find myself taking targets out at >30m range.

In conclusion, if I was biased, I would say don't nerf it, unfortunately, I am neutral, and intense nerf is needed.
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Offline STM1993

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Re: opinions on the ruger
« Reply #292 on: August 15, 2008, 08:07:48 am »
Apparently it'd be getting a faster reload (YAY!!!), no bink (YAY!!!), but the damage will be nerfed, so the chances you must kill someone with 3 shots is much higher, especially at long range.

75% bullet push wouldn't affect the Ruger much, but for autos fighting the Ruger, it may be an indirect buff to the Ruger.

Offline Lumen-Shroom

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Re: opinions on the ruger
« Reply #293 on: August 15, 2008, 04:28:42 pm »
Apparently it'd be getting a faster reload (YAY!!!), no bink (YAY!!!), but the damage will be nerfed, so the chances you must kill someone with 3 shots is much higher, especially at long range.

75% bullet push wouldn't affect the Ruger much, but for autos fighting the Ruger, it may be an indirect buff to the Ruger.
I would call that a buff. The no bink will help enormously.

Offline STM1993

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Re: opinions on the ruger
« Reply #294 on: August 15, 2008, 08:10:40 pm »
I would call that a buff. The no bink will help enormously.

Mmm, originally the Ruger has only 10 bink, which doesn't affect it much.

But the damage nerf really is a big problem to it. After testing it out in Soldat, I found that most of my shots are 3 shot-kills instead of 2, especially those at long range. So depending on the players, some people may see the Ruger as nerfed, others may see it as a buff.

Offline excruciator

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Re: opinions on the ruger
« Reply #295 on: August 15, 2008, 09:06:53 pm »
Bink only works if you were shot while holding the trigger. Thus it only for ret, since you have to hold the button in order to fire. Bink was taken off because it never did anything.
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Offline STM1993

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Re: opinions on the ruger
« Reply #296 on: August 15, 2008, 09:11:54 pm »
Bink only works if you were shot while holding the trigger. Thus it only for ret, since you have to hold the button in order to fire. Bink was taken off because it never did anything.

Oh! No wonder why sometimes the Barrett can shoot so straight despite being super binked. Looks like the bink system is pretty flawed.

Offline excruciator

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Re: opinions on the ruger
« Reply #297 on: August 15, 2008, 09:13:03 pm »
And the effect is instantaneous, if you fire while no bullet hits you you won't get binked. But if you implement CS' recoil system barrett will be too weak. It is a flawed system, but there are no better alternatives that will not require re-streamlining the processes.
« Last Edit: August 15, 2008, 09:14:38 pm by excruciator »
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Offline CrayAB

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Re: opinions on the ruger
« Reply #298 on: September 04, 2008, 08:43:32 pm »
I know this is a little late but..

The ruger is overpowered in my opinion.  If you have perfect auto aim vs perfect ruger aim, the ruger will win 95% of the time.  It beats almost every weapon; The barret is the only gun that stands a real chance on open maps.  The only way for an auto user to kill a ruger user is to spam nades, and hope he misses. Or worm. Worming is frowned upon, so..ehh..

Let's say you're in a 3 vs 3 match. A ruger and AK go high on Laos.  They kill 2 of your people, AK grabs flag, and ruger sits on that hill constantly shooting at the spawn point.  What could counter that? Barret wouldn't load fast enough, M79 wouldn't either.  Autos wouldn't stand much of a chance against a good ruger user.  So what's left? Deagles? Maybe.

My point is, an auto user needs to stand some kind of chance against ruger (and I mean a straight up gun fight; no tactics, not depending on user's skill).  I'd be perfectly content if the ruger had a slower shooting speed.  Or maybe more bink.  Or lengthen the reload time some.  The damage is fine; asking for a 3 shot kill is too much.

Anyways, that my two cents.

 [Ruger] > [MP5] [AK74] [AUG] [Minimi] [Minigun]


Offline Peu

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Re: opinions on the ruger
« Reply #299 on: September 04, 2008, 10:22:54 pm »
I think a hypothetical situation can't be used to sustain an argument of how op a weapon is. If he can spawnkill without being in range, that's just bad map design.