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the ruger is pretty easy to defeat because in the time it takes to fire twice to kill me ive already blasted them away with my mp5 > plus its only 4 shots and runs out kinda fast so its not much of a threat.
not the way i use it im effective at long range too
I would hate to see a scope on the ruger, or really any other weapon besides the barrett. I especially can't see it being much use on a steyr. By the time you get the scope zoomed in by crouching, the guy that you were aiming for is going to be gone already, or at least out of range of the steyr.]Clawbug: I don't see how you can associate binking a ruger with spraying it. In order to bink a ruger you're going to have to hit it 2-3 times in a short time span. If you are just randomly spraying, that most likely isn't going to happen. Beating a ruger is all about who hits first. If someone with say an MP5 or an AK gets the drop on me when I'm using a ruger, I'm pretty much screwed. The bink will throw your aim off enough while you're trying to get a bead on them, that you'll be dead before you get the 2-3 shots necessary to kill the guy.However, if I can get the first shot, and get a hit on them, it's almost a guaranteed kill.
Quote from: Red_Dawn on July 18, 2007, 07:16:07 pmnot the way i use it im effective at long range too It's bullets spread too much over range. It loses too much damage over range. It can not be efficent over a good range, against a good Rugerer.
reddie:It's practically impossible to kill a good ruger user with an mp5 before he has fired two shots. The time it takes to fire two bullets from a ruger is less than that of the needed bullets for the mp5, even assuming all your bullets hit from zero range.
Ruger kills faster than autos... so what? I thought the aim was Single > semi > auto > single >.....Is it the ruger or this circle of life that is at fault...? If you really wanted the Ruger to beat autos you would have just make bink=0. That'd make sense for destorying auto'ers. Yeah utter pwnage, i know theres no easy fix.
I don't think its overpowered.. You need skill to aim with it.
@Kryp -- go buy some skills. use /command to bring up the commands.
So...More bink,Longer fireinterval,Longer reload,Possibly a short delay because it kills WAY TOO FASTand moveacc. Plenty of it, too.
Quote from: Xaero on July 22, 2007, 05:14:56 pmI don't think its overpowered.. You need skill to aim with it.Skill to aim with a weapon which bullets won't fall almost nothing? Dealges are way more harder.Ruger is something like -> play 20 minutes -> hit everything. It shoots very straight, thus rather easy to predict where the bullet would hit. Only problem is to beat movementacc, which is beaten by letting to WASD.I can honestly say that Ruger is one of the easiest weapons to hit with in Soldat, after some general knowledge and that 20 minutes of "warmup".
Quote from: Clawbug on July 22, 2007, 05:30:18 pmQuote from: Xaero on July 22, 2007, 05:14:56 pmI don't think its overpowered.. You need skill to aim with it.Skill to aim with a weapon which bullets won't fall almost nothing? Dealges are way more harder.Ruger is something like -> play 20 minutes -> hit everything. It shoots very straight, thus rather easy to predict where the bullet would hit. Only problem is to beat movementacc, which is beaten by letting to WASD.I can honestly say that Ruger is one of the easiest weapons to hit with in Soldat, after some general knowledge and that 20 minutes of "warmup".WASD=?And, its not that easy to kill with a ruger.. Miss one shot and ur dead meat for all autos, spas etc.
So...You want to make the biggest nerf of the century?Make it useless against every gun except one hits,Make it worse at defending itself at close range,Make the reload longer even if it only has 4 bullets,Add a delay to totally throw off the rythm of the gun,And make it even harder to shoot while moving?
This gun will never be used again if what you say will be implemented.
And btw, who puts a delay on a non-one hit gun?